Player Matchup

Kumbhakarna
Kumbhakarna
AghastMercury82
Kumbhakarna
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 120L
1,648 Elo+
Party 2
Nu Wa
Nu Wa
ArborSum
Nu Wa
Level 84
God Stats
27W - 29L
1,641 SR
Queue Stats
508W - 473L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
KarunaVirus
Sun Wukong
Level 61
God Stats
1W - 4L
1,543 SR
Queue Stats
60W - 72L
1,524 Elo+
Solo
Apollo
Apollo
redav007
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,722 Elo+
Party 2
Da Ji
Da Ji
shehabeeg
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,537 SR
1,579 Elo+

VS

Team Averages
Level 83
1,420 SR
1,496 Elo+
Ao Kuang
Ao Kuang
Ade288
Ao Kuang
Level 64
God Stats
22W - 24L
1,442 SR
Queue Stats
159W - 171L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
JoshGoldSliver
Kukulkan
Level 61
God Stats
14W - 19L
1,493 SR
Queue Stats
263W - 281L
1,473 Elo+
Party 1
Hachiman
Hachiman
LenNThaoO
Hachiman
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 128L
1,553 Elo+
Solo
Yemoja
Yemoja
Tribunken
Yemoja
Level 58
God Stats
2W - 8L
1,046 SR
Queue Stats
88W - 84L
1,477 Elo+
Solo
Mulan
Mulan
geraldbalyr
Mulan
Level 84
God Stats
23W - 18L
1,620 SR
Queue Stats
345W - 310L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AghastMercury82
Kumbhakarna
9
0 / 4 / 0
6,982
388
3,054
14,104
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
ArborSum
Nu Wa
13
0 / 4 / 1
8,001
445
7,487
7,841
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
KarunaVirus
Sun Wukong
14
1 / 4 / 1
8,429
468
8,944
15,116
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
redav007
Apollo
14
0 / 2 / 0
8,302
461
1,887
8,814
2,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
shehabeeg
Da Ji
14
2 / 0 / 0
8,379
466
3,215
11,779
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ade288
Ao Kuang
17
8 / 1 / 3
10,337
574
9,208
10,449
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
14
1 / 2 / 3
9,075
504
6,803
9,693
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
LenNThaoO
Hachiman
17
1 / 0 / 2
10,036
558
7,615
8,656
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Tribunken
Yemoja
11
1 / 0 / 3
7,940
441
3,647
7,382
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 0 / 7
10,125
563
10,941
12,219
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ade288
Ao Kuang
8
1
3
9.5
L
Kumbhakarna
AghastMercury82
Kumbhakarna
0
4
0
0
L
Nu Wa
ArborSum
Nu Wa
0
4
1
0.13
W
Kukulkan
1
2
3
1.25
L
Sun Wukong
KarunaVirus
Sun Wukong
1
4
1
0.38
W
Hachiman
LenNThaoO
Hachiman
1
0
2
2
W
Yemoja
Tribunken
Yemoja
1
0
3
2.5
W
3
0
7
6.5
L
Apollo
redav007
Apollo
0
2
0
0
L
Da Ji
shehabeeg
Da Ji
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
38,214
57,654
Taken
48,399
31,270
Mitigated
28,927
16,642
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ade288
Ao Kuang
9,208
2,146
0
6,259
10,449
6,102
252
1,990
8,249
69,939
9,948
L
Kumbhakarna
AghastMercury82
Kumbhakarna
3,054
391
0
2,101
14,104
8,000
0
7,259
6,662
15,068
0
L
Nu Wa
ArborSum
Nu Wa
7,487
944
0
1,173
7,841
2,792
0
3,045
4,697
52,297
0
W
Kukulkan
6,803
459
0
1,252
9,693
4,036
160
3,008
6,389
62,981
0
L
Sun Wukong
KarunaVirus
Sun Wukong
8,944
1,856
0
3,322
15,116
13,072
385
5,321
9,305
0
51,045
W
Hachiman
LenNThaoO
Hachiman
7,615
3,139
0
6,421
8,656
3,220
515
1,419
7,167
0
79,965
W
Yemoja
Tribunken
Yemoja
3,647
681
3,316
2,560
7,382
5,725
119
1,824
5,391
18,972
0
W
10,941
2,436
0
7,643
12,219
9,844
498
1,610
10,124
0
62,215
L
Apollo
redav007
Apollo
1,887
947
0
3,894
8,814
2,830
880
1,986
6,772
0
55,677
L
Da Ji
shehabeeg
Da Ji
3,215
143
0
6,152
11,779
4,576
0
1,481
10,166
0
51,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
47,513
436
Minions Killed
537
0
Camps Cleared
0
1,802,908
Distance Traveled
1,814,221
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,337
574
121
7
0
392,880
3
L
Kumbhakarna
6,982
388
9
1
0
376,654
9
L
Nu Wa
8,001
445
105
6
0
340,335
4
W
Kukulkan
9,075
504
127
7
0
346,263
6
L
Sun Wukong
8,429
468
101
6
0
349,892
0
W
Hachiman
10,036
558
142
8
0
331,671
5
W
Yemoja
7,940
441
27
2
0
347,604
6
W
Mulan
10,125
563
120
7
0
395,803
2
L
Apollo
8,302
461
141
8
0
354,084
4
L
Da Ji
8,379
466
80
4
0
381,943
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role