Player Matchup

Nike
Nike
BellusMendax
Nike
Level 28
God Stats
2W - 1L
1,797 SR
Queue Stats
27W - 29L
1,403 Elo+
Party 1
Fafnir
Fafnir
KiraYoshikage4
Fafnir
Level 29
God Stats
2W - 2L
1,479 SR
Queue Stats
70W - 67L
1,403 Elo+
Party 1
The Morrigan
The Morrigan
LoniusCaesar
The Morrigan
Level 20
God Stats
4W - 4L
1,701 SR
Queue Stats
9W - 6L
1,426 Elo+
Solo
Fenrir
Fenrir
MadDog_XZt
Fenrir
Level 16
God Stats
0W - 2L
1,674 SR
Queue Stats
0W - 5L
1,189 Elo+
Solo
Tsukuyomi
Tsukuyomi
paulo_eduardo777
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,390 Elo+
Solo
Team Averages
Level 20
1,630 SR
1,362 Elo+

VS

Team Averages
Level 22
1,648 SR
1,425 Elo+
Danzaburou
Danzaburou
Advanced_C4
Danzaburou
Level 22
God Stats
6W - 5L
1,502 SR
Queue Stats
79W - 88L
1,403 Elo+
Solo
Artio
Artio
Drew0009
Artio
Level 26
God Stats
2W - 2L
1,715 SR
Queue Stats
41W - 29L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mipatron007
Tsukuyomi
Level 25
God Stats
11W - 10L
1,575 SR
Queue Stats
84W - 94L
1,365 Elo+
Solo
Cernunnos
Cernunnos
ObiWanBrentobi
Cernunnos
Level 18
God Stats
6W - 7L
1,670 SR
Queue Stats
16W - 18L
1,511 Elo+
Solo
Scylla
Scylla
STUDBOLT
Scylla
Level 18
God Stats
4W - 0L
1,776 SR
Queue Stats
45W - 23L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
5,972
398
5,416
12,669
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 8 / 1
6,924
462
6,271
17,428
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
LoniusCaesar
The Morrigan
8
0 / 10 / 0
5,511
367
1,540
10,342
2,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MadDog_XZt
Fenrir
5
0 / 6 / 0
5,059
337
1,940
6,094
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Tsukuyomi
7
1 / 5 / 2
5,953
397
2,728
9,820
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Advanced_C4
Danzaburou
15
20 / 0 / 3
10,906
727
16,449
9,926
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Drew0009
Artio
13
4 / 2 / 1
7,994
533
2,511
8,362
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Mipatron007
Tsukuyomi
13
6 / 5 / 8
8,367
558
7,446
11,908
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
ObiWanBrentobi
Cernunnos
14
0 / 0 / 3
8,327
555
1,495
8,112
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
STUDBOLT
Scylla
12
7 / 1 / 7
8,125
542
11,960
7,881
3,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
37
38
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Advanced_C4
Danzaburou
20
0
3
21.5
L
1
9
0
0.11
W
Artio
Drew0009
Artio
4
2
1
2.25
L
3
8
1
0.44
L
The Morrigan
LoniusCaesar
The Morrigan
0
10
0
0
L
Fenrir
MadDog_XZt
Fenrir
0
6
0
0
W
Tsukuyomi
Mipatron007
Tsukuyomi
6
5
8
2
W
Cernunnos
ObiWanBrentobi
Cernunnos
0
0
3
1.5
W
Scylla
STUDBOLT
Scylla
7
1
7
10.5
L
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
39,861
56,353
Taken
46,189
23,407
Mitigated
19,834
4,605
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Advanced_C4
Danzaburou
16,449
10,706
231
4,014
9,926
4,105
3,305
2,818
7,033
0
58,005
L
5,416
1,122
0
365
12,669
5,387
287
3,576
9,093
0
25,789
W
Artio
Drew0009
Artio
2,511
764
0
1,427
8,362
5,830
1,722
833
7,529
23,311
0
L
6,271
1,373
0
1,849
17,428
11,680
6
5,558
11,870
20,131
0
L
The Morrigan
LoniusCaesar
The Morrigan
1,540
219
0
273
10,342
2,127
367
1,942
8,400
17,984
0
L
Fenrir
MadDog_XZt
Fenrir
1,940
687
0
322
6,094
1,517
160
1,301
4,793
0
8,046
W
Tsukuyomi
Mipatron007
Tsukuyomi
7,446
2,499
0
2,768
11,908
4,039
1,717
1,785
9,923
0
30,218
W
Cernunnos
ObiWanBrentobi
Cernunnos
1,495
780
0
5,904
8,112
2,820
0
0
8,062
0
61,263
W
Scylla
STUDBOLT
Scylla
11,960
1,574
0
2,363
7,881
3,040
541
2,375
5,331
34,475
0
L
Tsukuyomi
2,728
812
0
1,796
9,820
2,696
0
2,094
7,726
0
20,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
43,719
135
Minions Killed
342
0
Camps Cleared
0
1,244,213
Distance Traveled
1,390,490
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,906
727
94
6
0
259,621
3
L
Nike
5,972
398
40
3
0
285,924
0
W
Artio
7,994
533
43
3
0
263,628
2
L
Fafnir
6,924
462
20
1
0
282,542
1
L
The Morrigan
5,511
367
26
2
0
256,569
0
L
Fenrir
5,059
337
9
1
0
173,853
0
W
Tsukuyomi
8,367
558
52
3
0
293,177
0
W
Cernunnos
8,327
555
109
7
0
309,698
1
W
Scylla
8,125
542
44
3
0
264,366
0
L
Tsukuyomi
5,953
397
40
3
0
245,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role