Player Matchup

Set
Set
ClenchedxCheeks
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,631 Elo+
Solo
Guan Yu
Guan Yu
RuhRohRaggy5673
Guan Yu
Level 24
God Stats
0W - 2L
1,254 SR
Queue Stats
19W - 22L
1,618 Elo+
Solo
Ra
Ra
Tyasansama10
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 19L
1,660 Elo+
Solo
Danzaburou
Danzaburou
bojanglesjr1
Danzaburou
Level 27
God Stats
3W - 4L
1,683 SR
Queue Stats
80W - 62L
1,706 Elo+
Solo
Fafnir
Fafnir
gem_flwr
Fafnir
Level 11
God Stats
2W - 2L
1,825 SR
Queue Stats
6W - 18L
1,537 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,631 Elo+

VS

Team Averages
Level 37
1,612 SR
1,701 Elo+
Cthulhu
Cthulhu
JPowell2615
Cthulhu
Level 19
God Stats
12W - 4L
1,843 SR
Queue Stats
200W - 166L
1,719 Elo+
Party 1
Neith
Neith
JungleDiff9611
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,791 Elo+
Party 1
Scylla
Scylla
MidOneTrick
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,740 Elo+
Party 1
Cerberus
Cerberus
NightRanger253
Cerberus
Level 110
God Stats
5W - 11L
1,718 SR
Queue Stats
143W - 150L
1,683 Elo+
Party 1
Camazotz
Camazotz
anthonyroses1987
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,715
551
3,942
8,392
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
6,822
487
7,636
11,480
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 2
5,849
418
1,938
4,618
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
bojanglesjr1
Danzaburou
11
2 / 3 / 0
6,791
485
2,684
6,297
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
gem_flwr
Fafnir
9
0 / 0 / 0
5,992
428
2,338
7,386
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JPowell2615
Cthulhu
13
0 / 1 / 1
6,987
499
5,611
9,281
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 3
7,637
546
4,730
9,148
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
8 / 1 / 1
8,412
601
8,568
5,177
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
1 / 0 / 6
7,310
522
3,495
5,645
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 6
7,058
504
1,768
9,861
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
11
11
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Cthulhu
JPowell2615
Cthulhu
0
1
1
0.5
W
2
3
3
1.17
W
Scylla
8
1
1
8.5
W
Cerberus
1
0
6
4
L
1
3
1
0.5
L
0
3
2
0.33
W
0
0
6
3
L
Danzaburou
bojanglesjr1
Danzaburou
2
3
0
0.67
L
Fafnir
gem_flwr
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
24,172
38,173
Taken
39,112
16,777
Mitigated
16,354
13,229
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,942
1,355
0
2,150
8,392
3,149
672
2,652
5,604
0
49,785
W
Cthulhu
JPowell2615
Cthulhu
5,611
1,015
0
2,656
9,281
5,162
642
2,525
6,537
31,463
0
W
4,730
1,877
0
4,030
9,148
2,899
1,490
478
8,553
0
52,313
W
Scylla
8,568
600
0
1,279
5,177
1,438
245
314
4,723
42,011
0
W
Cerberus
3,495
74
0
2,221
5,645
3,899
87
173
5,372
22,647
0
L
7,636
1,404
344
5,064
11,480
6,621
0
5,249
5,806
0
31,383
L
1,938
122
383
1,592
4,618
1,294
0
2,688
1,719
21,877
0
W
1,768
683
0
7,581
9,861
2,956
0
564
9,201
0
39,173
L
Danzaburou
bojanglesjr1
Danzaburou
2,684
189
0
1,590
6,297
1,629
212
3,017
3,204
0
25,546
L
Fafnir
gem_flwr
Fafnir
2,338
1,019
0
2,106
7,386
4,084
0
2,969
4,166
9,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
37,404
271
Minions Killed
376
0
Camps Cleared
0
1,174,950
Distance Traveled
1,334,100
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,715
551
112
8
0
302,809
5
W
Cthulhu
6,987
499
63
5
0
234,405
0
W
Neith
7,637
546
104
7
0
221,684
1
W
Scylla
8,412
601
88
6
0
277,016
3
W
Cerberus
7,310
522
41
3
0
296,456
3
L
Guan Yu
6,822
487
59
4
0
267,578
1
L
Ra
5,849
418
45
3
0
150,475
2
W
Camazotz
7,058
504
80
6
0
304,539
1
L
Danzaburou
6,791
485
37
3
0
238,655
1
L
Fafnir
5,992
428
18
1
0
215,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role