Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Col23102
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
Daxoz
Tsukuyomi
Level 28
God Stats
18W - 11L
1,602 SR
Queue Stats
265W - 264L
1,442 Elo+
Solo
Ra
Ra
goiio
Ra
Level 29
God Stats
5W - 1L
1,698 SR
Queue Stats
43W - 37L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
kaminari1228
Erlang Shen
Level 24
God Stats
19W - 16L
1,483 SR
Queue Stats
120W - 137L
1,427 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,428 Elo+

VS

Team Averages
Level 20
1,621 SR
1,434 Elo+
Izanami
Izanami
RichyRi34
Izanami
Level 7
God Stats
8W - 3L
1,823 SR
Queue Stats
8W - 7L
1,378 Elo+
Solo
Set
Set
Ruffest-ThingOut
Set
Level 13
God Stats
17W - 16L
1,492 SR
Queue Stats
42W - 27L
1,410 Elo+
Solo
Chang'e
Chang'e
lunarstarzz
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,425 Elo+
Solo
Cabrakan
Cabrakan
onlyafkguy
Cabrakan
Level 24
God Stats
2W - 1L
1,724 SR
Queue Stats
137W - 149L
1,457 Elo+
Solo
Arachne
Arachne
youngin2886
Arachne
Level 29
God Stats
5W - 10L
1,567 SR
Queue Stats
66W - 85L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 7 / 4
12,918
587
15,642
19,084
7,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Col23102
Nu Wa
19
9 / 2 / 10
12,323
560
20,498
7,443
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Daxoz
Tsukuyomi
19
4 / 3 / 7
12,421
565
11,298
15,375
6,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
18
7 / 5 / 11
12,185
554
9,004
13,683
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
kaminari1228
Erlang Shen
17
5 / 6 / 8
11,149
507
12,793
21,986
14,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RichyRi34
Izanami
15
2 / 12 / 3
9,761
444
14,440
23,047
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 5
10,461
476
11,692
16,653
10,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
lunarstarzz
Chang'e
16
4 / 6 / 5
10,360
471
9,610
19,225
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
onlyafkguy
Cabrakan
13
1 / 7 / 4
8,398
382
3,399
13,533
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
youngin2886
Arachne
19
10 / 5 / 3
12,408
564
8,628
20,635
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
33
Kills
20
23
Deaths
34
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
7
4
1.43
W
Nu Wa
Col23102
Nu Wa
9
2
10
7
W
Tsukuyomi
Daxoz
Tsukuyomi
4
3
7
2.5
L
Izanami
RichyRi34
Izanami
2
12
3
0.29
L
3
4
5
1.38
W
Ra
7
5
11
2.5
W
Erlang Shen
kaminari1228
Erlang Shen
5
6
8
1.5
L
Chang'e
lunarstarzz
Chang'e
4
6
5
1.08
L
Cabrakan
onlyafkguy
Cabrakan
1
7
4
0.43
L
Arachne
youngin2886
Arachne
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,235
Damage
47,769
77,571
Taken
93,093
37,024
Mitigated
44,712
25,646
Healing
21,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,642
11,899
0
5,798
19,084
7,394
2,969
6,454
12,605
0
88,970
W
Nu Wa
Col23102
Nu Wa
20,498
4,146
0
0
7,443
2,525
3,067
2,210
5,183
75,696
0
W
Tsukuyomi
Daxoz
Tsukuyomi
11,298
4,730
0
5,152
15,375
6,489
0
1,956
13,394
0
87,797
L
Izanami
RichyRi34
Izanami
14,440
11,508
0
6,366
23,047
7,161
1,869
11,079
11,968
0
79,690
L
11,692
6,178
0
1,034
16,653
10,568
1,017
4,814
11,839
0
65,477
W
Ra
9,004
2,175
3,760
6,573
13,683
5,631
1,791
290
13,368
64,703
0
W
Erlang Shen
kaminari1228
Erlang Shen
12,793
7,130
0
4,363
21,986
14,985
2,310
1,874
20,012
484
56,942
L
Chang'e
lunarstarzz
Chang'e
9,610
1,798
361
4,977
19,225
7,907
1,134
2,894
16,331
55,459
0
L
Cabrakan
onlyafkguy
Cabrakan
3,399
433
0
1,743
13,533
10,740
180
4,392
9,141
18,088
0
L
Arachne
youngin2886
Arachne
8,628
6,548
0
7,131
20,635
8,336
0
6,483
14,152
0
64,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,996
Gold Earned
51,388
611
Minions Killed
478
0
Camps Cleared
0
1,919,868
Distance Traveled
1,639,215
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,918
587
132
6
0
353,111
2
W
Nu Wa
12,323
560
127
6
0
388,662
1
W
Tsukuyomi
12,421
565
133
6
0
397,343
5
L
Izanami
9,761
444
128
6
0
297,300
1
L
Set
10,461
476
111
5
0
430,284
4
W
Ra
12,185
554
127
6
0
365,234
1
W
Erlang Shen
11,149
507
92
4
0
415,518
3
L
Chang'e
10,360
471
82
4
0
313,994
0
L
Cabrakan
8,398
382
25
1
0
181,761
1
L
Arachne
12,408
564
132
6
0
415,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role