Player Matchup

Poseidon
Poseidon
DGC Paradox
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
IsaacSrBot
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,172 Elo+
Solo
Tsukuyomi
Tsukuyomi
iKanjiCoD
Tsukuyomi
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 52L
1,360 Elo+
Solo
Ymir
Ymir
rocket368
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,405 Elo+
Solo
Kukulkan
Kukulkan
uwnee
Kukulkan
Level 13
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 5L
993 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,286 Elo+

VS

Team Averages
Level 18
1,466 SR
1,335 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hb601
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,221 Elo+
Solo
Cthulhu
Cthulhu
Joshűà
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Neith
Neith
Nova V0RT3X
Neith
Level 15
God Stats
9W - 5L
1,431 SR
Queue Stats
35W - 36L
1,240 Elo+
Solo
Danzaburou
Danzaburou
Thonynho2008
Danzaburou
Level 12
God Stats
9W - 18L
1,444 SR
Queue Stats
26W - 44L
1,252 Elo+
Solo
Scylla
Scylla
Top Chaos Llama
Scylla
Level 24
God Stats
21W - 19L
1,454 SR
Queue Stats
98W - 123L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DGC Paradox
Poseidon
12
0 / 3 / 0
8,968
332
4,372
5,705
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
IsaacSrBot
Bellona
19
3 / 0 / 1
11,551
428
9,410
24,113
19,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
iKanjiCoD
Tsukuyomi
18
6 / 5 / 4
11,977
444
8,946
19,239
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
17
5 / 2 / 3
12,445
461
5,561
24,487
34,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
uwnee
Kukulkan
20
7 / 5 / 7
13,762
510
12,365
20,864
6,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hb601
Ah Muzen Cab
10
0 / 8 / 1
8,886
329
2,284
10,925
3,463
Cthulhu
Joshűà
Cthulhu
4
0 / 5 / 0
7,787
288
437
3,043
900
20
1 / 2 / 0
14,763
547
27,131
12,212
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Thonynho2008
Danzaburou
20
4 / 5 / 3
13,476
499
8,451
18,064
8,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 2
14,286
529
19,486
17,655
6,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
12
15
Deaths
24
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DGC Paradox
Poseidon
0
3
0
0
W
Ah Muzen Cab
Hb601
Ah Muzen Cab
0
8
1
0.06
L
Bellona
IsaacSrBot
Bellona
3
0
1
3.5
W
Cthulhu
Joshűà
Cthulhu
0
5
0
0
W
1
2
0
0.5
W
Danzaburou
Thonynho2008
Danzaburou
4
5
3
1.1
W
7
4
2
2
L
Tsukuyomi
iKanjiCoD
Tsukuyomi
6
5
4
1.6
L
Ymir
5
2
3
3.25
L
Kukulkan
uwnee
Kukulkan
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,654
Damage
57,789
94,408
Taken
61,899
69,379
Mitigated
25,048
24,856
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DGC Paradox
Poseidon
4,372
710
0
330
5,705
1,680
896
2,245
3,460
28,719
0
W
Ah Muzen Cab
Hb601
Ah Muzen Cab
2,284
1,218
0
1,284
10,925
3,463
259
3,738
7,162
0
16,764
L
Bellona
IsaacSrBot
Bellona
9,410
1,922
0
7,257
24,113
19,515
372
1,707
22,406
0
62,222
W
Cthulhu
Joshűà
Cthulhu
437
437
0
0
3,043
900
0
1,493
1,550
1,046
0
W
27,131
13,784
0
6,391
12,212
5,724
6,640
1,379
10,008
0
122,834
W
Danzaburou
Thonynho2008
Danzaburou
8,451
2,930
0
3,777
18,064
8,676
7,902
5,645
12,419
0
79,779
W
19,486
2,777
110
2,814
17,655
6,285
1,060
10,043
7,587
71,861
0
L
Tsukuyomi
iKanjiCoD
Tsukuyomi
8,946
2,352
0
6,005
19,239
7,076
68
1,521
17,718
0
91,805
L
Ymir
5,561
1,683
0
6,018
24,487
34,490
1,036
3,051
21,436
50,219
0
L
Kukulkan
uwnee
Kukulkan
12,365
3,250
0
5,246
20,864
6,618
2,074
11,399
9,465
77,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
59,198
497
Minions Killed
479
0
Camps Cleared
0
1,967,534
Distance Traveled
1,589,195
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,968
332
47
2
0
257,254
2
W
Ah Muzen Cab
8,886
329
20
1
0
308,558
0
L
Bellona
11,551
428
92
3
0
497,886
1
W
Cthulhu
7,787
288
0
0
0
71,691
0
W
Neith
14,763
547
202
7
0
389,604
0
W
Danzaburou
13,476
499
134
5
0
432,776
0
W
Scylla
14,286
529
123
5
0
386,566
5
L
Tsukuyomi
11,977
444
95
4
0
454,686
0
L
Ymir
12,445
461
100
4
0
380,394
0
L
Kukulkan
13,762
510
163
6
0
377,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role