Player Matchup

Sol
Sol
Bronze III
Cleoreith
Sol
Bronze III
Level 159
God Stats
0W - 1L
1,398 SR
Queue Stats
23W - 19L
1,459 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
HICKSY93
Erlang Shen
Bronze III
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
23W - 12L
1,448 MMR
Party 1
Scylla
Scylla
Gold IV
MyaR
Scylla
Gold IV
Level 160
God Stats
13W - 15L
1,732 SR
Queue Stats
97W - 90L
1,457 MMR
Solo
Thor
Thor
Bronze III
Oy68Full
Thor
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
executionAx
Bellona
Gold V
Level 105
God Stats
2W - 4L
1,431 SR
Queue Stats
280W - 288L
1,428 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,472 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,521 SR
1,441 MMR
Chaac
Chaac
Silver II
BoBo765
Chaac
Silver II
Level 86
God Stats
2W - 1L
1,777 SR
Queue Stats
23W - 30L
1,449 MMR
Solo
Thanatos
Thanatos
Gold V
JezuzKhan
Thanatos
Gold V
Level 124
God Stats
8W - 8L
1,334 SR
Queue Stats
279W - 309L
1,355 MMR
Party 2
Cerberus
Cerberus
Silver I
Joxiiv2
Cerberus
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,413 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Pishorkata
Cernunnos
Gold IV
Level 61
God Stats
5W - 4L
1,494 SR
Queue Stats
39W - 36L
1,452 MMR
Solo
Poseidon
Poseidon
Gold III
Watermeloner69er
Poseidon
Gold III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,924
592
4,565
5,340
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
HICKSY93
Erlang Shen
10
4 / 0 / 2
6,421
642
4,807
6,130
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
MyaR
Scylla
10
1 / 1 / 2
6,148
615
3,152
5,249
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
4
0 / 1 / 0
4,045
405
164
2,328
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
executionAx
Bellona
10
0 / 3 / 0
5,715
572
5,631
7,341
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetNemesisNu WaJanusDanzaburou

VS

Bans
ApolloChernobogTsukuyomiCupidOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoBo765
Chaac
12
1 / 0 / 2
6,288
629
4,187
8,041
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
JezuzKhan
Thanatos
9
3 / 2 / 1
5,618
562
2,996
5,206
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Joxiiv2
Cerberus
8
0 / 2 / 0
4,995
500
1,323
6,785
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Pishorkata
Cernunnos
10
1 / 0 / 0
5,692
569
2,417
3,834
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,457
546
3,407
6,138
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
BoBo765
Chaac
1
0
2
2
L
2
1
1
2.5
L
Erlang Shen
HICKSY93
Erlang Shen
4
0
2
5
W
Thanatos
JezuzKhan
Thanatos
3
2
1
1.75
W
Cerberus
Joxiiv2
Cerberus
0
2
0
0
L
Scylla
MyaR
Scylla
1
1
2
2
L
Thor
0
1
0
0
W
Cernunnos
Pishorkata
Cernunnos
1
0
0
1
W
1
3
1
0.5
L
Bellona
executionAx
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
14,330
26,388
Taken
30,004
12,539
Mitigated
15,885
9,874
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BoBo765
Chaac
4,187
1,191
0
4,967
8,041
6,615
348
0
8,041
0
32,816
L
4,565
1,829
0
3,421
5,340
957
0
1,065
4,275
30,847
0
L
Erlang Shen
HICKSY93
Erlang Shen
4,807
2,625
0
3,570
6,130
2,587
0
808
5,322
0
28,959
W
Thanatos
JezuzKhan
Thanatos
2,996
595
0
3,538
5,206
2,819
0
1,206
3,991
0
21,475
W
Cerberus
Joxiiv2
Cerberus
1,323
106
0
2,813
6,785
3,070
0
2,282
4,479
17,239
0
L
Scylla
MyaR
Scylla
3,152
231
0
1,079
5,249
1,585
0
2,566
2,683
34,363
0
L
Thor
164
0
0
714
2,328
452
0
0
2,328
0
7,448
W
Cernunnos
Pishorkata
Cernunnos
2,417
1,359
0
371
3,834
1,798
0
2,193
1,615
0
31,657
W
3,407
853
0
1,569
6,138
1,583
48
1,773
4,161
26,635
0
L
Bellona
executionAx
Bellona
5,631
2,525
0
1,090
7,341
6,958
0
291
6,720
0
32,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
28,050
292
Minions Killed
289
0
Camps Cleared
0
863,956
Distance Traveled
1,027,949
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,288
629
83
8
0
191,278
0
L
Sol
5,924
592
64
6
0
171,589
1
L
Erlang Shen
6,421
642
43
4
0
233,429
5
W
Thanatos
5,618
562
48
5
0
230,687
7
W
Cerberus
4,995
500
37
4
0
206,685
2
L
Scylla
6,148
615
84
8
0
197,363
2
L
Thor
4,045
405
22
2
0
92,282
1
W
Cernunnos
5,692
569
77
8
0
199,975
1
W
Poseidon
5,457
546
44
4
0
199,324
1
L
Bellona
5,715
572
79
8
0
169,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role