Player Matchup

Ne Zha
Ne Zha
Fogelicious
Ne Zha
Level 147
God Stats
7W - 0L
1,908 SR
Queue Stats
88W - 64L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
Kadobi
Danzaburou
Level 44
God Stats
2W - 4L
1,593 SR
Queue Stats
20W - 24L
1,494 Elo+
Party 1
Ra
Ra
Sam20118
Ra
Level 122
God Stats
7W - 6L
1,570 SR
Queue Stats
52W - 57L
1,731 Elo+
Party 1
Cerberus
Cerberus
o Zephyr
Cerberus
Level 121
God Stats
35W - 37L
1,611 SR
Queue Stats
342W - 324L
1,637 Elo+
Party 1
Nemesis
Nemesis
sportsfrk1
Nemesis
Level 39
God Stats
5W - 5L
1,311 SR
Queue Stats
96W - 79L
1,647 Elo+
Party 1
Team Averages
Level 95
1,599 SR
1,634 Elo+

VS

Team Averages
Level 44
1,461 SR
1,471 Elo+
Thanatos
Thanatos
FLFisherman
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,426 Elo+
Party 2
Chaac
Chaac
GTroll22DLP
Chaac
Level 24
God Stats
0W - 3L
1,730 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Salendrea
Anubis
Level 48
God Stats
11W - 8L
1,529 SR
Queue Stats
280W - 251L
1,547 Elo+
Solo
Guan Yu
Guan Yu
T3MP0-_KilL4zZ
Guan Yu
Level 33
God Stats
2W - 5L
1,128 SR
Queue Stats
75W - 117L
1,465 Elo+
Solo
Heimdallr
Heimdallr
b4kernator
Heimdallr
Level 68
God Stats
2W - 5L
1,420 SR
Queue Stats
5W - 12L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
4 / 3 / 6
6,315
632
4,229
7,696
1,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Kadobi
Danzaburou
10
3 / 1 / 5
6,651
665
4,881
4,414
1,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 0 / 3
6,487
649
3,066
2,333
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
o Zephyr
Cerberus
11
4 / 1 / 1
6,462
646
5,221
5,704
2,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
sportsfrk1
Nemesis
10
2 / 1 / 7
5,826
583
3,092
4,844
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FLFisherman
Thanatos
9
1 / 3 / 2
5,500
550
2,414
7,052
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 5 / 1
5,309
531
2,057
6,928
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Salendrea
Anubis
10
1 / 2 / 0
5,636
564
1,791
4,361
2,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 2 / 1
5,603
560
2,142
6,539
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
b4kernator
Heimdallr
8
1 / 5 / 2
5,053
505
1,823
6,103
1,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FLFisherman
Thanatos
1
3
2
0.67
W
Ne Zha
4
3
6
2.33
L
0
5
1
0.1
W
Danzaburou
Kadobi
Danzaburou
3
1
5
5.5
L
Anubis
Salendrea
Anubis
1
2
0
0.5
W
4
0
3
5.5
L
3
2
1
1.75
L
Heimdallr
b4kernator
Heimdallr
1
5
2
0.4
W
Cerberus
o Zephyr
Cerberus
4
1
1
4.5
W
Nemesis
sportsfrk1
Nemesis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
10,227
24,991
Taken
30,983
7,809
Mitigated
13,093
11,027
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FLFisherman
Thanatos
2,414
613
0
3,646
7,052
1,782
0
1,331
5,711
0
26,869
W
Ne Zha
4,229
1,467
0
1,741
7,696
1,937
0
949
6,747
0
23,506
L
2,057
349
0
1,144
6,928
3,984
220
5,046
1,838
35
21,870
W
Danzaburou
Kadobi
Danzaburou
4,881
2,028
0
1,772
4,414
1,077
697
0
4,414
0
27,644
L
Anubis
Salendrea
Anubis
1,791
110
0
1,652
4,361
2,162
0
669
3,536
32,678
0
W
3,066
117
791
1,315
2,333
733
0
281
2,052
37,236
0
L
2,142
143
270
2,272
6,539
3,773
0
484
6,015
0
16,678
L
Heimdallr
b4kernator
Heimdallr
1,823
1,126
0
1,056
6,103
1,392
0
494
5,596
0
14,716
W
Cerberus
o Zephyr
Cerberus
5,221
814
0
3,270
5,704
2,798
0
35
5,444
35,404
0
W
Nemesis
sportsfrk1
Nemesis
3,092
1,525
0
2,138
4,844
1,264
0
561
4,283
0
24,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
27,101
319
Minions Killed
220
0
Camps Cleared
0
1,009,026
Distance Traveled
968,520
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,500
550
51
5
0
201,094
1
W
Ne Zha
6,315
632
21
2
0
217,503
3
L
Chaac
5,309
531
49
5
0
207,779
1
W
Danzaburou
6,651
665
61
6
0
185,732
0
L
Anubis
5,636
564
61
6
0
175,318
7
W
Ra
6,487
649
83
8
0
223,656
3
L
Guan Yu
5,603
560
26
3
0
215,009
4
L
Heimdallr
5,053
505
33
3
0
169,320
0
W
Cerberus
6,462
646
95
10
0
177,504
4
W
Nemesis
5,826
583
59
6
0
204,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role