Player Matchup

Ratatoskr
Ratatoskr
AverageChipButty
Ratatoskr
Level 27
God Stats
10W - 8L
1,534 SR
Queue Stats
112W - 112L
1,527 Elo+
Party 2
Khepri
Khepri
BiggestOfCheeses
Khepri
Level 28
God Stats
18W - 11L
1,534 SR
Queue Stats
105W - 101L
1,516 Elo+
Party 2
King Arthur
King Arthur
Ezelgie
King Arthur
Level 17
God Stats
19W - 13L
1,559 SR
Queue Stats
59W - 56L
1,459 Elo+
Party 2
Chernobog
Chernobog
Kaguyaix
Chernobog
Level 29
God Stats
18W - 12L
1,616 SR
Queue Stats
155W - 134L
1,542 Elo+
Solo
Olorun
Olorun
TWS4169
Olorun
Level 15
God Stats
4W - 1L
1,684 SR
Queue Stats
303W - 321L
1,452 Elo+
Solo
Team Averages
Level 23
1,586 SR
1,499 Elo+

VS

Team Averages
Level 23
1,580 SR
1,506 Elo+
Cabrakan
Cabrakan
Couchpotato1365
Cabrakan
Level 14
God Stats
2W - 2L
1,728 SR
Queue Stats
12W - 17L
1,395 Elo+
Solo
Danzaburou
Danzaburou
L_messi67
Danzaburou
Level 27
God Stats
38W - 45L
1,466 SR
Queue Stats
136W - 186L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Natsu_dragnir_2a
Heimdallr
Level 37
God Stats
45W - 37L
1,803 SR
Queue Stats
151W - 137L
1,682 Elo+
Party 1
Bellona
Bellona
REVENANT_010
Bellona
Level 22
God Stats
69W - 93L
1,405 SR
Queue Stats
212W - 333L
1,285 Elo+
Solo
Medusa
Medusa
bonbondu2a
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
20
7 / 0 / 11
13,328
555
10,549
12,209
9,859
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
5 / 0 / 10
12,336
514
7,275
15,977
22,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Ezelgie
King Arthur
19
9 / 0 / 13
12,684
529
20,259
24,968
22,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Kaguyaix
Chernobog
20
11 / 0 / 13
13,401
558
20,384
6,819
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
TWS4169
Olorun
20
5 / 2 / 5
13,247
552
12,219
19,214
9,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
0 / 7 / 2
8,932
372
5,626
18,795
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
L_messi67
Danzaburou
13
0 / 10 / 1
8,930
372
7,101
20,078
8,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
19
2 / 4 / 0
11,020
459
5,339
14,384
7,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
REVENANT_010
Bellona
14
0 / 10 / 0
9,108
380
13,731
22,603
18,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
bonbondu2a
Medusa
13
0 / 6 / 1
8,211
342
3,622
16,003
6,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
6
37
Kills
2
2
Deaths
37
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
7
0
11
12.5
W
5
0
10
10
L
Cabrakan
0
7
2
0.14
W
King Arthur
Ezelgie
King Arthur
9
0
13
15.5
W
Chernobog
Kaguyaix
Chernobog
11
0
13
17.5
L
Danzaburou
L_messi67
Danzaburou
0
10
1
0.05
L
Heimdallr
2
4
0
0.5
L
Bellona
REVENANT_010
Bellona
0
10
0
0
W
Olorun
TWS4169
Olorun
5
2
5
3.75
L
Medusa
bonbondu2a
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,686
Damage
35,419
79,187
Taken
91,863
68,950
Mitigated
61,777
33,206
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
10,549
2,769
0
4,488
12,209
9,859
2,706
1,791
10,418
0
95,720
W
7,275
1,069
954
2,030
15,977
22,678
1,390
4,625
11,352
50,148
0
L
Cabrakan
5,626
920
0
1,278
18,795
21,016
75
3,649
15,002
28,777
0
W
King Arthur
Ezelgie
King Arthur
20,259
1,868
0
7,979
24,968
22,979
452
4,128
20,652
169
73,376
W
Chernobog
Kaguyaix
Chernobog
20,384
13,770
1,010
4,214
6,819
3,632
2,991
633
6,186
0
109,750
L
Danzaburou
L_messi67
Danzaburou
7,101
3,600
430
3,838
20,078
8,456
0
3,506
16,572
0
41,410
L
Heimdallr
5,339
2,087
0
2,825
14,384
7,021
3,483
1,631
12,753
0
77,054
L
Bellona
REVENANT_010
Bellona
13,731
4,875
0
3,292
22,603
18,647
458
4,596
18,007
0
58,303
W
Olorun
TWS4169
Olorun
12,219
4,669
325
12,206
19,214
9,802
6,858
1,468
17,746
101,295
0
L
Medusa
bonbondu2a
Medusa
3,622
1,623
0
3,668
16,003
6,637
0
6,112
9,891
0
32,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,996
Gold Earned
46,201
660
Minions Killed
401
0
Camps Cleared
0
2,479,633
Distance Traveled
1,845,405
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,328
555
158
7
0
512,118
3
W
Khepri
12,336
514
70
3
0
528,816
6
L
Cabrakan
8,932
372
52
2
0
362,011
0
W
King Arthur
12,684
529
98
4
0
550,614
1
W
Chernobog
13,401
558
175
7
0
465,465
7
L
Danzaburou
8,930
372
64
3
0
310,745
1
L
Heimdallr
11,020
459
135
6
0
425,482
1
L
Bellona
9,108
380
97
4
0
372,537
0
W
Olorun
13,247
552
159
7
0
422,620
0
L
Medusa
8,211
342
53
2
0
374,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role