Player Matchup

Anubis
Anubis
FelipeEdAmaral
Anubis
Level 112
God Stats
2W - 1L
1,530 SR
Queue Stats
60W - 63L
1,413 Elo+
Solo
Chaac
Chaac
pobyG-ruud
Chaac
Level 65
God Stats
23W - 18L
1,633 SR
Queue Stats
150W - 226L
1,376 Elo+
Solo
Danzaburou
Danzaburou
romanalan
Danzaburou
Level 160
God Stats
14W - 8L
1,833 SR
Queue Stats
298W - 317L
1,382 Elo+
Solo
Team Averages
Level 112
1,665 SR
1,390 Elo+

VS

Team Averages
Level 82
1,600 SR
1,463 Elo+
Artemis
Artemis
GOLDENBEAR109
Artemis
Level 88
God Stats
52W - 34L
1,689 SR
Queue Stats
154W - 208L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
Polo is Goated
Erlang Shen
Level 88
God Stats
0W - 3L
1,679 SR
Queue Stats
8W - 9L
1,454 Elo+
Solo
Chang'e
Chang'e
TigerGirI
Chang'e
Level 69
God Stats
2W - 2L
1,433 SR
Queue Stats
32W - 44L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
9,878
760
9,281
8,134
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
14
7 / 2 / 8
10,135
780
9,925
9,708
7,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
romanalan
Danzaburou
14
7 / 2 / 9
10,265
790
10,908
11,726
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 7 / 2
9,433
726
9,631
13,533
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Polo is Goated
Erlang Shen
10
0 / 5 / 4
7,882
606
2,635
9,708
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
TigerGirI
Chang'e
11
3 / 6 / 1
8,219
632
6,224
12,674
5,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
7
7
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Artemis
4
7
2
0.71
L
Erlang Shen
Polo is Goated
Erlang Shen
0
5
4
0.4
L
Chang'e
TigerGirI
Chang'e
3
6
1
0.58
W
Chaac
7
2
8
5.5
W
Danzaburou
romanalan
Danzaburou
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,114
Damage
18,490
29,568
Taken
35,915
16,221
Mitigated
14,309
11,685
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,281
130
37
2,913
8,134
3,524
983
1,756
6,278
41,614
0
L
Artemis
9,631
3,772
195
2,777
13,533
3,483
341
3,657
9,500
0
38,666
L
Erlang Shen
Polo is Goated
Erlang Shen
2,635
679
0
579
9,708
4,985
0
2,725
6,667
0
17,972
L
Chang'e
TigerGirI
Chang'e
6,224
715
2,091
4,462
12,674
5,841
0
1,923
10,405
19,384
0
W
Chaac
9,925
318
284
3,337
9,708
7,947
242
1,957
7,676
0
35,016
W
Danzaburou
romanalan
Danzaburou
10,908
3,721
0
5,114
11,726
4,750
1,320
2,583
9,018
0
45,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
25,534
159
Minions Killed
113
0
Camps Cleared
0
646,857
Distance Traveled
555,403
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,878
760
48
4
0
192,007
4
L
Artemis
9,433
726
65
5
0
191,017
0
L
Erlang Shen
7,882
606
18
1
0
171,571
0
L
Chang'e
8,219
632
30
2
0
192,815
2
W
Chaac
10,135
780
55
4
0
261,001
1
W
Danzaburou
10,265
790
56
4
0
193,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role