Player Matchup

Kuzenbo
Kuzenbo
Attempt3dYt
Kuzenbo
Level 28
God Stats
71W - 63L
1,595 SR
Queue Stats
404W - 390L
1,559 Elo+
Solo
Set
Set
Homeslice6
Set
Level 28
God Stats
1W - 1L
1,322 SR
Queue Stats
8W - 7L
1,520 Elo+
Party 1
Artemis
Artemis
PKSquib
Artemis
Level 26
God Stats
3W - 1L
1,676 SR
Queue Stats
27W - 17L
1,688 Elo+
Solo
Ymir
Ymir
Shortbus619
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,599 Elo+
Party 1
Merlin
Merlin
Trumbla
Merlin
Level 29
God Stats
2W - 2L
1,754 SR
Queue Stats
3W - 3L
1,822 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,638 Elo+

VS

Team Averages
Level 20
1,642 SR
1,620 Elo+
Hachiman
Hachiman
One-Lung_McLung
Hachiman
Level 29
God Stats
3W - 4L
1,754 SR
Queue Stats
159W - 129L
1,704 Elo+
Solo
Sylvanus
Sylvanus
Pieroloko7513
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,664 Elo+
Solo
Guan Yu
Guan Yu
ShinobizuPl
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,570 Elo+
Solo
Bakasura
Bakasura
TheMegaN281099
Bakasura
Level 29
God Stats
6W - 17L
1,699 SR
Queue Stats
91W - 108L
1,541 Elo+
Solo
Baba Yaga
Baba Yaga
anthonyroses1987
Baba Yaga
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
9W - 8L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Attempt3dYt
Kuzenbo
15
4 / 1 / 5
9,526
595
5,979
7,358
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
10 / 0 / 2
10,641
665
8,122
10,936
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
PKSquib
Artemis
14
2 / 1 / 3
8,005
500
3,776
8,776
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 1 / 2
7,499
469
3,823
10,151
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Trumbla
Merlin
13
3 / 2 / 2
8,267
517
9,948
7,346
2,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 4 / 2
7,879
492
8,248
9,977
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Pieroloko7513
Sylvanus
9
0 / 4 / 1
5,922
370
4,149
16,535
8,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
ShinobizuPl
Guan Yu
7
0 / 3 / 0
5,888
368
1,195
5,319
1,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
13
2 / 6 / 0
7,875
492
6,356
15,819
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
14
2 / 2 / 0
8,543
534
4,081
6,809
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
5
5
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Attempt3dYt
Kuzenbo
4
1
5
6.5
W
10
0
2
11
L
Hachiman
1
4
2
0.5
W
Artemis
PKSquib
Artemis
2
1
3
3.5
L
Sylvanus
Pieroloko7513
Sylvanus
0
4
1
0.13
L
Guan Yu
ShinobizuPl
Guan Yu
0
3
0
0
W
0
1
2
1
L
Bakasura
2
6
0
0.33
W
Merlin
Trumbla
Merlin
3
2
2
2
L
Baba Yaga
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
24,029
44,567
Taken
54,459
25,542
Mitigated
21,641
10,550
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Attempt3dYt
Kuzenbo
5,979
2,540
0
544
7,358
7,619
1,375
1,720
5,629
38,822
0
W
8,122
3,439
0
3,248
10,936
4,381
1,016
1,418
9,508
0
80,475
L
Hachiman
8,248
4,905
0
430
9,977
3,066
294
1,425
8,552
0
56,081
W
Artemis
PKSquib
Artemis
3,776
1,161
0
3,136
8,776
4,757
2,597
906
7,870
0
47,984
L
Sylvanus
Pieroloko7513
Sylvanus
4,149
1,119
938
6,382
16,535
8,086
0
7,833
8,702
15,852
0
L
Guan Yu
ShinobizuPl
Guan Yu
1,195
452
144
830
5,319
1,732
703
1,677
3,642
0
13,498
W
3,823
300
0
972
10,151
6,301
0
2,288
7,805
22,203
0
L
Bakasura
6,356
4,613
99
6,888
15,819
6,342
58
6,612
9,207
0
46,488
W
Merlin
Trumbla
Merlin
9,948
456
86
2,564
7,346
2,484
1,310
1,898
5,438
52,501
0
L
Baba Yaga
4,081
241
0
2,629
6,809
2,415
0
2,203
4,606
47,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
36,107
410
Minions Killed
360
0
Camps Cleared
0
1,506,935
Distance Traveled
1,263,581
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,526
595
58
4
0
315,407
6
W
Set
10,641
665
143
9
0
320,814
0
L
Hachiman
7,879
492
94
6
0
265,295
1
W
Artemis
8,005
500
95
6
0
270,350
2
L
Sylvanus
5,922
370
23
1
0
218,842
0
L
Guan Yu
5,888
368
37
2
0
180,094
0
W
Ymir
7,499
469
25
2
0
320,184
0
L
Bakasura
7,875
492
102
6
0
301,107
1
W
Merlin
8,267
517
89
6
0
280,180
3
L
Baba Yaga
8,543
534
104
7
0
298,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role