Player Matchup

Horus
Horus
AveryJoestar
Horus
Level 27
God Stats
11W - 4L
1,500 SR
Queue Stats
160W - 147L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
DanielGrotan
Ratatoskr
Level 17
God Stats
5W - 5L
1,459 SR
Queue Stats
369W - 302L
1,470 Elo+
Solo
Cerberus
Cerberus
OpeningGambit
Cerberus
Level 14
God Stats
4W - 6L
1,552 SR
Queue Stats
20W - 32L
1,336 Elo+
Solo
Medusa
Medusa
PAWELPAWELPAWEL
Medusa
Level 17
God Stats
5W - 3L
1,699 SR
Queue Stats
57W - 58L
1,482 Elo+
Solo
Scylla
Scylla
Toxickavengers
Scylla
Level 29
God Stats
21W - 20L
1,500 SR
Queue Stats
138W - 103L
1,619 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,477 Elo+

VS

Team Averages
Level 16
1,600 SR
1,491 Elo+
Set
Set
ImYourM0m
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,387 Elo+
Solo
Bacchus
Bacchus
chemicalyilmo53
Bacchus
Level 19
God Stats
3W - 2L
1,777 SR
Queue Stats
88W - 110L
1,353 Elo+
Solo
Xbalanque
Xbalanque
dribbleboy
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,542 Elo+
Party 1
King Arthur
King Arthur
frithlord
King Arthur
Level 22
God Stats
17W - 9L
1,740 SR
Queue Stats
37W - 34L
1,604 Elo+
Party 1
Scylla
Scylla
kurac02
Scylla
Level 16
God Stats
1W - 4L
1,481 SR
Queue Stats
23W - 22L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
8,517
532
6,917
16,526
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
DanielGrotan
Ratatoskr
15
10 / 3 / 5
9,544
597
10,840
12,235
7,097
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
OpeningGambit
Cerberus
13
3 / 2 / 5
8,500
531
7,046
14,281
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 5
9,287
580
14,599
11,575
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 3 / 4
9,176
574
7,663
6,287
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
6,543
409
3,563
9,362
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 0
6,877
430
4,022
15,379
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
dribbleboy
Xbalanque
11
0 / 6 / 4
6,611
413
11,768
10,038
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
frithlord
King Arthur
13
5 / 4 / 2
8,479
530
8,651
15,632
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
kurac02
Scylla
12
4 / 7 / 4
8,282
518
9,294
9,708
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
27
Kills
12
12
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
Ratatoskr
DanielGrotan
Ratatoskr
10
3
5
4.17
L
2
5
0
0.4
W
Cerberus
OpeningGambit
Cerberus
3
2
5
2.75
W
7
2
5
4.75
W
5
3
4
2.33
L
1
5
0
0.2
L
Xbalanque
dribbleboy
Xbalanque
0
6
4
0.33
L
King Arthur
frithlord
King Arthur
5
4
2
1.5
L
Scylla
kurac02
Scylla
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,065
Damage
37,298
60,904
Taken
60,119
41,478
Mitigated
30,725
22,706
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,917
3,127
3,055
6,397
16,526
16,340
0
4,104
12,178
0
16,824
W
Ratatoskr
DanielGrotan
Ratatoskr
10,840
3,888
0
2,498
12,235
7,097
35
1,132
10,950
0
51,052
L
3,563
1,701
0
2,894
9,362
3,256
0
815
8,547
0
22,161
W
Cerberus
OpeningGambit
Cerberus
7,046
1,005
0
4,472
14,281
11,187
182
2,450
11,264
41,196
0
W
14,599
6,068
0
5,635
11,575
4,627
2,012
3,199
8,354
0
61,449
W
7,663
482
0
649
6,287
2,227
456
1,963
4,200
52,836
0
L
4,022
388
0
753
15,379
12,135
78
1,672
13,622
15,242
0
L
Xbalanque
dribbleboy
Xbalanque
11,768
5,380
0
2,579
10,038
2,698
1,221
76
9,962
0
39,639
L
King Arthur
frithlord
King Arthur
8,651
2,534
0
4,032
15,632
9,549
220
7,578
8,012
0
35,339
L
Scylla
kurac02
Scylla
9,294
1,743
0
670
9,708
3,087
0
4,271
5,267
35,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
36,792
429
Minions Killed
244
0
Camps Cleared
0
1,462,405
Distance Traveled
1,320,367
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,517
532
13
1
0
287,175
12
W
Ratatoskr
9,544
597
90
6
0
331,036
3
L
Set
6,543
409
46
3
0
215,971
3
W
Cerberus
8,500
531
112
7
0
265,292
2
W
Medusa
9,287
580
107
7
0
284,759
3
W
Scylla
9,176
574
107
7
0
294,143
1
L
Bacchus
6,877
430
14
1
0
294,660
0
L
Xbalanque
6,611
413
53
3
0
273,154
0
L
King Arthur
8,479
530
54
3
0
285,548
0
L
Scylla
8,282
518
77
5
0
251,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role