Player Matchup

Thor
Thor
DOLLYDOCAPETA
Thor
Level 17
God Stats
2W - 1L
1,695 SR
Queue Stats
5W - 5L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
GuiTonello
Xing Tian
Level 17
God Stats
4W - 7L
1,406 SR
Queue Stats
12W - 21L
1,307 Elo+
Party 2
Olorun
Olorun
PieriMoti
Olorun
Level 29
God Stats
4W - 6L
1,399 SR
Queue Stats
30W - 51L
1,374 Elo+
Solo
Tyr
Tyr
Sumbud33
Tyr
Level 27
God Stats
26W - 19L
1,344 SR
Queue Stats
306W - 287L
1,463 Elo+
Solo
Izanami
Izanami
T4EYE0N
Izanami
Level 7
God Stats
4W - 3L
1,462 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 2
Team Averages
Level 19
1,461 SR
1,370 Elo+

VS

Team Averages
Level 15
1,501 SR
1,360 Elo+
Nemesis
Nemesis
Geelohh
Nemesis
Level 7
God Stats
18W - 21L
1,534 SR
Queue Stats
446W - 553L
1,350 Elo+
Party 1
Set
Set
IK1KI
Set
Level 12
God Stats
2W - 3L
1,569 SR
Queue Stats
604W - 718L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
Khodor2_000
Amaterasu
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 80L
1,357 Elo+
Solo
Kukulkan
Kukulkan
jimmychan_
Kukulkan
Level 8
God Stats
5W - 9L
1,469 SR
Queue Stats
603W - 727L
1,350 Elo+
Party 1
Neith
Neith
wazzmosis
Neith
Level 24
God Stats
21W - 18L
1,431 SR
Queue Stats
52W - 41L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 6
12,620
549
16,346
11,739
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
GuiTonello
Xing Tian
15
0 / 0 / 23
11,279
490
2,593
12,217
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
PieriMoti
Olorun
18
10 / 3 / 13
12,433
541
13,197
17,474
8,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 2 / 8
12,897
561
8,438
13,051
11,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
T4EYE0N
Izanami
18
9 / 3 / 7
12,941
563
14,635
18,746
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Geelohh
Nemesis
15
1 / 6 / 4
9,659
420
5,097
14,615
5,276
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
IK1KI
Set
15
4 / 11 / 1
10,375
451
7,670
20,886
10,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Khodor2_000
Amaterasu
12
0 / 6 / 3
7,861
342
4,619
12,278
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
jimmychan_
Kukulkan
14
0 / 8 / 3
8,783
382
5,174
11,683
4,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
wazzmosis
Neith
11
1 / 11 / 1
8,302
361
7,097
13,812
3,786
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
41
Kills
6
9
Deaths
42
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
14
1
6
17
L
Nemesis
Geelohh
Nemesis
1
6
4
0.5
W
Xing Tian
GuiTonello
Xing Tian
0
0
23
11.5
L
Set
IK1KI
Set
4
11
1
0.41
L
Amaterasu
Khodor2_000
Amaterasu
0
6
3
0.25
W
Olorun
PieriMoti
Olorun
10
3
13
5.5
W
8
2
8
6
W
Izanami
T4EYE0N
Izanami
9
3
7
4.17
L
Kukulkan
jimmychan_
Kukulkan
0
8
3
0.19
L
Neith
wazzmosis
Neith
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,209
Damage
29,657
73,227
Taken
73,274
48,856
Mitigated
30,390
28,108
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,346
2,856
0
1,537
11,739
7,582
52
2,231
9,464
0
91,710
L
Nemesis
Geelohh
Nemesis
5,097
1,468
0
1,883
14,615
5,276
0
2,843
11,772
0
38,568
W
Xing Tian
GuiTonello
Xing Tian
2,593
607
0
2,141
12,217
14,607
162
3,488
8,629
19,069
0
L
Set
IK1KI
Set
7,670
4,643
0
4,078
20,886
10,247
0
4,943
15,943
0
40,937
L
Amaterasu
Khodor2_000
Amaterasu
4,619
1,838
0
859
12,278
6,977
800
2,594
9,684
0
18,799
W
Olorun
PieriMoti
Olorun
13,197
7,301
1,646
8,553
17,474
8,054
5,958
2,190
15,234
66,655
0
W
8,438
1,752
0
3,883
13,051
11,675
4,322
3,014
10,037
0
75,423
W
Izanami
T4EYE0N
Izanami
14,635
11,107
0
10,348
18,746
6,938
7,290
1,496
17,122
0
95,922
L
Kukulkan
jimmychan_
Kukulkan
5,174
1,227
0
1,569
11,683
4,104
748
4,140
7,543
40,204
0
L
Neith
wazzmosis
Neith
7,097
3,605
0
486
13,812
3,786
953
1,270
12,542
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,170
Gold Earned
44,980
516
Minions Killed
293
0
Camps Cleared
0
1,950,759
Distance Traveled
1,835,212
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,620
549
106
5
0
460,923
4
L
Nemesis
9,659
420
49
2
0
439,603
2
W
Xing Tian
11,279
490
23
1
0
419,362
2
L
Set
10,375
451
77
3
0
400,482
0
L
Amaterasu
7,861
342
33
1
0
295,354
1
W
Olorun
12,433
541
77
3
0
316,255
4
W
Tyr
12,897
561
139
6
0
424,635
2
W
Izanami
12,941
563
171
7
0
329,584
2
L
Kukulkan
8,783
382
93
4
0
348,084
0
L
Neith
8,302
361
41
2
0
351,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role