Player Matchup

Chaac
Chaac
Acta lNon Verba
Chaac
Level 102
God Stats
0W - 2L
1,718 SR
Queue Stats
21W - 26L
1,492 Elo+
Party 2
Poseidon
Poseidon
DarkTerror88
Poseidon
Level 89
God Stats
0W - 1L
1,268 SR
Queue Stats
50W - 42L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
IMILKSHAKES
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
Moneymonkey_08
Ne Zha
Level 108
God Stats
9W - 13L
1,488 SR
Queue Stats
112W - 122L
1,555 Elo+
Solo
Danzaburou
Danzaburou
SpiderDragons
Danzaburou
Level 134
God Stats
42W - 43L
1,600 SR
Queue Stats
612W - 614L
1,480 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,521 Elo+

VS

Team Averages
Level 116
1,531 SR
1,415 Elo+
Danzaburou
Danzaburou
Fachase
Danzaburou
Level 123
God Stats
1W - 1L
1,599 SR
Queue Stats
140W - 121L
1,115 Elo+
Solo
Hercules
Hercules
House of Rawn
Hercules
Level 120
God Stats
26W - 35L
1,379 SR
Queue Stats
252W - 276L
1,490 Elo+
Solo
Ra
Ra
METLhead4life98
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,589 Elo+
Party 1
Scylla
Scylla
Whos_comingin2nd
Scylla
Level 122
God Stats
2W - 1L
1,676 SR
Queue Stats
24W - 28L
1,467 Elo+
Party 1
Izanami
Izanami
doyles3
Izanami
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 22
14,601
811
21,121
30,229
30,032
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
DarkTerror88
Poseidon
20
11 / 8 / 15
15,097
839
15,097
18,948
9,757
Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
IMILKSHAKES
Cthulhu
20
8 / 6 / 26
15,648
869
25,184
25,817
28,258
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 3 / 11
12,602
700
12,289
11,019
5,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SpiderDragons
Danzaburou
20
12 / 10 / 11
16,411
912
19,091
22,721
10,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fachase
Danzaburou
20
10 / 9 / 13
18,715
1,040
26,542
25,865
11,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
House of Rawn
Hercules
20
3 / 6 / 14
14,950
831
11,502
24,517
23,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 11 / 14
15,801
878
10,952
20,921
12,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 8 / 10
16,672
926
25,839
16,137
5,998
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
doyles3
Izanami
20
5 / 9 / 12
15,017
834
12,608
19,312
6,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
96
43
Kills
33
33
Deaths
43
85
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
6
22
2.83
L
Poseidon
DarkTerror88
Poseidon
11
8
15
2.31
W
Danzaburou
Fachase
Danzaburou
10
9
13
1.83
W
Hercules
House of Rawn
Hercules
3
6
14
1.67
L
Cthulhu
IMILKSHAKES
Cthulhu
8
6
26
3.5
W
5
11
14
1.09
L
6
3
11
3.83
L
Danzaburou
SpiderDragons
Danzaburou
12
10
11
1.75
W
10
8
10
1.88
W
Izanami
doyles3
Izanami
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,782
Damage
87,443
108,734
Taken
106,752
84,200
Mitigated
60,351
20,088
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,121
3,448
0
6,648
30,229
30,032
863
11,287
17,624
0
47,038
L
Poseidon
DarkTerror88
Poseidon
15,097
1,885
0
2,244
18,948
9,757
1,393
4,001
14,765
50,925
0
W
Danzaburou
Fachase
Danzaburou
26,542
16,481
0
11,062
25,865
11,592
2,684
8,667
16,854
0
72,183
W
Hercules
House of Rawn
Hercules
11,502
3,154
0
7,330
24,517
23,289
67
6,876
16,407
0
27,311
L
Cthulhu
IMILKSHAKES
Cthulhu
25,184
509
1,604
3,277
25,817
28,258
159
11,188
14,045
51,857
0
W
10,952
806
2,645
5,477
20,921
12,491
200
11,468
9,403
36,955
0
L
12,289
2,854
0
1,462
11,019
5,458
0
4,438
6,447
0
31,158
L
Danzaburou
SpiderDragons
Danzaburou
19,091
7,070
1,398
3,455
22,721
10,695
596
4,854
17,729
0
48,878
W
25,839
1,586
0
1,180
16,137
5,998
1,124
5,048
10,914
56,913
0
W
Izanami
doyles3
Izanami
12,608
8,091
0
1,588
19,312
6,981
3,049
8,762
10,475
0
56,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,359
Gold Earned
81,155
353
Minions Killed
391
10
Camps Cleared
6
1,445,662
Distance Traveled
1,451,474
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,601
811
60
3
3
315,919
0
L
Poseidon
15,097
839
88
5
2
289,915
1
W
Danzaburou
18,715
1,040
115
6
2
295,105
2
W
Hercules
14,950
831
28
2
2
338,131
6
L
Cthulhu
15,648
869
70
4
0
328,100
1
W
Ra
15,801
878
62
3
1
256,759
0
L
Ne Zha
12,602
700
42
2
1
255,257
1
L
Danzaburou
16,411
912
93
5
4
256,471
0
W
Scylla
16,672
926
92
5
0
302,098
2
W
Izanami
15,017
834
94
5
1
259,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role