Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Quéross
Zhong Kui
Level 156
God Stats
3W - 5L
1,286 SR
Queue Stats
198W - 210L
1,280 Elo+
Party 1
Fenrir
Fenrir
T3ki
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,294 Elo+
Party 1
Vamana
Vamana
Timelessoul
Vamana
Level 85
God Stats
6W - 3L
1,503 SR
Queue Stats
942W - 928L
1,385 Elo+
Solo
Sobek
Sobek
debig1
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 99
1,458 SR
1,392 Elo+

VS

Team Averages
Level 103
1,453 SR
1,399 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Luk_Highwalker
Thor
Level 88
God Stats
0W - 4L
1,299 SR
Queue Stats
42W - 51L
1,446 Elo+
Solo
Arachne
Arachne
iDarknessX
Arachne
Level 135
God Stats
7W - 20L
1,442 SR
Queue Stats
822W - 905L
1,351 Elo+
Solo
Artemis
Artemis
joan2309
Artemis
Level 47
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 4L
1,259 Elo+
Solo
Ymir
Ymir
sharkttails
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
4 / 3 / 18
10,053
838
10,377
10,510
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Quéross
Zhong Kui
16
4 / 3 / 14
9,852
821
10,398
12,010
10,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
T3ki
Fenrir
17
9 / 2 / 8
10,401
867
9,541
14,713
9,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
15
1 / 2 / 18
8,760
730
7,771
9,657
8,809
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
debig1
Sobek
16
5 / 1 / 16
9,739
812
5,683
10,897
14,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
5 / 3 / 4
10,101
842
11,662
7,643
3,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 2
7,107
592
6,633
11,340
5,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iDarknessX
Arachne
13
2 / 2 / 6
8,041
670
7,497
5,871
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
joan2309
Artemis
15
2 / 6 / 8
8,713
726
13,342
12,792
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 4 / 4
8,638
720
8,225
13,243
12,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
23
Kills
11
11
Deaths
23
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
3
18
4.33
L
Thoth
 
Thoth
5
3
4
2.33
L
0
8
2
0.13
W
Zhong Kui
Quéross
Zhong Kui
4
3
14
3.67
W
Fenrir
T3ki
Fenrir
9
2
8
6.5
W
Vamana
1
2
18
5
W
Sobek
debig1
Sobek
5
1
16
13
L
Arachne
iDarknessX
Arachne
2
2
6
2.5
L
Artemis
joan2309
Artemis
2
6
8
1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,770
Damage
47,359
57,787
Taken
50,889
48,401
Mitigated
30,155
27,875
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,377
6,561
1,478
3,857
10,510
5,202
3,218
4,366
6,144
0
43,379
L
Thoth
 
Thoth
11,662
591
739
1,327
7,643
3,685
455
2,999
4,644
37,710
0
L
6,633
554
0
375
11,340
5,197
0
3,855
7,485
0
9,724
W
Zhong Kui
Quéross
Zhong Kui
10,398
537
944
5,069
12,010
10,153
611
3,851
8,159
30,100
0
W
Fenrir
T3ki
Fenrir
9,541
1,963
290
5,544
14,713
9,565
618
4,140
10,573
0
15,562
W
Vamana
7,771
3,309
2,458
3,634
9,657
8,809
720
4,392
5,265
0
19,223
W
Sobek
debig1
Sobek
5,683
278
1,199
3,402
10,897
14,672
0
3,138
7,759
9,834
0
L
Arachne
iDarknessX
Arachne
7,497
6,327
2,204
1,376
5,871
2,376
0
1,598
4,273
0
8,407
L
Artemis
joan2309
Artemis
13,342
6,521
1,219
3,187
12,792
6,299
0
3,886
8,906
0
21,283
L
8,225
809
591
859
13,243
12,598
0
3,743
9,500
20,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
42,600
176
Minions Killed
119
0
Camps Cleared
0
1,041,540
Distance Traveled
1,067,630
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,053
838
76
6
0
176,966
1
L
Thoth
10,101
842
61
5
0
206,916
1
L
Thor
7,107
592
8
1
0
209,970
4
W
Zhong Kui
9,852
821
52
4
0
196,454
0
W
Fenrir
10,401
867
22
2
0
239,077
0
W
Vamana
8,760
730
20
2
0
207,939
0
W
Sobek
9,739
812
6
1
0
221,104
4
L
Arachne
8,041
670
6
1
0
265,494
0
L
Artemis
8,713
726
14
1
0
186,317
0
L
Ymir
8,638
720
30
3
0
198,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role