Player Matchup

Ah Puch
Ah Puch
JustJohn7482
Ah Puch
Level 98
God Stats
12W - 14L
1,283 SR
Queue Stats
115W - 103L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
OG Goatzilla
Guan Yu
Level 159
God Stats
25W - 18L
1,862 SR
Queue Stats
1,126W - 913L
1,719 Elo+
Solo
Bakasura
Bakasura
jester jk36
Bakasura
Level 145
God Stats
3W - 2L
1,944 SR
Queue Stats
133W - 111L
1,517 Elo+
Party 1
Team Averages
Level 134
1,696 SR
1,589 Elo+

VS

Team Averages
Level 73
1,500 SR
1,599 Elo+
Hercules
Hercules
PlumbLattice861
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Sharp5hooter147
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,628 Elo+
Solo
Raijin
Raijin
bobo231yt
Raijin
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 136L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JustJohn7482
Ah Puch
14
4 / 7 / 9
11,205
700
11,835
13,920
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
OG Goatzilla
Guan Yu
15
10 / 6 / 7
12,729
796
14,752
19,801
19,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
jester jk36
Bakasura
17
7 / 6 / 9
12,597
787
14,569
18,003
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
5 / 6 / 8
10,824
677
13,858
23,338
10,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 8 / 8
12,119
757
12,127
15,963
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
bobo231yt
Raijin
15
8 / 7 / 8
12,021
751
11,894
13,260
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
21
Kills
19
19
Deaths
21
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
JustJohn7482
Ah Puch
4
7
9
1.21
W
Guan Yu
OG Goatzilla
Guan Yu
10
6
7
2.25
L
Hercules
5
6
8
1.5
L
6
8
8
1.25
L
Raijin
bobo231yt
Raijin
8
7
8
1.71
W
Bakasura
jester jk36
Bakasura
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,156
Damage
37,879
51,724
Taken
52,561
33,193
Mitigated
18,798
16,911
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
JustJohn7482
Ah Puch
11,835
515
0
4,258
13,920
4,737
576
1,542
12,184
45,730
0
W
Guan Yu
OG Goatzilla
Guan Yu
14,752
2,886
1,223
4,629
19,801
19,546
0
5,591
13,710
0
34,575
L
Hercules
13,858
5,231
59
3,176
23,338
10,187
114
7,521
14,842
0
25,897
L
12,127
6,521
0
3,163
15,963
4,832
0
3,319
11,829
0
46,374
L
Raijin
bobo231yt
Raijin
11,894
758
0
1,126
13,260
3,779
0
1,107
11,038
54,215
0
W
Bakasura
jester jk36
Bakasura
14,569
11,070
0
6,801
18,003
8,910
1,817
3,872
13,839
0
48,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
34,964
166
Minions Killed
189
0
Camps Cleared
0
868,071
Distance Traveled
734,296
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,205
700
62
4
0
266,100
1
W
Guan Yu
12,729
796
23
1
0
288,575
2
L
Hercules
10,824
677
17
1
0
258,899
2
L
Hou Yi
12,119
757
77
5
0
246,043
2
L
Raijin
12,021
751
95
6
0
229,354
2
W
Bakasura
12,597
787
81
5
0
313,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role