Player Matchup

Heimdallr
Heimdallr
Charmle
Heimdallr
Level 86
God Stats
1W - 4L
1,313 SR
Queue Stats
190W - 166L
1,576 Elo+
Party 2
Anubis
Anubis
Economystic
Anubis
Level 57
God Stats
6W - 9L
1,638 SR
Queue Stats
189W - 188L
1,449 Elo+
Party 2
Bellona
Bellona
Sjans
Bellona
Level 24
God Stats
2W - 1L
1,734 SR
Queue Stats
47W - 70L
1,373 Elo+
Party 3
Vulcan
Vulcan
austenitic
Vulcan
Level 63
God Stats
3W - 6L
1,820 SR
Queue Stats
212W - 216L
1,465 Elo+
Party 2
Mercury
Mercury
shiniryu
Mercury
Level 69
God Stats
3W - 3L
1,288 SR
Queue Stats
271W - 244L
1,389 Elo+
Party 3
Team Averages
Level 60
1,559 SR
1,450 Elo+

VS

Team Averages
Level 101
1,484 SR
1,523 Elo+
Danzaburou
Danzaburou
Corwin Prince
Danzaburou
Level 126
God Stats
9W - 6L
1,269 SR
Queue Stats
571W - 585L
1,481 Elo+
Solo
Hachiman
Hachiman
Mirka1414
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,558 Elo+
Solo
Poseidon
Poseidon
MysticViolet
Poseidon
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 81L
1,557 Elo+
Solo
Chang'e
Chang'e
TheNegativeOne
Chang'e
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
100W - 76L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
housechicken
Ah Puch
Level 65
God Stats
5W - 3L
1,652 SR
Queue Stats
320W - 315L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Charmle
Heimdallr
19
7 / 6 / 8
11,494
766
18,603
14,923
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
5 / 9 / 5
11,270
751
12,526
14,474
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Sjans
Bellona
17
5 / 10 / 8
10,984
732
13,228
28,012
29,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
austenitic
Vulcan
18
2 / 5 / 10
10,245
683
10,507
13,176
5,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
shiniryu
Mercury
13
0 / 12 / 7
8,527
568
6,743
25,265
9,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Corwin Prince
Danzaburou
18
4 / 3 / 24
11,211
747
17,108
15,154
5,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hachiman
Mirka1414
Hachiman
17
5 / 4 / 18
10,813
721
11,267
12,970
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
MysticViolet
Poseidon
20
14 / 5 / 13
14,041
936
20,705
14,562
5,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 4 / 19
13,239
883
14,679
17,227
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
housechicken
Ah Puch
19
7 / 3 / 22
11,792
786
23,413
12,948
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
138
19
Kills
42
42
Deaths
19
38
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Charmle
Heimdallr
7
6
8
1.83
W
Danzaburou
Corwin Prince
Danzaburou
4
3
24
5.33
L
Anubis
5
9
5
0.83
W
Hachiman
Mirka1414
Hachiman
5
4
18
3.5
W
Poseidon
MysticViolet
Poseidon
14
5
13
4.1
L
Bellona
Sjans
Bellona
5
10
8
0.9
W
12
4
19
5.38
L
Vulcan
austenitic
Vulcan
2
5
10
1.4
W
Ah Puch
housechicken
Ah Puch
7
3
22
6
L
Mercury
shiniryu
Mercury
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
87,172
95,850
Taken
72,861
59,901
Mitigated
32,834
19,896
Healing
36,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Charmle
Heimdallr
18,603
5,559
1,621
2,585
14,923
7,006
573
10,091
4,686
0
36,644
W
Danzaburou
Corwin Prince
Danzaburou
17,108
4,047
3,448
4,524
15,154
5,727
2,012
3,680
11,471
0
39,328
L
Anubis
12,526
468
887
1,913
14,474
7,733
282
9,143
5,139
30,383
0
W
Hachiman
Mirka1414
Hachiman
11,267
7,801
3,388
2,653
12,970
4,533
1,862
4,723
8,247
0
26,614
W
Poseidon
MysticViolet
Poseidon
20,705
3,081
1,018
4,316
14,562
5,261
481
2,255
12,307
39,201
0
L
Bellona
Sjans
Bellona
13,228
4,356
17
4,367
28,012
29,542
262
16,048
11,652
0
20,175
W
14,679
1,248
6,065
6,653
17,227
12,856
519
7,562
9,665
23,829
0
L
Vulcan
austenitic
Vulcan
10,507
4,531
1,647
1,849
13,176
5,876
225
8,207
4,649
27,746
0
W
Ah Puch
housechicken
Ah Puch
23,413
2,292
1,641
3,238
12,948
4,457
354
4,813
8,135
35,373
0
L
Mercury
shiniryu
Mercury
6,743
2,525
893
4,117
25,265
9,744
388
13,996
10,927
0
12,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
61,096
142
Minions Killed
185
0
Camps Cleared
0
1,297,614
Distance Traveled
1,380,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,494
766
31
2
0
272,761
0
W
Danzaburou
11,211
747
47
3
0
283,750
0
L
Anubis
11,270
751
53
4
0
244,006
0
W
Hachiman
10,813
721
30
2
0
269,206
0
W
Poseidon
14,041
936
42
3
0
232,434
0
L
Bellona
10,984
732
13
1
0
219,957
0
W
Chang'e
13,239
883
28
2
0
301,497
0
L
Vulcan
10,245
683
39
3
0
293,623
0
W
Ah Puch
11,792
786
38
3
0
293,361
0
L
Mercury
8,527
568
6
0
0
267,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role