Player Matchup

Pele
Pele
Braduz
Pele
Level 138
God Stats
1W - 0L
1,881 SR
Queue Stats
108W - 111L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LEGALISEGAYWEED
Tsukuyomi
Level 86
God Stats
31W - 21L
1,650 SR
Queue Stats
111W - 110L
1,698 Elo+
Party 1
Ganesha
Ganesha
ReeceP
Ganesha
Level 87
God Stats
20W - 11L
1,826 SR
Queue Stats
111W - 112L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
cojothebeast
Nu Wa
Level 27
God Stats
22W - 8L
1,737 SR
Queue Stats
61W - 35L
1,606 Elo+
Party 1
Chiron
Chiron
hazmasta
Chiron
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 157L
1,652 Elo+
Party 1
Team Averages
Level 95
1,719 SR
1,649 Elo+

VS

Team Averages
Level 76
1,549 SR
1,661 Elo+
Ra
Ra
Bestiinix
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 2
He Bo
He Bo
KelMorais
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,795 Elo+
Party 3
Bellona
Bellona
Kuresento
Bellona
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
192W - 124L
1,690 Elo+
Party 2
Erlang Shen
Erlang Shen
curogar
Erlang Shen
Level 40
God Stats
1W - 1L
1,747 SR
Queue Stats
10W - 17L
1,476 Elo+
Solo
Neith
Neith
iFainted
Neith
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 81L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Braduz
Pele
17
6 / 4 / 5
10,870
604
8,437
16,527
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LEGALISEGAYWEED
Tsukuyomi
18
12 / 5 / 4
11,343
630
15,238
15,901
10,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
ReeceP
Ganesha
14
1 / 4 / 16
9,341
519
5,770
17,206
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 5 / 6
8,837
491
9,752
8,418
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
hazmasta
Chiron
16
6 / 7 / 10
9,688
538
12,448
14,503
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,940
441
3,560
12,231
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
KelMorais
He Bo
18
14 / 5 / 1
11,031
613
14,666
13,452
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kuresento
Bellona
14
5 / 6 / 4
8,657
481
10,784
16,641
9,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
curogar
Erlang Shen
12
1 / 8 / 2
8,087
449
8,170
13,671
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
iFainted
Neith
15
4 / 4 / 7
9,760
542
11,133
11,115
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
28
Kills
25
25
Deaths
29
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Pele
Braduz
Pele
6
4
5
2.13
L
He Bo
KelMorais
He Bo
14
5
1
2.9
L
Bellona
Kuresento
Bellona
5
6
4
1.17
W
Tsukuyomi
LEGALISEGAYWEED
Tsukuyomi
12
5
4
2.8
W
Ganesha
ReeceP
Ganesha
1
4
16
2.25
W
3
5
6
1.2
L
Erlang Shen
curogar
Erlang Shen
1
8
2
0.25
W
Chiron
hazmasta
Chiron
6
7
10
1.57
L
Neith
iFainted
Neith
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,645
Damage
48,313
72,555
Taken
67,110
40,921
Mitigated
36,455
19,936
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
477
1,391
3,212
12,231
7,081
116
4,633
7,406
31,290
0
W
Pele
Braduz
Pele
8,437
2,107
0
6,902
16,527
6,146
1,344
3,023
13,504
0
64,639
L
He Bo
KelMorais
He Bo
14,666
850
0
3,668
13,452
4,721
0
2,941
10,365
70,996
0
L
Bellona
Kuresento
Bellona
10,784
5,415
0
3,292
16,641
9,472
275
3,963
12,520
0
54,288
W
Tsukuyomi
LEGALISEGAYWEED
Tsukuyomi
15,238
5,952
0
3,561
15,901
10,620
333
5,349
10,552
0
62,913
W
Ganesha
ReeceP
Ganesha
5,770
891
0
1,789
17,206
17,045
339
2,390
14,816
24,120
0
W
9,752
1,711
86
1,857
8,418
2,659
1,288
2,916
5,502
52,272
0
L
Erlang Shen
curogar
Erlang Shen
8,170
4,440
0
1,751
13,671
8,841
0
550
13,091
0
30,887
W
Chiron
hazmasta
Chiron
12,448
5,320
959
4,782
14,503
4,451
1,090
4,548
9,885
0
62,249
L
Neith
iFainted
Neith
11,133
5,690
0
2,487
11,115
6,340
536
2,817
8,206
0
67,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
45,475
477
Minions Killed
410
0
Camps Cleared
0
1,575,918
Distance Traveled
1,614,803
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,940
441
39
2
0
326,815
4
W
Pele
10,870
604
117
7
0
382,295
4
L
He Bo
11,031
613
102
6
0
317,574
3
L
Bellona
8,657
481
93
5
0
370,929
1
W
Tsukuyomi
11,343
630
115
6
0
297,790
1
W
Ganesha
9,341
519
18
1
0
305,528
6
W
Nu Wa
8,837
491
107
6
0
307,225
3
L
Erlang Shen
8,087
449
56
3
0
301,577
0
W
Chiron
9,688
538
120
7
0
283,080
0
L
Neith
9,760
542
120
7
0
297,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role