Player Matchup

Sylvanus
Sylvanus
Fiilay
Sylvanus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 106L
1,249 Elo+
Party 2
Fenrir
Fenrir
VaporwayV
Fenrir
Level 27
God Stats
1W - 2L
1,674 SR
Queue Stats
74W - 70L
1,402 Elo+
Party 2
Anubis
Anubis
lDiior
Anubis
Level 17
God Stats
19W - 20L
1,299 SR
Queue Stats
115W - 143L
1,352 Elo+
Party 2
Team Averages
Level 16
1,491 SR
1,334 Elo+

VS

Team Averages
Level 27
1,609 SR
1,261 Elo+
Bellona
Bellona
ExaltedMyrmidon
Bellona
Level 27
God Stats
2W - 8L
1,709 SR
Queue Stats
5W - 13L
1,141 Elo+
Party 1
Yemoja
Yemoja
T430N34ND0N1Y
Yemoja
Level 24
God Stats
1W - 2L
1,859 SR
Queue Stats
5W - 8L
1,141 Elo+
Party 1
Loki
Loki
ximux10
Loki
Level 29
God Stats
1W - 5L
1,258 SR
Queue Stats
31W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fiilay
Sylvanus
17
4 / 9 / 12
14,800
592
17,641
27,493
37,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
VaporwayV
Fenrir
17
8 / 6 / 9
15,394
616
23,748
23,302
21,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
lDiior
Anubis
19
10 / 10 / 7
16,404
656
31,269
23,769
11,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 5
18,667
747
27,986
33,735
37,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 4 / 19
15,024
601
17,880
28,410
31,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
ximux10
Loki
16
3 / 13 / 11
14,038
562
7,324
22,357
8,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
22
Kills
24
25
Deaths
22
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
19
5
5
4.3
W
Sylvanus
Fiilay
Sylvanus
4
9
12
1.11
L
2
4
19
2.88
W
Fenrir
VaporwayV
Fenrir
8
6
9
2.08
W
Anubis
lDiior
Anubis
10
10
7
1.35
L
Loki
ximux10
Loki
3
13
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,658
Damage
53,190
74,564
Taken
84,502
70,768
Mitigated
77,492
24,449
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,986
12,874
0
2,248
33,735
37,774
0
19,504
13,906
146
83,021
W
Sylvanus
Fiilay
Sylvanus
17,641
8,596
1,794
6,489
27,493
37,786
855
7,228
20,265
43,176
5,658
L
17,880
5,901
4,625
1,760
28,410
31,420
940
17,144
10,891
49,630
0
W
Fenrir
VaporwayV
Fenrir
23,748
6,633
1,544
6,216
23,302
21,163
642
4,091
19,211
0
55,545
W
Anubis
lDiior
Anubis
31,269
951
0
8,406
23,769
11,819
1,299
6,717
17,052
92,640
0
L
Loki
ximux10
Loki
7,324
957
0
904
22,357
8,298
236
11,481
10,631
0
32,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
47,729
208
Minions Killed
153
0
Camps Cleared
0
1,080,494
Distance Traveled
1,231,042
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
18,667
747
76
3
0
465,064
1
W
Sylvanus
14,800
592
55
2
0
298,717
0
L
Yemoja
15,024
601
44
2
0
430,202
1
W
Fenrir
15,394
616
47
2
0
423,758
0
W
Anubis
16,404
656
106
4
0
358,019
1
L
Loki
14,038
562
33
1
0
335,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role