Player Matchup

Medusa
Medusa
NyaNekoEngine
Medusa
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 83L
1,305 Elo+
Party 1
Scylla
Scylla
Timanza
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,220 Elo+
Party 1
Guan Yu
Guan Yu
lisiyizbrauzera
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,128 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,218 Elo+

VS

Team Averages
Level 59
1,494 SR
1,394 Elo+
Zeus
Zeus
DariusDumi
Zeus
Level 88
God Stats
5W - 3L
1,595 SR
Queue Stats
299W - 256L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
K3nZzo22
Hun Batz
Level 65
God Stats
3W - 4L
1,386 SR
Queue Stats
235W - 221L
1,478 Elo+
Party 2
Susano
Susano
Tarzani
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 2
12,407
730
17,860
17,904
6,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Timanza
Scylla
15
3 / 5 / 5
11,044
650
8,715
12,363
4,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 16 / 8
10,007
589
8,004
26,129
21,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 2 / 11
14,671
863
33,190
20,662
8,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
K3nZzo22
Hun Batz
16
6 / 3 / 16
12,582
740
10,279
13,213
8,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
Tarzani
Susano
14
6 / 5 / 9
11,467
675
6,082
11,209
4,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
10
Kills
30
30
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
18
2
11
11.75
W
Hun Batz
K3nZzo22
Hun Batz
6
3
16
4.67
L
7
9
2
0.89
W
Susano
Tarzani
Susano
6
5
9
2.1
L
Scylla
Timanza
Scylla
3
5
5
1.1
L
0
16
8
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
49,551
56,396
Taken
45,084
32,106
Mitigated
21,236
5,094
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,190
4,390
578
13,194
20,662
8,265
815
4,071
16,591
87,609
0
W
Hun Batz
K3nZzo22
Hun Batz
10,279
4,659
0
3,342
13,213
8,071
851
2,427
10,786
0
48,458
L
17,860
9,478
0
2,226
17,904
6,451
30
10,213
7,361
0
56,006
W
Susano
Tarzani
Susano
6,082
945
123
501
11,209
4,900
546
2,269
8,940
0
32,203
L
Scylla
Timanza
Scylla
8,715
533
0
692
12,363
4,252
0
9,816
2,275
36,863
0
L
8,004
2,882
182
1,994
26,129
21,403
0
12,125
13,524
0
17,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
38,720
144
Minions Killed
211
0
Camps Cleared
0
785,036
Distance Traveled
832,981
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,671
863
104
6
0
249,815
0
W
Hun Batz
12,582
740
69
4
0
336,030
1
L
Medusa
12,407
730
60
4
0
254,143
1
W
Susano
11,467
675
38
2
0
247,136
0
L
Scylla
11,044
650
67
4
0
284,392
2
L
Guan Yu
10,007
589
17
1
0
246,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role