Player Matchup

Heimdallr
Heimdallr
EdgyMacEdge
Heimdallr
Level 16
God Stats
1W - 3L
1,590 SR
Queue Stats
25W - 27L
1,652 Elo+
Solo
Xbalanque
Xbalanque
ITSNOTMEITSYOU
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 1
Fenrir
Fenrir
LilScamp
Fenrir
Level 28
God Stats
7W - 10L
1,723 SR
Queue Stats
98W - 98L
1,684 Elo+
Solo
Hades
Hades
NonchalantGamerx
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,670 Elo+
Party 1
Ymir
Ymir
NotRadtke
Ymir
Level 17
God Stats
10W - 4L
1,549 SR
Queue Stats
133W - 80L
1,648 Elo+
Solo
Team Averages
Level 14
1,572 SR
1,673 Elo+

VS

Team Averages
Level 17
1,690 SR
1,665 Elo+
Thanatos
Thanatos
Necrosis695
Thanatos
Level 17
God Stats
18W - 20L
1,524 SR
Queue Stats
18W - 23L
1,546 Elo+
Solo
Arachne
Arachne
SmurfBcBanned
Arachne
Level 13
God Stats
10W - 17L
1,799 SR
Queue Stats
130W - 114L
1,828 Elo+
Solo
Ymir
Ymir
VickywitdaBlicky
Ymir
Level 11
God Stats
3W - 0L
1,778 SR
Queue Stats
120W - 82L
1,765 Elo+
Solo
Tsukuyomi
Tsukuyomi
Winie3
Tsukuyomi
Level 27
God Stats
8W - 5L
1,850 SR
Queue Stats
41W - 35L
1,606 Elo+
Solo
He Bo
He Bo
jfizzle328
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 306L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EdgyMacEdge
Heimdallr
2
0 / 1 / 0
4,690
293
389
913
146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
ITSNOTMEITSYOU
Xbalanque
14
2 / 2 / 6
7,946
497
6,600
7,565
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
LilScamp
Fenrir
15
10 / 4 / 2
9,565
598
11,211
12,943
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 3 / 5
8,046
503
7,058
11,838
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
3 / 3 / 1
8,012
501
4,623
8,960
3,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Necrosis695
Thanatos
12
1 / 5 / 4
7,467
467
7,169
13,411
4,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
14
2 / 3 / 5
8,286
518
5,722
10,123
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 3 / 4
9,401
588
7,715
12,339
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Winie3
Tsukuyomi
12
0 / 5 / 3
6,982
436
4,195
9,867
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
13
3 / 3 / 3
8,189
512
4,557
7,636
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
19
Kills
13
13
Deaths
19
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EdgyMacEdge
Heimdallr
0
1
0
0
L
Xbalanque
ITSNOTMEITSYOU
Xbalanque
2
2
6
2.5
L
Fenrir
LilScamp
Fenrir
10
4
2
2.75
W
Thanatos
Necrosis695
Thanatos
1
5
4
0.6
L
4
3
5
2.17
L
Ymir
3
3
1
1.17
W
Arachne
2
3
5
1.5
W
7
3
4
3
W
Tsukuyomi
Winie3
Tsukuyomi
0
5
3
0.3
W
He Bo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,881
Damage
29,358
42,219
Taken
53,376
22,825
Mitigated
22,874
12,198
Healing
20,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EdgyMacEdge
Heimdallr
389
280
0
146
913
146
0
293
620
0
1,774
L
Xbalanque
ITSNOTMEITSYOU
Xbalanque
6,600
2,540
0
2,844
7,565
4,076
942
3,857
3,708
0
40,110
L
Fenrir
LilScamp
Fenrir
11,211
2,217
0
2,892
12,943
10,069
260
2,924
10,019
0
48,724
W
Thanatos
Necrosis695
Thanatos
7,169
2,971
0
8,009
13,411
4,808
93
4,375
8,961
0
44,864
L
7,058
599
114
5,072
11,838
5,189
0
3,749
8,089
41,684
0
L
Ymir
4,623
1,119
0
1,130
8,960
3,345
0
1,449
7,511
25,954
0
W
Arachne
5,722
3,636
0
4,516
10,123
3,538
0
520
9,357
0
28,508
W
7,715
2,403
0
3,973
12,339
8,868
0
2,268
10,029
35,508
0
W
Tsukuyomi
Winie3
Tsukuyomi
4,195
859
0
2,523
9,867
3,349
153
2,776
7,023
0
43,216
W
He Bo
4,557
235
0
1,784
7,636
2,311
0
1,742
5,869
38,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
40,325
305
Minions Killed
345
0
Camps Cleared
0
1,030,828
Distance Traveled
1,440,686
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,690
293
4
0
0
26,792
0
L
Xbalanque
7,946
497
75
5
0
285,526
2
L
Fenrir
9,565
598
108
7
0
275,323
4
W
Thanatos
7,467
467
73
5
0
286,944
1
L
Hades
8,046
503
79
5
0
274,989
3
L
Ymir
8,012
501
39
2
0
168,198
6
W
Arachne
8,286
518
56
4
0
274,250
6
W
Ymir
9,401
588
54
3
0
281,760
5
W
Tsukuyomi
6,982
436
80
5
0
315,617
4
W
He Bo
8,189
512
82
5
0
282,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role