Player Matchup

Neith
Neith
Silver I
Kaíoken
Neith
Silver I
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 56L
1,592 MMR
Party 2
Tyr
Tyr
Silver I
ShadowHuntterr
Tyr
Silver I
Level 34
God Stats
5W - 2L
1,226 SR
Queue Stats
85W - 87L
1,601 MMR
Party 2
Chang'e
Chang'e
Gold II
SonicRainboomz
Chang'e
Gold II
Level 154
God Stats
1W - 0L
1,301 SR
Queue Stats
31W - 25L
1,770 MMR
Party 1
Terra
Terra
Gold II
TheyCallMeGinge
Terra
Gold II
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
471W - 456L
1,585 MMR
Solo
Bellona
Bellona
Silver I
analpandemonium
Bellona
Silver I
Level 135
God Stats
1W - 0L
1,277 SR
Queue Stats
26W - 22L
1,314 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,361 SR
1,572 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,670 SR
1,568 MMR
Susano
Susano
Gold IV
Gero6700
Susano
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 233L
1,549 MMR
Solo
Freya
Freya
Silver II
Hilsong7
Freya
Silver II
Level 43
God Stats
3W - 3L
1,714 SR
Queue Stats
55W - 50L
1,601 MMR
Solo
Hercules
Hercules
Gold V
iTskYtU
Hercules
Gold V
Level 64
God Stats
4W - 5L
1,809 SR
Queue Stats
262W - 258L
1,552 MMR
Solo
Danzaburou
Danzaburou
Silver I
yoyoel
Danzaburou
Silver I
Level 158
God Stats
1W - 1L
1,587 SR
Queue Stats
27W - 19L
1,597 MMR
Solo
Agni
Agni
Gold III
zMiepMiep
Agni
Gold III
Level 146
God Stats
1W - 1L
1,739 SR
Queue Stats
274W - 263L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaíoken
Neith
17
3 / 5 / 5
10,814
601
11,135
11,681
4,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 3 / 6
11,105
617
10,353
17,928
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 4 / 6
10,796
600
10,783
13,281
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 5 / 9
10,656
592
6,653
17,628
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 2
10,127
563
9,969
12,244
12,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetScyllaJanusTsukuyomiApollo

VS

Bans
Nu WaNemesisKaliMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gero6700
Susano
16
2 / 3 / 7
9,649
536
7,843
14,127
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Hilsong7
Freya
17
4 / 3 / 1
9,975
554
5,393
13,952
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
iTskYtU
Hercules
12
3 / 5 / 7
8,389
466
7,552
13,946
8,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
yoyoel
Danzaburou
18
8 / 4 / 1
11,762
653
11,937
14,985
5,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
2 / 7 / 5
8,550
475
10,403
11,076
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
22
Kills
19
20
Deaths
22
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Gero6700
Susano
2
3
7
1.83
L
Freya
Hilsong7
Freya
4
3
1
1.5
W
Neith
Kaíoken
Neith
3
5
5
1.1
W
8
3
6
3.67
W
5
4
6
2
W
5
5
9
1.9
W
1
3
2
0.67
L
Hercules
iTskYtU
Hercules
3
5
7
1.3
L
Danzaburou
yoyoel
Danzaburou
8
4
1
2.13
L
Agni
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,893
Damage
43,128
72,762
Taken
68,086
49,193
Mitigated
28,541
26,128
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Gero6700
Susano
7,843
1,880
0
3,848
14,127
5,544
0
4,055
9,989
0
70,388
L
Freya
Hilsong7
Freya
5,393
1,800
0
6,795
13,952
5,215
238
2,129
11,733
63,840
0
W
Neith
Kaíoken
Neith
11,135
5,353
0
3,080
11,681
4,598
846
120
11,555
0
80,231
W
10,353
2,170
0
8,324
17,928
10,115
119
3,923
13,791
0
70,740
W
10,783
1,414
2,948
6,017
13,281
5,052
765
2,233
10,734
75,765
0
W
6,653
986
677
3,128
17,628
17,393
120
4,013
13,239
30,386
0
W
9,969
3,929
0
1,954
12,244
12,035
873
4,597
7,647
0
62,513
L
Hercules
iTskYtU
Hercules
7,552
2,745
0
3,434
13,946
8,261
0
4,481
9,343
0
28,077
L
Danzaburou
yoyoel
Danzaburou
11,937
4,980
0
4,550
14,985
5,889
962
568
14,417
0
76,276
L
Agni
10,403
1,167
0
1,350
11,076
3,632
0
5,708
5,168
50,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
48,325
557
Minions Killed
521
0
Camps Cleared
0
1,857,115
Distance Traveled
1,693,174
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,649
536
134
7
0
397,125
7
L
Freya
9,975
554
121
7
0
313,610
3
W
Neith
10,814
601
153
9
0
340,435
5
W
Tyr
11,105
617
117
7
0
414,201
10
W
Chang'e
10,796
600
139
8
0
367,709
2
W
Terra
10,656
592
34
2
0
369,368
4
W
Bellona
10,127
563
114
6
0
365,402
4
L
Hercules
8,389
466
36
2
0
283,068
4
L
Danzaburou
11,762
653
140
8
0
359,828
4
L
Agni
8,550
475
90
5
0
339,543
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role