Player Matchup

Hun Batz
Hun Batz
Frieza Smurf
Hun Batz
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 50L
1,500 Elo+
Party 2
Artemis
Artemis
I_-mike-_xX
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OhhFerPo
Baron Samedi
Level 160
God Stats
1W - 0L
1,819 SR
Queue Stats
59W - 57L
1,667 Elo+
Party 2
Ra
Ra
im_a_dragoncorn
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thor
Thor
tiagovam
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,099 Elo+
Party 1
Team Averages
Level 37
1,564 SR
1,453 Elo+

VS

Team Averages
Level 15
1,529 SR
1,484 Elo+
Serqet
Serqet
DaxterKnot69
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,627 Elo+
Solo
Scylla
Scylla
GODG0AT241120
Scylla
Level 26
God Stats
3W - 5L
1,644 SR
Queue Stats
72W - 80L
1,508 Elo+
Party 3
Loki
Loki
Godfather_ABON
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MiyahBear211
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 3
Neith
Neith
lismen
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Frieza Smurf
Hun Batz
13
12 / 0 / 7
7,799
709
6,790
7,259
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
I_-mike-_xX
Artemis
5
0 / 5 / 6
4,652
423
1,225
4,617
1,184
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
OhhFerPo
Baron Samedi
11
4 / 0 / 3
6,466
588
4,677
6,010
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
8 / 0 / 12
6,960
633
4,802
7,837
3,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
2 / 2 / 4
5,757
523
1,085
4,906
1,577
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 1 / 1
4,377
398
1,910
5,725
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 2
4,189
381
3,103
5,515
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
4 / 9 / 0
4,816
438
3,946
6,974
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MiyahBear211
Cthulhu
5
1 / 6 / 2
4,421
402
1,121
6,474
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
lismen
Neith
6
0 / 6 / 2
4,034
367
249
4,530
1,036

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
26
Kills
5
7
Deaths
28
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
1
1
0.5
W
Hun Batz
Frieza Smurf
Hun Batz
12
0
7
15.5
L
0
6
2
0.17
L
4
9
0
0.44
W
Artemis
I_-mike-_xX
Artemis
0
5
6
0.6
L
Cthulhu
MiyahBear211
Cthulhu
1
6
2
0.33
W
Baron Samedi
OhhFerPo
Baron Samedi
4
0
3
5.5
W
8
0
12
14
L
Neith
lismen
Neith
0
6
2
0.17
W
Thor
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
10,329
30,629
Taken
29,218
11,741
Mitigated
9,311
13,521
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,910
237
0
2,725
5,725
1,479
0
2,273
3,452
0
10,907
W
Hun Batz
Frieza Smurf
Hun Batz
6,790
1,681
0
3,984
7,259
2,556
97
284
6,950
0
50,193
L
3,103
687
0
0
5,515
1,328
0
2,076
3,439
16,970
0
L
3,946
1,891
0
305
6,974
3,050
107
2,233
4,741
0
9,273
W
Artemis
I_-mike-_xX
Artemis
1,225
739
0
440
4,617
1,184
633
748
3,819
0
4,378
L
Cthulhu
MiyahBear211
Cthulhu
1,121
368
0
96
6,474
2,418
50
1,668
4,806
5,964
0
W
Baron Samedi
OhhFerPo
Baron Samedi
4,677
288
296
3,525
6,010
2,919
188
1,274
4,562
36,134
0
W
4,802
1,026
240
5,036
7,837
3,505
1,462
1,229
6,377
36,340
0
L
Neith
lismen
Neith
249
249
0
159
4,530
1,036
195
1,229
3,301
0
3,017
W
Thor
1,085
176
0
0
4,906
1,577
503
689
4,092
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
21,837
268
Minions Killed
78
0
Camps Cleared
0
974,983
Distance Traveled
819,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,377
398
33
3
0
129,786
0
W
Hun Batz
7,799
709
112
10
0
236,978
0
L
Scylla
4,189
381
20
2
0
198,689
0
L
Loki
4,816
438
10
1
0
202,690
3
W
Artemis
4,652
423
11
1
0
176,563
0
L
Cthulhu
4,421
402
7
1
0
161,657
1
W
Baron Samedi
6,466
588
59
5
0
176,156
0
W
Ra
6,960
633
60
5
0
195,262
0
L
Neith
4,034
367
8
1
0
126,876
0
W
Thor
5,757
523
26
2
0
190,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role