Player Matchup

Raijin
Raijin
Gold IV
BIGBOYCREETZ
Raijin
Gold IV
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
584W - 576L
1,510 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Caspeeeeer__17
Hou Yi
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,541 MMR
Solo
Guan Yu
Guan Yu
Silver II
CobblerJohnEU
Guan Yu
Silver II
Level 107
God Stats
10W - 8L
1,500 SR
Queue Stats
444W - 446L
1,599 MMR
Party 1
Ganesha
Ganesha
Gold III
GamerRSpro
Ganesha
Gold III
Level 137
God Stats
7W - 5L
1,767 SR
Queue Stats
156W - 158L
1,563 MMR
Solo
Skadi
Skadi
Gold V
fabi102-_-
Skadi
Gold V
Level 85
God Stats
23W - 22L
1,619 SR
Queue Stats
108W - 99L
1,557 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,577 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,599 SR
1,554 MMR
Mulan
Mulan
Silver I
Asapalhsxx492xx
Mulan
Silver I
Level 100
God Stats
17W - 19L
1,436 SR
Queue Stats
537W - 533L
1,531 MMR
Solo
Cupid
Cupid
Gold II
Daniellagaming
Cupid
Gold II
Level 44
God Stats
9W - 5L
1,646 SR
Queue Stats
91W - 93L
1,569 MMR
Solo
Nemesis
Nemesis
Silver I
ShadowPhoenix727
Nemesis
Silver I
Level 69
God Stats
1W - 2L
1,658 SR
Queue Stats
17W - 25L
1,552 MMR
Solo
Cthulhu
Cthulhu
Gold II
Warvexx
Cthulhu
Gold II
Level 94
God Stats
10W - 9L
1,670 SR
Queue Stats
188W - 194L
1,535 MMR
Solo
Scylla
Scylla
Gold II
silltho
Scylla
Gold II
Level 160
God Stats
13W - 11L
1,585 SR
Queue Stats
135W - 124L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 5 / 2
7,605
507
6,278
9,665
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,646
376
1,297
6,299
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
12
1 / 3 / 0
7,183
479
8,341
13,501
8,757
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
GamerRSpro
Ganesha
10
1 / 3 / 1
6,848
457
4,126
12,599
8,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
14
1 / 2 / 1
7,901
527
4,999
7,732
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiDanzaburouCu ChulainnKing ArthurJanus

VS

Bans
Hun BatzNu WaBellonaChang'eSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,833
589
7,331
10,926
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 0 / 3
9,391
626
7,675
9,177
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 0 / 6
8,444
563
4,319
7,981
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Warvexx
Cthulhu
13
4 / 1 / 6
8,988
599
7,876
11,110
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
silltho
Scylla
16
6 / 2 / 0
9,560
637
9,743
5,791
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Raijin
1
5
2
0.4
L
0
4
0
0
L
Guan Yu
1
3
0
0.33
W
4
0
3
5.5
L
Ganesha
GamerRSpro
Ganesha
1
3
1
0.5
W
2
0
6
5
W
Cthulhu
Warvexx
Cthulhu
4
1
6
7
L
Skadi
1
2
1
0.75
W
Scylla
silltho
Scylla
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
36,944
49,796
Taken
44,985
26,464
Mitigated
23,347
8,223
Healing
18,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,331
1,768
0
5,102
10,926
10,254
794
324
10,602
0
47,582
L
Raijin
6,278
302
0
715
9,665
3,386
0
5,537
3,874
39,322
0
L
1,297
588
0
920
6,299
1,636
0
2,061
4,194
0
16,811
L
Guan Yu
8,341
1,967
35
4,872
13,501
8,757
0
2,413
10,588
0
43,571
W
7,675
4,440
119
4,099
9,177
3,462
5,308
1,171
7,968
0
67,658
L
Ganesha
GamerRSpro
Ganesha
4,126
259
0
1,568
12,599
8,281
0
5,630
6,878
17,188
0
W
4,319
1,127
0
3,315
7,981
2,797
0
1,739
6,068
0
45,644
W
Cthulhu
Warvexx
Cthulhu
7,876
1,344
96
4,446
11,110
5,081
0
3,088
7,876
26,974
0
L
Skadi
4,999
2,486
0
113
7,732
4,404
0
1,564
6,118
0
58,862
W
Scylla
silltho
Scylla
9,743
416
0
881
5,791
1,753
0
3,388
2,067
65,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
45,216
345
Minions Killed
453
0
Camps Cleared
0
1,261,926
Distance Traveled
1,438,686
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,833
589
94
6
0
241,508
4
L
Raijin
7,605
507
101
7
0
241,904
3
L
Hou Yi
5,646
376
44
3
0
148,893
1
L
Guan Yu
7,183
479
95
6
0
290,934
3
W
Cupid
9,391
626
121
8
0
236,488
2
L
Ganesha
6,848
457
1
0
0
293,503
7
W
Nemesis
8,444
563
82
5
0
381,087
0
W
Cthulhu
8,988
599
39
3
0
300,667
6
L
Skadi
7,901
527
104
7
0
286,692
1
W
Scylla
9,560
637
117
8
0
278,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role