Player Matchup

Ares
Ares
 
Ares
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Goatlyo
Medusa
Level 123
God Stats
1W - 3L
1,582 SR
Queue Stats
28W - 45L
1,351 Elo+
Party 3
Zhong Kui
Zhong Kui
SalamiFloaties
Zhong Kui
Level 129
God Stats
10W - 17L
1,399 SR
Queue Stats
239W - 258L
1,546 Elo+
Party 2
Nemesis
Nemesis
Savvy-Kami
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,337 Elo+
Party 3
Chang'e
Chang'e
Tomass_Edition
Chang'e
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 21L
1,527 Elo+
Party 2
Team Averages
Level 67
1,496 SR
1,452 Elo+

VS

Team Averages
Level 68
1,654 SR
1,581 Elo+
Fafnir
Fafnir
GingerTh3Gr8
Fafnir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HeirsToTheSun
Neith
Level 87
God Stats
19W - 10L
1,930 SR
Queue Stats
262W - 188L
1,651 Elo+
Party 1
Eset
Eset
Sci0nara
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,644 Elo+
Party 1
Skadi
Skadi
Undisputed_Nava3
Skadi
Level 27
God Stats
3W - 1L
1,804 SR
Queue Stats
611W - 668L
1,525 Elo+
Solo
Chaac
Chaac
aleckat
Chaac
Level 128
God Stats
5W - 3L
1,534 SR
Queue Stats
79W - 79L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 5 / 4
8,021
617
8,909
18,258
15,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Goatlyo
Medusa
17
2 / 2 / 7
10,163
782
10,598
12,460
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SalamiFloaties
Zhong Kui
16
2 / 4 / 5
8,879
683
11,267
12,014
8,424
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Savvy-Kami
Nemesis
12
0 / 4 / 6
7,467
574
1,219
9,347
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 4 / 4
10,264
790
7,925
10,371
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 12
10,049
773
5,381
12,244
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 3 / 6
12,300
946
20,419
12,411
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
16
4 / 3 / 10
10,061
774
11,010
8,889
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 13
9,570
736
9,338
9,693
3,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
aleckat
Chaac
17
1 / 2 / 11
9,409
724
7,392
11,760
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
10
Kills
19
19
Deaths
10
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
4
0.6
W
Fafnir
1
0
12
7
L
Medusa
Goatlyo
Medusa
2
2
7
2.75
W
11
3
6
4.67
L
Zhong Kui
SalamiFloaties
Zhong Kui
2
4
5
1.13
L
Nemesis
Savvy-Kami
Nemesis
0
4
6
0.75
W
Eset
4
3
10
3
L
5
4
4
1.75
W
2
2
13
4.25
W
Chaac
aleckat
Chaac
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,918
Damage
53,540
62,450
Taken
54,997
40,389
Mitigated
36,452
12,563
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,909
90
0
718
18,258
15,732
1
5,723
12,069
22,769
0
W
Fafnir
5,381
1,618
0
3,519
12,244
14,291
102
5,842
6,094
12,756
0
L
Medusa
Goatlyo
Medusa
10,598
4,339
342
1,719
12,460
7,264
0
2,735
9,483
0
44,822
W
20,419
10,471
0
4,561
12,411
5,391
2,257
4,853
7,426
0
48,416
L
Zhong Kui
SalamiFloaties
Zhong Kui
11,267
1,410
0
3,818
12,014
8,424
0
2,130
9,653
36,126
0
L
Nemesis
Savvy-Kami
Nemesis
1,219
346
312
1,741
9,347
4,709
0
2,598
6,581
0
5,969
W
Eset
11,010
831
1,530
1,763
8,889
3,609
196
4,917
3,738
31,537
0
L
7,925
234
1,824
2,089
10,371
4,260
0
2,704
7,451
24,984
0
W
9,338
4,769
0
1,416
9,693
3,727
1,079
5,396
4,042
0
36,736
W
Chaac
aleckat
Chaac
7,392
813
0
4,138
11,760
9,434
870
6,016
5,344
0
36,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
51,389
248
Minions Killed
288
6
Camps Cleared
7
1,058,708
Distance Traveled
1,275,513
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,021
617
23
2
0
216,817
2
W
Fafnir
10,049
773
12
1
0
274,460
1
L
Medusa
10,163
782
94
7
5
224,746
0
W
Neith
12,300
946
71
5
2
234,041
2
L
Zhong Kui
8,879
683
71
5
1
196,778
3
L
Nemesis
7,467
574
16
1
0
179,596
0
W
Eset
10,061
774
67
5
2
247,711
0
L
Chang'e
10,264
790
44
3
0
240,771
3
W
Skadi
9,570
736
70
5
1
249,777
1
W
Chaac
9,409
724
68
5
2
269,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role