Player Matchup

Hou Yi
Hou Yi
CheesekinGGi
Hou Yi
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
603W - 441L
1,891 Elo+
Party 1
Fenrir
Fenrir
FinAxe2015
Fenrir
Level 69
God Stats
9W - 7L
1,756 SR
Queue Stats
369W - 250L
1,862 Elo+
Party 1
Tyr
Tyr
MatyasCZE
Tyr
Level 46
God Stats
8W - 11L
1,424 SR
Queue Stats
314W - 310L
1,471 Elo+
Solo
Terra
Terra
Zororono
Terra
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 59L
2,026 Elo+
Party 1
Kuzenbo
Kuzenbo
nikkenakke00
Kuzenbo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
447W - 315L
1,860 Elo+
Party 1
Team Averages
Level 80
1,536 SR
1,822 Elo+

VS

Team Averages
Level 43
1,525 SR
1,525 Elo+
Ymir
Ymir
Dust_Wolf98
Ymir
Level 21
God Stats
5W - 7L
1,662 SR
Queue Stats
15W - 20L
1,533 Elo+
Party 3
Neith
Neith
Hordiness
Neith
Level 42
God Stats
5W - 6L
1,620 SR
Queue Stats
19W - 25L
1,534 Elo+
Party 3
Anubis
Anubis
Moukusie
Anubis
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 109L
1,374 Elo+
Solo
Nemesis
Nemesis
Sammy138
Nemesis
Level 41
God Stats
2W - 3L
1,285 SR
Queue Stats
118W - 93L
1,565 Elo+
Party 2
Nike
Nike
Senpai Suck
Nike
Level 69
God Stats
7W - 12L
1,557 SR
Queue Stats
114W - 82L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 1 / 1
8,306
593
7,913
9,581
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
FinAxe2015
Fenrir
14
5 / 4 / 2
8,499
607
5,381
12,153
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 0
8,038
574
5,922
10,911
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
Zororono
Terra
14
3 / 4 / 4
8,573
612
8,086
13,962
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
nikkenakke00
Kuzenbo
10
1 / 1 / 10
7,304
522
6,082
8,736
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,138
438
5,146
11,237
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Hordiness
Neith
10
0 / 2 / 2
6,268
448
4,953
6,622
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Moukusie
Anubis
14
7 / 5 / 3
9,077
648
14,798
11,136
5,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Sammy138
Nemesis
12
3 / 4 / 4
7,532
538
5,364
12,892
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 0
7,393
528
4,030
8,164
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
11
11
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
1
1
5.5
L
1
3
1
0.5
W
Fenrir
FinAxe2015
Fenrir
5
4
2
1.5
L
Neith
Hordiness
Neith
0
2
2
0.5
W
2
1
0
2
L
Anubis
Moukusie
Anubis
7
5
3
1.7
L
Nemesis
Sammy138
Nemesis
3
4
4
1.25
L
0
2
0
0
W
Terra
Zororono
Terra
3
4
4
1.25
W
Kuzenbo
nikkenakke00
Kuzenbo
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
34,291
55,343
Taken
50,051
23,416
Mitigated
22,874
25,274
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,913
5,600
0
5,335
9,581
3,063
2,446
3,387
6,194
0
52,810
L
5,146
876
198
2,679
11,237
5,771
0
2,799
8,370
16,440
0
W
Fenrir
FinAxe2015
Fenrir
5,381
2,290
0
5,544
12,153
4,160
0
4,016
8,137
0
48,657
L
Neith
Hordiness
Neith
4,953
2,511
0
1,826
6,622
1,962
0
1,869
4,753
0
32,387
W
5,922
1,414
0
5,713
10,911
4,608
0
2,095
8,316
0
43,386
L
Anubis
Moukusie
Anubis
14,798
612
0
5,078
11,136
5,855
360
5,437
5,306
58,813
0
L
Nemesis
Sammy138
Nemesis
5,364
2,606
0
3,072
12,892
4,218
0
3,530
9,290
0
34,667
L
4,030
253
0
1,927
8,164
5,068
52
0
8,164
0
45,353
W
Terra
Zororono
Terra
8,086
2,605
1,147
5,580
13,962
4,737
216
7,113
6,849
54,981
0
W
Kuzenbo
nikkenakke00
Kuzenbo
6,082
2,530
0
1,955
8,736
6,848
0
3,333
5,403
14,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
36,408
417
Minions Killed
347
0
Camps Cleared
0
1,342,868
Distance Traveled
1,289,611
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,306
593
98
7
0
218,924
3
L
Ymir
6,138
438
24
2
0
272,503
2
W
Fenrir
8,499
607
91
7
0
278,596
0
L
Neith
6,268
448
63
5
0
250,632
4
W
Tyr
8,038
574
102
7
0
279,869
6
L
Anubis
9,077
648
107
8
0
247,097
5
L
Nemesis
7,532
538
60
4
0
253,056
4
L
Nike
7,393
528
93
7
0
266,323
6
W
Terra
8,573
612
109
8
0
270,077
4
W
Kuzenbo
7,304
522
17
1
0
295,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role