Player Matchup

Geb
Geb
Bronze I
AHMED76440
Geb
Bronze I
Level 54
God Stats
12W - 16L
1,385 SR
Queue Stats
37W - 65L
434 MMR
Party 3
Chang'e
Chang'e
Silver I
Darckdream666
Chang'e
Silver I
Level 160
God Stats
8W - 8L
1,500 SR
Queue Stats
330W - 337L
1,290 MMR
Solo
Danzaburou
Danzaburou
Silver I
Mahmoud015
Danzaburou
Silver I
Level 125
God Stats
3W - 0L
1,648 SR
Queue Stats
19W - 20L
1,372 MMR
Party 2
Bellona
Bellona
Bronze IV
Youssef_Alg213
Bellona
Bronze IV
Level 43
God Stats
5W - 8L
1,478 SR
Queue Stats
13W - 36L
612 MMR
Party 3
Awilix
Awilix
Gold V
tarief
Awilix
Gold V
Level 147
God Stats
2W - 6L
1,225 SR
Queue Stats
142W - 156L
1,208 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,447 SR
983 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,435 SR
958 MMR
Khepri
Khepri
Silver IV
AkyJlaBuguT
Khepri
Silver IV
Level 124
God Stats
3W - 7L
1,378 SR
Queue Stats
19W - 32L
965 MMR
Solo
Heimdallr
Heimdallr
Silver I
BanSama974
Heimdallr
Silver I
Level 144
God Stats
9W - 10L
1,320 SR
Queue Stats
141W - 146L
1,300 MMR
Party 1
Tyr
Tyr
Silver III
Michael_alex88
Tyr
Silver III
Level 89
God Stats
66W - 70L
1,547 SR
Queue Stats
390W - 399L
951 MMR
Solo
Kukulkan
Kukulkan
Bronze II
Richardelyon
Kukulkan
Bronze II
Level 68
God Stats
3W - 9L
1,402 SR
Queue Stats
54W - 85L
272 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
misterio2292
Ao Kuang
Silver I
Level 126
God Stats
32W - 30L
1,529 SR
Queue Stats
141W - 146L
1,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 18
10,615
442
9,052
27,875
13,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
20
9 / 1 / 6
13,977
582
17,199
12,384
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Mahmoud015
Danzaburou
20
10 / 3 / 8
14,837
618
20,620
23,908
9,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 2 / 3
12,421
518
14,915
21,389
17,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
tarief
Awilix
20
10 / 1 / 14
13,862
578
14,545
16,660
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetArachneScyllaCu ChulainnNu Wa

VS

Bans
CthulhuBakasuraKing ArthurTsukuyomiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 6 / 5
9,567
399
6,780
17,584
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
BanSama974
Heimdallr
13
3 / 8 / 3
9,555
398
15,081
14,029
4,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 2 / 4
12,095
504
11,163
21,949
22,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Richardelyon
Kukulkan
16
0 / 8 / 3
10,176
424
16,102
14,822
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
misterio2292
Ao Kuang
18
7 / 8 / 0
12,769
532
14,037
25,141
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
32
Kills
11
11
Deaths
32
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
18
2.25
L
Khepri
1
6
5
0.58
L
Heimdallr
BanSama974
Heimdallr
3
8
3
0.56
W
Chang'e
9
1
6
12
W
Danzaburou
Mahmoud015
Danzaburou
10
3
8
4.67
L
0
2
4
1
L
Kukulkan
Richardelyon
Kukulkan
0
8
3
0.19
W
3
2
3
2.25
L
Ao Kuang
misterio2292
Ao Kuang
7
8
0
0.88
W
Awilix
tarief
Awilix
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,331
Damage
63,163
102,216
Taken
93,525
53,065
Mitigated
57,512
49,767
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,052
1,598
995
10,050
27,875
13,427
148
13,501
14,374
28,875
0
L
Khepri
6,780
649
0
1,522
17,584
15,090
179
4,896
12,688
30,845
0
L
Heimdallr
BanSama974
Heimdallr
15,081
5,295
0
2,155
14,029
4,769
1,053
4,141
9,888
0
46,923
W
Chang'e
17,199
1,308
4,954
7,662
12,384
5,398
1,789
4,287
8,097
100,127
0
W
Danzaburou
Mahmoud015
Danzaburou
20,620
9,687
0
10,515
23,908
9,777
3,069
6,757
17,151
0
124,279
L
11,163
1,588
0
10,011
21,949
22,533
0
4,511
17,438
0
82,452
L
Kukulkan
Richardelyon
Kukulkan
16,102
486
99
1,176
14,822
6,449
126
5,693
9,129
92,410
0
W
14,915
6,316
48
10,327
21,389
17,221
1,811
5,316
16,073
0
78,701
L
Ao Kuang
misterio2292
Ao Kuang
14,037
3,665
732
11,487
25,141
8,671
0
7,010
18,131
50,820
0
W
Awilix
tarief
Awilix
14,545
4,375
0
5,216
16,660
7,242
1,615
7,963
8,697
0
79,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,712
Gold Earned
54,162
627
Minions Killed
475
0
Camps Cleared
0
2,386,451
Distance Traveled
2,098,083
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,615
442
30
1
0
469,463
6
L
Khepri
9,567
399
44
2
0
471,147
9
L
Heimdallr
9,555
398
63
3
0
328,440
2
W
Chang'e
13,977
582
175
7
0
486,018
8
W
Danzaburou
14,837
618
173
7
0
484,182
3
L
Tyr
12,095
504
163
7
0
469,216
8
L
Kukulkan
10,176
424
136
6
0
397,574
3
W
Bellona
12,421
518
133
6
0
423,194
2
L
Ao Kuang
12,769
532
69
3
0
431,706
4
W
Awilix
13,862
578
116
5
0
523,594
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role