Player Matchup

Artemis
Artemis
Brassare97
Artemis
Level 23
God Stats
26W - 26L
1,470 SR
Queue Stats
71W - 89L
1,250 Elo+
Solo
Kukulkan
Kukulkan
CrazSquirrel365
Kukulkan
Level 8
God Stats
12W - 16L
1,471 SR
Queue Stats
22W - 34L
1,424 Elo+
Solo
Da Ji
Da Ji
Honey u Dead
Da Ji
Level 36
God Stats
5W - 7L
1,340 SR
Queue Stats
33W - 34L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
doumdoum3000
Cthulhu
Level 10
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 3L
1,068 Elo+
Solo
Khepri
Khepri
o9popcar
Khepri
Level 7
God Stats
1W - 2L
1,738 SR
Queue Stats
17W - 18L
1,507 Elo+
Party 1
Team Averages
Level 17
1,435 SR
1,332 Elo+

VS

Team Averages
Level 15
1,480 SR
1,259 Elo+
Yemoja
Yemoja
A_C_l_D__T_R_I_P
Yemoja
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,200 Elo+
Solo
Jing Wei
Jing Wei
FaZe Bacon5220
Jing Wei
Level 18
God Stats
10W - 11L
1,455 SR
Queue Stats
26W - 25L
1,429 Elo+
Solo
Neith
Neith
Gaml-4
Neith
Level 16
God Stats
12W - 5L
1,457 SR
Queue Stats
12W - 6L
1,304 Elo+
Solo
Kukulkan
Kukulkan
ToxicBeezy05
Kukulkan
Level 16
God Stats
41W - 30L
1,485 SR
Queue Stats
45W - 33L
1,397 Elo+
Solo
Loki
Loki
nieto-tipo3
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brassare97
Artemis
18
4 / 8 / 8
11,344
1,031
14,249
17,564
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
17
1 / 8 / 7
10,797
982
7,007
12,190
6,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 12 / 5
14,113
1,283
21,544
21,313
10,593
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
doumdoum3000
Cthulhu
15
1 / 7 / 4
9,527
866
3,238
11,347
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
o9popcar
Khepri
18
3 / 12 / 11
12,133
1,103
7,470
23,802
23,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 28
12,779
1,162
11,967
14,304
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
20
23 / 3 / 12
15,802
1,437
27,932
14,738
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Gaml-4
Neith
18
16 / 2 / 13
13,316
1,211
18,739
7,846
2,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
ToxicBeezy05
Kukulkan
18
3 / 2 / 21
11,325
1,030
11,115
8,527
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 9 / 15
10,736
976
5,318
15,118
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
136
20
Kills
47
47
Deaths
20
35
Assists
89
Player
Kills
Deaths
Assists
KDA
W
4
4
28
4.5
L
Artemis
Brassare97
Artemis
4
8
8
1
L
Kukulkan
1
8
7
0.56
W
Jing Wei
23
3
12
9.67
W
Neith
Gaml-4
Neith
16
2
13
11.25
L
11
12
5
1.13
W
Kukulkan
ToxicBeezy05
Kukulkan
3
2
21
6.75
L
Cthulhu
doumdoum3000
Cthulhu
1
7
4
0.43
W
1
9
15
0.94
L
Khepri
o9popcar
Khepri
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
75,071
86,216
Taken
60,533
56,684
Mitigated
21,510
4,392
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,967
4,266
1,096
2,010
14,304
6,497
0
3,852
10,427
18,694
0
L
Artemis
Brassare97
Artemis
14,249
8,251
0
3,178
17,564
8,303
0
5,530
12,034
0
28,776
L
Kukulkan
7,007
1,449
0
0
12,190
6,021
0
4,360
7,830
32,280
0
W
Jing Wei
27,932
25,334
0
4,641
14,738
5,055
0
4,791
9,847
0
53,133
W
Neith
Gaml-4
Neith
18,739
11,533
0
923
7,846
2,817
0
2,738
5,058
0
29,208
L
21,544
7,901
0
0
21,313
10,593
0
5,928
15,288
0
45,185
W
Kukulkan
ToxicBeezy05
Kukulkan
11,115
140
0
331
8,527
2,644
0
1,453
7,049
40,731
0
L
Cthulhu
doumdoum3000
Cthulhu
3,238
284
0
241
11,347
8,046
0
3,648
7,699
13,967
0
W
5,318
2,905
0
1,320
15,118
4,497
0
4,631
10,437
0
17,966
L
Khepri
o9popcar
Khepri
7,470
1,763
0
973
23,802
23,721
0
3,616
20,120
24,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,914
Gold Earned
63,958
202
Minions Killed
182
1
Camps Cleared
9
786,636
Distance Traveled
849,747
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,779
1,162
10
1
0
148,893
0
L
Artemis
11,344
1,031
22
2
1
168,764
0
L
Kukulkan
10,797
982
63
6
0
135,817
3
W
Jing Wei
15,802
1,437
44
4
1
205,207
0
W
Neith
13,316
1,211
28
3
2
169,297
0
L
Da Ji
14,113
1,283
62
6
0
188,533
1
W
Kukulkan
11,325
1,030
76
7
0
183,295
0
L
Cthulhu
9,527
866
30
3
0
106,018
0
W
Loki
10,736
976
24
2
6
143,055
1
L
Khepri
12,133
1,103
25
2
0
187,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role