Player Matchup

Anhur
Anhur
Gold I
C-Dub104
Anhur
Gold I
Level 117
God Stats
12W - 10L
1,741 SR
Queue Stats
753W - 747L
1,542 MMR
Solo
Sol
Sol
Gold IV
ExtraThicc69x420
Sol
Gold IV
Level 159
God Stats
21W - 15L
1,656 SR
Queue Stats
63W - 58L
1,550 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
KingKobelverson
Erlang Shen
Silver I
Level 92
God Stats
3W - 1L
1,397 SR
Queue Stats
132W - 119L
1,543 MMR
Solo
Khepri
Khepri
Gold III
LOSTSOUL420X
Khepri
Gold III
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
281W - 279L
1,598 MMR
Party 1
Vamana
Vamana
Gold IV
iOgre 420
Vamana
Gold IV
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
199W - 184L
1,505 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,559 SR
1,548 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,534 SR
1,548 MMR
Athena
Athena
Bronze III
AndyCaponee
Athena
Bronze III
Level 49
God Stats
0W - 1L
1,594 SR
Queue Stats
1W - 3L
1,554 MMR
Solo
Awilix
Awilix
Gold IV
Captain_Keyzus
Awilix
Gold IV
Level 59
God Stats
2W - 1L
1,862 SR
Queue Stats
23W - 28L
1,539 MMR
Solo
Artemis
Artemis
Gold IV
DaJMan965
Artemis
Gold IV
Level 124
God Stats
1W - 4L
1,422 SR
Queue Stats
32W - 38L
1,555 MMR
Solo
Raijin
Raijin
Gold III
MrWestCoastHype
Raijin
Gold III
Level 152
God Stats
0W - 2L
1,291 SR
Queue Stats
52W - 40L
1,549 MMR
Solo
Guan Yu
Guan Yu
Bronze III
o_F4D3M_o
Guan Yu
Bronze III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C-Dub104
Anhur
15
3 / 0 / 1
9,056
604
5,816
5,063
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 2
8,892
593
9,156
8,261
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
KingKobelverson
Erlang Shen
15
1 / 1 / 4
8,750
583
2,806
9,272
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
12
0 / 0 / 8
8,129
542
3,137
6,737
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
iOgre 420
Vamana
14
1 / 0 / 1
8,572
571
8,055
9,387
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Cu ChulainnDanzaburouPersephoneCthulhuNu Wa

VS

Bans
ThanatosTsukuyomiKukulkanNikeNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 3 / 0
5,460
364
2,433
9,742
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
5,977
398
2,556
5,216
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
DaJMan965
Artemis
11
0 / 3 / 0
6,481
432
2,104
7,780
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
5,892
393
5,390
5,410
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
o_F4D3M_o
Guan Yu
14
1 / 1 / 0
7,959
531
6,852
12,673
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
13
Kills
1
1
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
0
0
W
Anhur
C-Dub104
Anhur
3
0
1
3.5
L
0
1
0
0
L
Artemis
DaJMan965
Artemis
0
3
0
0
W
8
0
2
9
W
Erlang Shen
KingKobelverson
Erlang Shen
1
1
4
3
W
Khepri
0
0
8
4
L
0
5
0
0
W
Vamana
iOgre 420
Vamana
1
0
1
1.5
L
Guan Yu
o_F4D3M_o
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
19,335
38,720
Taken
40,821
20,938
Mitigated
17,210
18,416
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,433
994
0
550
9,742
3,998
0
5,640
4,102
5,071
0
W
Anhur
C-Dub104
Anhur
5,816
4,027
0
355
5,063
1,880
2,840
397
4,646
0
69,525
L
2,556
991
0
1,994
5,216
1,480
0
1,203
4,013
0
26,325
L
Artemis
DaJMan965
Artemis
2,104
618
0
3,047
7,780
1,725
0
706
7,074
0
38,216
W
9,156
3,060
0
6,009
8,261
2,737
3,662
4,169
3,570
50,432
0
W
Erlang Shen
KingKobelverson
Erlang Shen
2,806
1,344
0
4,932
9,272
4,723
1,726
716
8,428
0
55,820
W
Khepri
3,137
287
0
2,154
6,737
5,876
152
1,521
5,130
24,743
0
L
5,390
753
0
120
5,410
1,770
0
4,240
1,170
27,768
0
W
Vamana
iOgre 420
Vamana
8,055
2,802
0
4,966
9,387
5,722
1,252
325
8,518
0
49,671
L
Guan Yu
o_F4D3M_o
Guan Yu
6,852
982
124
6,595
12,673
8,237
0
504
12,169
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
31,769
488
Minions Killed
310
0
Camps Cleared
0
1,479,989
Distance Traveled
1,338,544
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,460
364
6
0
0
310,277
1
W
Anhur
9,056
604
134
9
0
275,081
8
L
Awilix
5,977
398
58
4
0
290,585
3
L
Artemis
6,481
432
72
5
0
207,082
3
W
Sol
8,892
593
106
7
0
283,553
1
W
Erlang Shen
8,750
583
112
7
0
340,961
2
W
Khepri
8,129
542
36
2
0
285,398
0
L
Raijin
5,892
393
53
4
0
237,074
2
W
Vamana
8,572
571
100
7
0
294,996
0
L
Guan Yu
7,959
531
121
8
0
293,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role