Player Matchup

Ares
Ares
CusJohn
Ares
Level 39
God Stats
4W - 21L
1,059 SR
Queue Stats
17W - 69L
976 Elo+
Party 1
Artemis
Artemis
Qweel1938
Artemis
Level 41
God Stats
1W - 10L
966 SR
Queue Stats
19W - 78L
1,113 Elo+
Party 1
Thanatos
Thanatos
Slonius78
Thanatos
Level 45
God Stats
2W - 34L
981 SR
Queue Stats
5W - 57L
974 Elo+
Party 1
Horus
Horus
Slonius78
Horus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 38L
1,030 Elo+
Party 1
Merlin
Merlin
foxirk
Merlin
Level 17
God Stats
3W - 9L
1,116 SR
Queue Stats
7W - 21L
1,056 Elo+
Party 1
Team Averages
Level 36
1,125 SR
1,030 Elo+

VS

Team Averages
Level 60
1,407 SR
1,437 Elo+
Fenrir
Fenrir
Durin23
Fenrir
Level 43
God Stats
14W - 17L
1,361 SR
Queue Stats
450W - 537L
1,395 Elo+
Party 2
Xing Tian
Xing Tian
IrishLynx
Xing Tian
Level 69
God Stats
15W - 25L
1,294 SR
Queue Stats
289W - 313L
1,353 Elo+
Solo
Neith
Neith
LaKatt
Neith
Level 26
God Stats
15W - 29L
1,306 SR
Queue Stats
206W - 299L
1,398 Elo+
Party 2
Da Ji
Da Ji
Ridamaster
Da Ji
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,469 Elo+
Solo
Vulcan
Vulcan
mousy73
Vulcan
Level 38
God Stats
19W - 13L
1,573 SR
Queue Stats
182W - 169L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CusJohn
Ares
14
1 / 9 / 4
8,401
350
8,241
25,227
21,095
Shoes

Shoes

+6%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Qweel1938
Artemis
15
5 / 9 / 1
10,068
420
11,133
16,620
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Slonius78
Thanatos
12
0 / 9 / 1
8,176
341
368
18,785
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Slonius78
Horus
12
1 / 11 / 1
8,839
368
4,332
23,547
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
foxirk
Merlin
16
0 / 7 / 1
9,538
397
7,286
13,623
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Durin23
Fenrir
20
14 / 1 / 6
13,679
570
16,460
15,574
12,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
IrishLynx
Xing Tian
16
2 / 3 / 9
11,736
489
4,292
22,027
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
LaKatt
Neith
16
1 / 3 / 12
10,881
453
8,404
9,012
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
20
8 / 0 / 11
14,391
600
11,327
12,091
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
mousy73
Vulcan
20
20 / 0 / 9
16,493
687
40,149
8,430
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
7
Kills
45
45
Deaths
7
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
CusJohn
Ares
1
9
4
0.33
W
Fenrir
Durin23
Fenrir
14
1
6
17
W
Xing Tian
IrishLynx
Xing Tian
2
3
9
2.17
W
Neith
LaKatt
Neith
1
3
12
2.33
L
Artemis
Qweel1938
Artemis
5
9
1
0.61
W
Da Ji
8
0
11
13.5
L
Thanatos
Slonius78
Thanatos
0
9
1
0.06
L
Horus
Slonius78
Horus
1
11
1
0.14
L
Merlin
foxirk
Merlin
0
7
1
0.07
W
Vulcan
mousy73
Vulcan
20
0
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
80,632
97,802
Taken
67,134
50,506
Mitigated
43,091
15,741
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CusJohn
Ares
8,241
761
479
4,002
25,227
21,095
0
10,127
14,942
30,146
0
W
Fenrir
Durin23
Fenrir
16,460
5,665
0
3,868
15,574
12,293
3,634
1,889
13,685
0
80,182
W
Xing Tian
IrishLynx
Xing Tian
4,292
380
0
4,226
22,027
17,268
517
6,120
15,907
38,187
0
W
Neith
LaKatt
Neith
8,404
3,506
0
1,666
9,012
3,001
3,932
3,292
5,720
0
45,945
L
Artemis
Qweel1938
Artemis
11,133
6,232
0
1,452
16,620
5,701
0
7,365
9,083
0
63,764
W
Da Ji
11,327
2,626
0
7,220
12,091
6,172
2,835
831
11,260
0
112,349
L
Thanatos
Slonius78
Thanatos
368
44
0
7,040
18,785
5,762
0
5,491
13,164
0
35,989
L
Horus
Slonius78
Horus
4,332
1,924
1,012
1,756
23,547
13,737
225
12,305
11,000
0
26,142
L
Merlin
foxirk
Merlin
7,286
568
0
0
13,623
4,211
0
8,135
5,172
63,078
0
W
Vulcan
mousy73
Vulcan
40,149
11,202
0
2,867
8,430
4,357
4,576
3,395
5,035
159,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
67,180
409
Minions Killed
687
0
Camps Cleared
0
1,653,035
Distance Traveled
2,353,534
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,401
350
41
2
0
376,282
3
W
Fenrir
13,679
570
128
5
0
504,371
1
W
Xing Tian
11,736
489
44
2
0
432,422
6
W
Neith
10,881
453
82
3
0
352,309
1
L
Artemis
10,068
420
109
5
0
301,856
1
W
Da Ji
14,391
600
172
7
0
513,951
1
L
Thanatos
8,176
341
80
3
0
259,191
2
L
Horus
8,839
368
47
2
0
388,698
3
L
Merlin
9,538
397
132
6
0
327,008
4
W
Vulcan
16,493
687
261
11
0
550,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role