Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DemonKraken666
Cerberus
Level 47
God Stats
5W - 1L
1,308 SR
Queue Stats
214W - 170L
1,530 Elo+
Solo
Cupid
Cupid
Moskie420
Cupid
Level 117
God Stats
11W - 8L
1,686 SR
Queue Stats
273W - 244L
1,552 Elo+
Party 1
Osiris
Osiris
deeldope
Osiris
Level 108
God Stats
5W - 2L
1,606 SR
Queue Stats
74W - 80L
1,430 Elo+
Solo
Janus
Janus
glaringhail
Janus
Level 106
God Stats
7W - 9L
1,413 SR
Queue Stats
74W - 89L
1,552 Elo+
Party 1
Team Averages
Level 101
1,503 SR
1,513 Elo+

VS

Team Averages
Level 76
1,421 SR
1,432 Elo+
Geb
Geb
BaneOne1
Geb
Level 54
God Stats
3W - 4L
1,177 SR
Queue Stats
7W - 10L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
DøckZ
Sylvanus
Level 67
God Stats
10W - 3L
1,488 SR
Queue Stats
40W - 32L
1,403 Elo+
Party 3
Janus
Janus
Hàkken
Janus
Level 64
God Stats
2W - 6L
1,439 SR
Queue Stats
43W - 35L
1,421 Elo+
Party 3
Xbalanque
Xbalanque
VizcoR
Xbalanque
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
rtashua
Ratatoskr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 88L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
5 / 2 / 3
10,808
636
7,143
12,294
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
15
5 / 1 / 13
9,917
583
9,988
16,146
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Moskie420
Cupid
17
10 / 1 / 5
10,584
623
11,498
10,566
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
deeldope
Osiris
16
3 / 3 / 2
10,237
602
6,169
9,848
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 8
9,131
537
6,231
7,692
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,511
383
3,218
10,794
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
DøckZ
Sylvanus
13
3 / 3 / 4
8,183
481
4,999
11,478
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Hàkken
Janus
15
4 / 5 / 4
9,713
571
6,842
10,010
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
VizcoR
Xbalanque
10
0 / 7 / 0
6,295
370
7,308
9,126
2,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
rtashua
Ratatoskr
13
3 / 5 / 4
8,637
508
7,913
15,286
5,529
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
24
Kills
10
10
Deaths
24
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
2
3
3.25
L
0
4
0
0
W
Cerberus
5
1
13
11.5
L
Sylvanus
DøckZ
Sylvanus
3
3
4
1.67
L
Janus
Hàkken
Janus
4
5
4
1.2
W
Cupid
Moskie420
Cupid
10
1
5
12.5
L
Xbalanque
VizcoR
Xbalanque
0
7
0
0
W
Osiris
deeldope
Osiris
3
3
2
1.33
W
1
3
8
1.67
L
Ratatoskr
rtashua
Ratatoskr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
30,280
56,546
Taken
56,694
31,586
Mitigated
26,787
22,392
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,143
3,880
0
6,250
12,294
5,631
0
2,168
10,002
0
81,419
L
3,218
0
0
1,262
10,794
6,791
0
2,884
7,910
12,072
0
W
Cerberus
9,988
264
243
7,148
16,146
10,625
672
3,751
12,289
28,839
0
L
Sylvanus
DøckZ
Sylvanus
4,999
1,990
1,172
5,041
11,478
9,315
364
3,149
7,786
25,784
0
L
Janus
Hàkken
Janus
6,842
574
0
1,668
10,010
2,994
510
3,685
6,213
46,722
0
W
Cupid
Moskie420
Cupid
11,498
7,775
633
5,122
10,566
4,196
3,802
3,490
7,012
0
72,053
L
Xbalanque
VizcoR
Xbalanque
7,308
3,806
134
325
9,126
2,158
54
2,852
6,262
0
38,275
W
Osiris
deeldope
Osiris
6,169
945
0
1,434
9,848
8,704
1,740
3,614
6,208
0
55,765
W
6,231
274
0
1,562
7,692
2,430
951
1,654
5,976
47,363
0
L
Ratatoskr
rtashua
Ratatoskr
7,913
2,324
0
5,770
15,286
5,529
378
3,794
11,164
0
49,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,677
Gold Earned
39,339
489
Minions Killed
322
0
Camps Cleared
0
1,615,752
Distance Traveled
1,490,519
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,808
636
126
7
0
373,907
0
L
Geb
6,511
383
6
0
0
311,818
2
W
Cerberus
9,917
583
27
2
0
322,379
3
L
Sylvanus
8,183
481
41
2
0
268,347
4
L
Janus
9,713
571
114
7
0
296,495
2
W
Cupid
10,584
623
140
8
0
296,448
2
L
Xbalanque
6,295
370
69
4
0
263,233
1
W
Osiris
10,237
602
107
6
0
307,492
0
W
Janus
9,131
537
89
5
0
315,526
1
L
Ratatoskr
8,637
508
92
5
0
350,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role