Player Matchup

Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Basito20
Aphrodite
Silver IV
Level 61
God Stats
11W - 20L
1,266 SR
Queue Stats
98W - 132L
751 MMR
Party 1
Kukulkan
Kukulkan
Silver III
ClashBank95
Kukulkan
Silver III
Level 159
God Stats
20W - 15L
1,420 SR
Queue Stats
520W - 527L
1,038 MMR
Solo
Skadi
Skadi
Silver III
DustBurn90
Skadi
Silver III
Level 119
God Stats
10W - 11L
1,499 SR
Queue Stats
216W - 224L
844 MMR
Party 1
Vamana
Vamana
Silver V
ScarletGlove613
Vamana
Silver V
Level 97
God Stats
6W - 12L
1,070 SR
Queue Stats
228W - 304L
578 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,351 SR
942 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,446 SR
770 MMR
Chang'e
Chang'e
Silver III
AkyJlaBuguT
Chang'e
Silver III
Level 124
God Stats
5W - 5L
1,489 SR
Queue Stats
19W - 32L
1,011 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Epic_Skill_Kho
Sun Wukong
Silver IV
Level 101
God Stats
18W - 17L
1,539 SR
Queue Stats
536W - 557L
795 MMR
Solo
Hun Batz
Hun Batz
Bronze II
Richardelyon
Hun Batz
Bronze II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 85L
318 MMR
Solo
Medusa
Medusa
Bronze III
SDYBOY-974
Medusa
Bronze III
Level 39
God Stats
3W - 6L
1,498 SR
Queue Stats
64W - 111L
654 MMR
Solo
Cerberus
Cerberus
Silver II
fjjulianv
Cerberus
Silver II
Level 59
God Stats
5W - 6L
1,205 SR
Queue Stats
94W - 110L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 4
5,702
570
2,346
5,622
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Aphrodite
Basito20
Aphrodite
9
0 / 0 / 4
5,270
527
1,922
3,799
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
ClashBank95
Kukulkan
11
5 / 0 / 2
6,742
674
5,987
4,580
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
9
1 / 0 / 1
5,216
522
4,134
3,536
848
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 0
5,346
535
2,728
4,933
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
CthulhuScyllaNu WaJanusDanzaburou

VS

Bans
ApolloCu ChulainnCupidAmaterasuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AkyJlaBuguT
Chang'e
8
0 / 4 / 0
4,848
485
3,049
7,082
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Epic_Skill_Kho
Sun Wukong
11
0 / 0 / 0
6,011
601
2,366
5,669
1,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
Richardelyon
Hun Batz
8
0 / 2 / 0
4,848
485
1,083
6,683
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
SDYBOY-974
Medusa
8
0 / 1 / 0
4,567
457
2,046
4,264
1,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
fjjulianv
Cerberus
8
0 / 2 / 0
5,077
508
2,214
7,192
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
4
5
L
Chang'e
AkyJlaBuguT
Chang'e
0
4
0
0
W
Aphrodite
Basito20
Aphrodite
0
0
4
2
W
Kukulkan
ClashBank95
Kukulkan
5
0
2
6
W
Skadi
1
0
1
1.5
L
Sun Wukong
Epic_Skill_Kho
Sun Wukong
0
0
0
0
L
Hun Batz
Richardelyon
Hun Batz
0
2
0
0
L
Medusa
SDYBOY-974
Medusa
0
1
0
0
W
0
0
0
0
L
Cerberus
fjjulianv
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
10,758
22,470
Taken
30,890
9,885
Mitigated
10,332
10,832
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,346
1,513
0
3,030
5,622
3,110
223
1,133
4,466
0
24,950
L
Chang'e
AkyJlaBuguT
Chang'e
3,049
152
539
1,936
7,082
2,111
0
3,607
3,193
24,367
0
W
Aphrodite
Basito20
Aphrodite
1,922
265
1,315
2,596
3,799
1,977
217
1,499
2,228
11,787
0
W
Kukulkan
ClashBank95
Kukulkan
5,987
459
0
1,230
4,580
1,522
102
1,956
2,476
38,330
0
W
Skadi
4,134
1,768
0
1,058
3,536
848
0
432
3,104
0
36,766
L
Sun Wukong
Epic_Skill_Kho
Sun Wukong
2,366
79
0
2,801
5,669
1,976
0
0
5,319
0
37,630
L
Hun Batz
Richardelyon
Hun Batz
1,083
249
0
2,209
6,683
1,957
0
1,462
5,135
0
22,364
L
Medusa
SDYBOY-974
Medusa
2,046
413
0
1,394
4,264
1,043
0
242
4,022
0
19,302
W
2,728
193
0
1,603
4,933
2,428
0
0
4,933
0
28,252
L
Cerberus
fjjulianv
Cerberus
2,214
0
123
1,747
7,192
3,245
0
2,184
4,962
21,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
25,351
284
Minions Killed
275
0
Camps Cleared
0
949,012
Distance Traveled
946,791
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,702
570
48
5
0
222,080
4
L
Chang'e
4,848
485
52
5
0
186,519
5
W
Aphrodite
5,270
527
27
3
0
172,143
1
W
Kukulkan
6,742
674
84
8
0
192,010
1
W
Skadi
5,216
522
62
6
0
174,303
3
L
Sun Wukong
6,011
601
87
9
0
169,107
0
L
Hun Batz
4,848
485
45
5
0
203,889
2
L
Medusa
4,567
457
38
4
0
192,619
0
W
Vamana
5,346
535
63
6
0
188,476
2
L
Cerberus
5,077
508
53
5
0
194,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role