Player Matchup

King Arthur
King Arthur
FenixChris
King Arthur
Level 13
God Stats
0W - 4L
1,352 SR
Queue Stats
7W - 17L
1,243 Elo+
Party 1
Neith
Neith
NeoXL012
Neith
Level 37
God Stats
4W - 6L
1,455 SR
Queue Stats
11W - 15L
1,307 Elo+
Party 1
Hel
Hel
Neoox12
Hel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 29L
1,411 Elo+
Party 1
Team Averages
Level 26
1,436 SR
1,320 Elo+

VS

Team Averages
Level 23
1,372 SR
1,347 Elo+
Heimdallr
Heimdallr
ARQEW
Heimdallr
Level 29
God Stats
3W - 1L
1,350 SR
Queue Stats
27W - 42L
1,302 Elo+
Solo
Discordia
Discordia
Hodonius
Discordia
Level 13
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 9L
1,239 Elo+
Solo
Fafnir
Fafnir
XxrosuaxX
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FenixChris
King Arthur
17
5 / 0 / 5
13,396
609
9,058
30,942
23,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
NeoXL012
Neith
15
0 / 3 / 7
11,801
536
11,440
17,032
6,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
17
5 / 5 / 4
13,287
604
20,378
25,678
11,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARQEW
Heimdallr
16
2 / 4 / 5
13,328
606
22,078
15,916
8,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Hodonius
Discordia
16
5 / 3 / 2
13,715
623
27,875
16,370
8,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
XxrosuaxX
Fafnir
15
1 / 3 / 6
14,135
643
10,313
22,267
41,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
8
8
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ARQEW
Heimdallr
2
4
5
1.13
L
King Arthur
FenixChris
King Arthur
5
0
5
7.5
W
Discordia
Hodonius
Discordia
5
3
2
2
L
Neith
NeoXL012
Neith
0
3
7
1.17
L
Hel
5
5
4
1.4
W
Fafnir
XxrosuaxX
Fafnir
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,876
Damage
60,266
73,652
Taken
54,553
42,292
Mitigated
58,531
33,927
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ARQEW
Heimdallr
22,078
8,887
1,076
2,838
15,916
8,591
1,085
5,379
10,021
0
64,695
L
King Arthur
FenixChris
King Arthur
9,058
1,155
0
6,320
30,942
23,821
273
14,153
16,789
0
28,975
W
Discordia
Hodonius
Discordia
27,875
1,426
0
8,681
16,370
8,644
1,265
7,267
8,639
102,983
0
L
Neith
NeoXL012
Neith
11,440
3,797
0
2,716
17,032
6,897
749
11,396
5,636
0
47,627
L
Hel
20,378
2,010
9,389
15,502
25,678
11,574
0
12,796
12,882
87,032
0
W
Fafnir
XxrosuaxX
Fafnir
10,313
2,644
0
3,264
22,267
41,296
0
6,468
15,248
23,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
41,178
197
Minions Killed
208
0
Camps Cleared
0
1,326,881
Distance Traveled
1,089,655
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,328
606
87
4
0
396,313
5
L
King Arthur
13,396
609
27
1
0
448,337
0
W
Discordia
13,715
623
115
5
0
310,662
2
L
Neith
11,801
536
74
3
0
420,825
3
L
Hel
13,287
604
96
4
0
457,719
1
W
Fafnir
14,135
643
6
0
0
382,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role