Player Matchup

Bellona
Bellona
Aleka20
Bellona
Level 17
God Stats
22W - 21L
1,437 SR
Queue Stats
48W - 54L
1,362 Elo+
Party 3
Bacchus
Bacchus
Balabolit
Bacchus
Level 8
God Stats
1W - 3L
1,412 SR
Queue Stats
17W - 22L
1,225 Elo+
Party 2
King Arthur
King Arthur
Fortepianist
King Arthur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 58L
1,360 Elo+
Party 2
Izanami
Izanami
yunquerano
Izanami
Level 18
God Stats
18W - 15L
1,519 SR
Queue Stats
40W - 46L
1,341 Elo+
Party 3
Merlin
Merlin
Возбудель
Merlin
Level 16
God Stats
0W - 2L
1,210 SR
Queue Stats
29W - 40L
1,394 Elo+
Party 2
Team Averages
Level 17
1,415 SR
1,336 Elo+

VS

Team Averages
Level 24
1,448 SR
1,402 Elo+
Rama
Rama
HAGELHARRY
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,415 Elo+
Solo
Vamana
Vamana
HatsuneMikuFR
Vamana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,441 Elo+
Party 1
Nemesis
Nemesis
Nakeau
Nemesis
Level 29
God Stats
5W - 5L
1,530 SR
Queue Stats
51W - 67L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
fektok13
Cthulhu
Level 5
God Stats
5W - 2L
1,456 SR
Queue Stats
42W - 44L
1,381 Elo+
Solo
Chang'e
Chang'e
kataklonk
Chang'e
Level 26
God Stats
3W - 3L
1,255 SR
Queue Stats
29W - 37L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aleka20
Bellona
6
0 / 2 / 0
4,414
401
2,383
5,089
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Balabolit
Bacchus
8
1 / 4 / 6
5,599
509
3,951
8,845
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Fortepianist
King Arthur
8
1 / 5 / 0
5,034
458
2,381
7,242
2,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
yunquerano
Izanami
10
9 / 3 / 1
6,663
606
7,647
6,576
2,204
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 0
5,070
461
2,324
4,647
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,335
576
5,974
8,408
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 2
5,931
539
4,422
5,301
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Nakeau
Nemesis
12
11 / 0 / 3
7,596
691
7,712
5,577
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
fektok13
Cthulhu
6
0 / 8 / 1
4,475
407
1,159
7,764
2,746
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
kataklonk
Chang'e
11
2 / 0 / 2
6,136
558
2,347
4,651
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
11
Kills
19
19
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aleka20
Bellona
0
2
0
0
L
Bacchus
Balabolit
Bacchus
1
4
6
1
L
King Arthur
Fortepianist
King Arthur
1
5
0
0.2
W
3
2
1
1.75
W
3
1
2
4
W
Nemesis
Nakeau
Nemesis
11
0
3
12.5
W
Cthulhu
fektok13
Cthulhu
0
8
1
0.06
W
Chang'e
kataklonk
Chang'e
2
0
2
3
L
Izanami
yunquerano
Izanami
9
3
1
3.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,686
Damage
21,614
32,399
Taken
31,701
14,540
Mitigated
13,133
4,978
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aleka20
Bellona
2,383
662
0
500
5,089
3,167
568
0
4,939
0
8,958
L
Bacchus
Balabolit
Bacchus
3,951
860
0
2,020
8,845
5,099
90
807
8,038
8,875
0
L
King Arthur
Fortepianist
King Arthur
2,381
417
0
520
7,242
2,642
32
1,161
5,834
0
13,423
W
5,974
4,959
0
4,236
8,408
2,165
1,091
2,559
5,849
0
25,813
W
4,422
1,577
0
1,127
5,301
2,617
240
45
5,131
0
18,772
W
Nemesis
Nakeau
Nemesis
7,712
4,072
0
497
5,577
3,232
0
430
5,103
0
36,615
W
Cthulhu
fektok13
Cthulhu
1,159
256
0
0
7,764
2,746
290
1,267
6,497
7,324
0
W
Chang'e
kataklonk
Chang'e
2,347
379
81
2,409
4,651
2,373
890
1,974
2,677
24,136
0
L
Izanami
yunquerano
Izanami
7,647
5,595
0
1,938
6,576
2,204
887
585
5,991
0
33,728
L
2,324
481
0
0
4,647
1,428
78
953
3,644
21,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
30,473
164
Minions Killed
203
0
Camps Cleared
0
898,774
Distance Traveled
1,013,538
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,414
401
20
2
0
176,413
0
L
Bacchus
5,599
509
13
1
0
199,898
0
L
King Arthur
5,034
458
28
3
0
178,687
0
W
Rama
6,335
576
53
5
0
157,740
1
W
Vamana
5,931
539
40
4
0
237,547
1
W
Nemesis
7,596
691
54
5
0
235,170
4
W
Cthulhu
4,475
407
6
1
0
186,173
0
W
Chang'e
6,136
558
50
5
0
196,908
0
L
Izanami
6,663
606
64
6
0
164,861
1
L
Merlin
5,070
461
39
4
0
178,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role