Player Matchup

Athena
Athena
BamBanito
Athena
Level 129
God Stats
16W - 10L
1,671 SR
Queue Stats
480W - 489L
1,529 Elo+
Solo
Nemesis
Nemesis
JingNeith
Nemesis
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
401W - 409L
1,570 Elo+
Solo
Merlin
Merlin
OutofNoobyNames
Merlin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 164L
1,528 Elo+
Solo
Pele
Pele
SeaRay
Pele
Level 74
God Stats
2W - 6L
1,120 SR
Queue Stats
193W - 211L
1,504 Elo+
Solo
Scylla
Scylla
hoodfalke
Scylla
Level 101
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 10L
1,516 Elo+
Solo
Team Averages
Level 97
1,507 SR
1,529 Elo+

VS

Team Averages
Level 133
1,543 SR
1,530 Elo+
Chiron
Chiron
Bloodwork808
Chiron
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 208L
1,452 Elo+
Solo
Anhur
Anhur
DarkAngel6711
Anhur
Level 136
God Stats
8W - 5L
1,500 SR
Queue Stats
561W - 559L
1,620 Elo+
Solo
Odin
Odin
Slices_Of_Pears
Odin
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,507 Elo+
Solo
Artio
Artio
chilla Emmi
Artio
Level 160
God Stats
22W - 20L
1,717 SR
Queue Stats
2,014W - 1,959L
1,570 Elo+
Solo
Vulcan
Vulcan
greengiant101
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BamBanito
Athena
19
3 / 3 / 18
11,590
682
11,866
28,617
21,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
JingNeith
Nemesis
19
6 / 5 / 18
11,927
702
14,065
16,488
11,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 5 / 13
12,252
721
16,683
12,720
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
SeaRay
Pele
16
4 / 6 / 13
11,063
651
11,807
14,950
4,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
hoodfalke
Scylla
20
10 / 2 / 9
14,460
851
23,247
8,643
3,759
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
10 / 4 / 5
11,504
677
13,129
14,612
6,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 6 / 12
10,984
646
16,935
15,927
6,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 5
9,087
535
4,017
18,410
9,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 7 / 9
10,667
627
8,675
23,338
24,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 4 / 11
10,946
644
24,431
12,901
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
27
Kills
21
21
Deaths
27
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
BamBanito
Athena
3
3
18
4
L
Chiron
10
4
5
3.13
L
4
6
12
1.67
W
Nemesis
JingNeith
Nemesis
6
5
18
3
W
4
5
13
2.1
W
Pele
SeaRay
Pele
4
6
13
1.75
L
0
6
5
0.42
L
3
7
9
1.07
L
4
4
11
2.38
W
Scylla
hoodfalke
Scylla
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,668
Damage
67,187
81,418
Taken
85,188
46,951
Mitigated
53,121
35,386
Healing
32,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BamBanito
Athena
11,866
2,256
1,259
12,464
28,617
21,368
265
11,953
16,664
17,350
0
L
Chiron
13,129
4,393
1,969
3,591
14,612
6,125
0
9,543
4,994
0
33,607
L
16,935
9,266
1,752
3,273
15,927
6,718
742
9,773
5,979
0
37,500
W
Nemesis
JingNeith
Nemesis
14,065
4,523
913
4,532
16,488
11,553
253
6,386
10,102
0
19,294
W
16,683
243
2,255
3,743
12,720
5,387
1,066
6,150
6,570
49,638
0
W
Pele
SeaRay
Pele
11,807
2,201
795
5,884
14,950
4,884
1,272
5,688
9,262
0
17,876
L
4,017
556
1,772
3,973
18,410
9,995
0
9,650
8,585
0
10,620
L
8,675
1,288
5,730
6,679
23,338
24,625
0
15,268
7,806
13,291
0
L
24,431
6,515
450
3,134
12,901
5,658
255
6,823
6,028
43,076
0
W
Scylla
hoodfalke
Scylla
23,247
187
1,963
1,578
8,643
3,759
1,470
2,929
5,714
68,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
53,188
215
Minions Killed
164
0
Camps Cleared
0
1,465,114
Distance Traveled
1,215,979
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,590
682
17
1
0
299,355
1
L
Chiron
11,504
677
51
3
0
283,038
3
L
Anhur
10,984
646
53
3
0
262,843
1
W
Nemesis
11,927
702
8
0
0
288,296
0
W
Merlin
12,252
721
74
4
0
304,529
0
W
Pele
11,063
651
7
0
0
270,742
0
L
Odin
9,087
535
12
1
0
181,117
0
L
Artio
10,667
627
4
0
0
242,239
0
L
Vulcan
10,946
644
44
3
0
246,742
0
W
Scylla
14,460
851
109
6
0
302,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role