Player Matchup

Izanami
Izanami
Champ2111
Izanami
Level 29
God Stats
2W - 6L
1,541 SR
Queue Stats
18W - 28L
1,384 Elo+
Party 2
Yemoja
Yemoja
Kompostknabe
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,410 Elo+
Solo
Nox
Nox
Mertonia
Nox
Level 29
God Stats
3W - 5L
1,166 SR
Queue Stats
73W - 79L
1,498 Elo+
Solo
Bellona
Bellona
TatsuElPinor
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
TheZSlayer
Nemesis
Level 29
God Stats
5W - 5L
1,515 SR
Queue Stats
11W - 12L
1,440 Elo+
Party 2
Team Averages
Level 19
1,444 SR
1,446 Elo+

VS

Team Averages
Level 16
1,463 SR
1,342 Elo+
Danzaburou
Danzaburou
Chikzar32
Danzaburou
Level 13
God Stats
8W - 11L
1,313 SR
Queue Stats
20W - 28L
1,359 Elo+
Party 1
Scylla
Scylla
Delta3007
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,064 Elo+
Solo
Aphrodite
Aphrodite
Madlay
Aphrodite
Level 22
God Stats
17W - 11L
1,500 SR
Queue Stats
84W - 62L
1,324 Elo+
Party 1
Anhur
Anhur
Sizzar
Anhur
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 32L
1,460 Elo+
Party 1
Loki
Loki
Ukushus
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Champ2111
Izanami
17
6 / 5 / 3
9,905
495
14,697
17,006
6,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
8
0 / 4 / 1
7,365
368
1,415
4,596
863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 1 / 5
9,316
466
7,016
11,002
4,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TatsuElPinor
Bellona
12
2 / 9 / 4
8,427
421
5,158
11,328
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
TheZSlayer
Nemesis
15
11 / 5 / 6
10,332
517
16,208
18,696
7,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chikzar32
Danzaburou
14
1 / 5 / 1
9,007
450
5,713
11,713
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Delta3007
Scylla
13
2 / 7 / 4
9,150
458
6,970
12,049
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Madlay
Aphrodite
17
12 / 1 / 9
12,388
619
16,136
14,029
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Sizzar
Anhur
17
7 / 3 / 11
11,070
554
14,795
16,479
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Ukushus
Loki
11
1 / 12 / 2
8,079
404
1,167
12,107
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
22
Kills
23
24
Deaths
28
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Champ2111
Izanami
6
5
3
1.5
W
Danzaburou
Chikzar32
Danzaburou
1
5
1
0.3
W
Scylla
Delta3007
Scylla
2
7
4
0.57
L
Yemoja
0
4
1
0.13
W
Aphrodite
Madlay
Aphrodite
12
1
9
16.5
L
3
1
5
5.5
W
Anhur
Sizzar
Anhur
7
3
11
4.17
L
Bellona
TatsuElPinor
Bellona
2
9
4
0.44
L
Nemesis
TheZSlayer
Nemesis
11
5
6
2.8
W
Loki
Ukushus
Loki
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,494
Damage
44,781
62,628
Taken
66,377
27,022
Mitigated
24,479
9,779
Healing
24,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Champ2111
Izanami
14,697
9,970
0
1,850
17,006
6,560
0
5,734
11,272
0
75,194
W
Danzaburou
Chikzar32
Danzaburou
5,713
2,001
0
1,063
11,713
4,462
1,217
2,685
8,903
0
44,081
W
Scylla
Delta3007
Scylla
6,970
923
0
1,253
12,049
2,684
1,365
1,587
10,412
36,575
0
L
Yemoja
1,415
193
281
0
4,596
863
0
1,127
3,469
7,815
0
W
Aphrodite
Madlay
Aphrodite
16,136
3,452
7,430
9,507
14,029
8,343
1,806
2,284
11,595
47,519
0
L
7,016
884
0
2,706
11,002
4,086
875
4,463
6,539
43,055
0
W
Anhur
Sizzar
Anhur
14,795
6,120
0
3,473
16,479
5,965
3,848
1,417
15,012
0
76,204
L
Bellona
TatsuElPinor
Bellona
5,158
1,544
0
578
11,328
7,930
49
2,955
8,373
0
22,585
L
Nemesis
TheZSlayer
Nemesis
16,208
6,985
0
4,364
18,696
7,583
0
8,827
9,869
0
57,811
W
Loki
Ukushus
Loki
1,167
652
0
1,463
12,107
3,025
64
458
11,624
0
21,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
49,694
337
Minions Killed
376
0
Camps Cleared
0
1,513,838
Distance Traveled
1,785,338
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,905
495
126
6
0
327,552
0
W
Danzaburou
9,007
450
78
4
0
362,476
1
W
Scylla
9,150
458
67
3
0
324,240
3
L
Yemoja
7,365
368
15
1
0
151,764
0
W
Aphrodite
12,388
619
68
3
0
382,100
1
L
Nox
9,316
466
84
4
0
333,332
2
W
Anhur
11,070
554
120
6
0
342,353
2
L
Bellona
8,427
421
34
2
0
311,733
2
L
Nemesis
10,332
517
78
4
0
389,457
0
W
Loki
8,079
404
43
2
0
374,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role