Player Matchup

Izanami
Izanami
GoDHadeZ
Izanami
Level 24
God Stats
5W - 2L
1,705 SR
Queue Stats
107W - 103L
1,429 Elo+
Solo
Guan Yu
Guan Yu
Im_Nemesiis
Guan Yu
Level 79
God Stats
2W - 3L
1,221 SR
Queue Stats
280W - 311L
1,382 Elo+
Party 2
Set
Set
Jerog93
Set
Level 29
God Stats
20W - 19L
1,587 SR
Queue Stats
113W - 138L
1,380 Elo+
Solo
Scylla
Scylla
mnder
Scylla
Level 26
God Stats
2W - 4L
1,310 SR
Queue Stats
53W - 82L
1,309 Elo+
Solo
Bellona
Bellona
zerinhogameplays
Bellona
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 130L
1,432 Elo+
Party 2
Team Averages
Level 33
1,465 SR
1,387 Elo+

VS

Team Averages
Level 13
1,385 SR
1,370 Elo+
Zeus
Zeus
CurvyLucifer
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kompostknabe
Tsukuyomi
Level 7
God Stats
2W - 1L
1,132 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
LeNebbzy
Hel
Level 13
God Stats
28W - 33L
1,264 SR
Queue Stats
122W - 166L
1,186 Elo+
Party 1
Rama
Rama
TheTubbzy
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 163L
1,186 Elo+
Party 1
Kukulkan
Kukulkan
daloga09
Kukulkan
Level 25
God Stats
17W - 21L
1,529 SR
Queue Stats
275W - 324L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoDHadeZ
Izanami
11
7 / 3 / 9
7,294
663
9,403
6,416
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Im_Nemesiis
Guan Yu
11
9 / 3 / 5
7,477
680
4,949
8,174
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
9
0 / 1 / 2
5,602
509
1,468
6,673
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
mnder
Scylla
10
0 / 1 / 1
6,059
551
568
2,939
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 0
7,049
641
2,658
3,431
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,463
406
1,350
3,788
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Kompostknabe
Tsukuyomi
8
2 / 2 / 0
5,436
494
1,693
5,980
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 6 / 3
5,369
488
4,236
5,633
909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
8
2 / 7 / 3
5,334
485
3,671
9,317
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
daloga09
Kukulkan
11
1 / 1 / 0
6,152
559
1,801
3,821
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
7
8
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Izanami
GoDHadeZ
Izanami
7
3
9
3.83
W
Guan Yu
Im_Nemesiis
Guan Yu
9
3
5
3.83
W
Set
0
1
2
1
L
Tsukuyomi
Kompostknabe
Tsukuyomi
2
2
0
1
L
2
6
3
0.58
L
Rama
2
7
3
0.5
L
Kukulkan
daloga09
Kukulkan
1
1
0
1
W
Scylla
mnder
Scylla
0
1
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
12,751
27,633
Taken
28,539
11,622
Mitigated
5,600
10,802
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,350
436
0
0
3,788
852
156
0
3,788
12,075
0
W
Izanami
GoDHadeZ
Izanami
9,403
6,784
0
2,362
6,416
1,949
686
1,921
4,495
0
32,766
W
Guan Yu
Im_Nemesiis
Guan Yu
4,949
274
506
2,837
8,174
4,111
0
2,315
5,859
0
24,030
W
Set
1,468
649
0
3,042
6,673
2,239
0
999
5,650
0
29,429
L
Tsukuyomi
Kompostknabe
Tsukuyomi
1,693
385
0
1,958
5,980
1,362
0
0
5,980
0
23,861
L
4,236
579
472
325
5,633
909
0
0
5,633
13,293
0
L
Rama
3,671
3,146
0
1,679
9,317
1,279
0
0
9,317
0
17,338
L
Kukulkan
daloga09
Kukulkan
1,801
448
0
500
3,821
1,198
0
568
3,253
33,015
0
W
Scylla
mnder
Scylla
568
71
0
543
2,939
740
315
692
2,161
28,251
0
W
2,658
477
0
1,512
3,431
2,583
178
1,350
2,081
0
34,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
26,754
293
Minions Killed
216
0
Camps Cleared
0
992,846
Distance Traveled
857,764
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,463
406
27
2
0
134,690
0
W
Izanami
7,294
663
49
4
0
184,785
2
W
Guan Yu
7,477
680
43
4
0
210,497
0
W
Set
5,602
509
61
6
0
223,941
0
L
Tsukuyomi
5,436
494
46
4
0
191,287
0
L
Hel
5,369
488
32
3
0
192,788
1
L
Rama
5,334
485
29
3
0
162,726
0
L
Kukulkan
6,152
559
82
7
0
176,273
2
W
Scylla
6,059
551
57
5
0
176,301
1
W
Bellona
7,049
641
83
8
0
197,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role