Player Matchup

Merlin
Merlin
Gold III
BellaAccapella
Merlin
Gold III
Level 60
God Stats
4W - 4L
1,969 SR
Queue Stats
18W - 16L
1,856 MMR
Solo
Nemesis
Nemesis
Platinum I
CursedOni
Nemesis
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
ThisMyLane
Bastet
Platinum III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum V
TooTasty
Cupid
Platinum V
Level 156
God Stats
7W - 8L
1,539 SR
Queue Stats
205W - 211L
1,813 MMR
Solo
Bacchus
Bacchus
Platinum III
thefrix42
Bacchus
Platinum III
Level 117
God Stats
3W - 5L
1,575 SR
Queue Stats
308W - 308L
1,803 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,617 SR
1,694 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,560 SR
1,827 MMR
Raijin
Raijin
Platinum IV
Innerseeken
Raijin
Platinum IV
Level 108
God Stats
4W - 4L
1,292 SR
Queue Stats
188W - 163L
1,902 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Jotäro
Baron Samedi
Platinum I
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
337W - 313L
1,802 MMR
Solo
Artemis
Artemis
Platinum IV
Moedif
Artemis
Platinum IV
Level 157
God Stats
27W - 26L
1,722 SR
Queue Stats
369W - 369L
1,817 MMR
Solo
Mercury
Mercury
Platinum II
RiceTaco
Mercury
Platinum II
Level 158
God Stats
1W - 3L
1,435 SR
Queue Stats
163W - 150L
1,828 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
squawkfIock
Guan Yu
Platinum IV
Level 125
God Stats
7W - 3L
1,849 SR
Queue Stats
96W - 97L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
10,579
481
14,049
10,702
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
CursedOni
Nemesis
17
1 / 3 / 4
10,150
461
6,353
14,026
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
ThisMyLane
Bastet
18
4 / 7 / 0
11,369
517
14,671
24,062
9,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
TooTasty
Cupid
20
3 / 4 / 1
11,990
545
11,406
13,301
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
thefrix42
Bacchus
12
5 / 8 / 1
9,203
418
6,653
23,455
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TsukuyomiSetJanusScyllaDanzaburou

VS

Bans
ApolloSobekChernobogCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 1 / 4
14,015
637
15,269
13,992
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Jotäro
Baron Samedi
20
7 / 3 / 11
12,954
589
13,957
17,182
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Moedif
Artemis
19
1 / 3 / 8
12,703
577
11,697
13,718
6,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
RiceTaco
Mercury
19
4 / 3 / 9
12,374
562
9,759
15,672
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
squawkfIock
Guan Yu
18
8 / 3 / 13
12,547
570
12,330
25,441
17,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
13
Kills
26
26
Deaths
13
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Nemesis
CursedOni
Nemesis
1
3
4
1
W
Raijin
6
1
4
8
W
Baron Samedi
Jotäro
Baron Samedi
7
3
11
4.17
W
Artemis
Moedif
Artemis
1
3
8
1.67
W
Mercury
RiceTaco
Mercury
4
3
9
2.83
L
Bastet
ThisMyLane
Bastet
4
7
0
0.57
L
Cupid
TooTasty
Cupid
3
4
1
0.88
W
Guan Yu
squawkfIock
Guan Yu
8
3
13
4.83
L
Bacchus
thefrix42
Bacchus
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
63,012
85,546
Taken
86,005
47,722
Mitigated
55,387
22,900
Healing
36,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,049
676
0
2,184
10,702
3,817
464
4,015
6,492
91,136
0
L
Nemesis
CursedOni
Nemesis
6,353
2,931
0
6,703
14,026
6,248
0
4,949
8,856
0
75,932
W
Raijin
15,269
847
0
5,123
13,992
6,048
897
5,545
8,070
115,644
0
W
Baron Samedi
Jotäro
Baron Samedi
13,957
1,817
1,539
5,763
17,182
18,919
1,067
3,915
13,129
61,077
0
W
Artemis
Moedif
Artemis
11,697
6,084
0
5,547
13,718
6,848
8,411
2,721
10,911
0
99,694
W
Mercury
RiceTaco
Mercury
9,759
5,806
0
3,048
15,672
5,928
4,342
4,775
10,593
0
94,590
L
Bastet
ThisMyLane
Bastet
14,671
2,706
0
6,628
24,062
9,909
138
9,479
13,938
0
76,130
L
Cupid
TooTasty
Cupid
11,406
5,723
0
3,541
13,301
5,464
0
1,846
11,356
0
99,165
W
Guan Yu
squawkfIock
Guan Yu
12,330
2,868
5,580
9,815
25,441
17,644
406
2,994
22,262
0
37,820
L
Bacchus
thefrix42
Bacchus
6,653
702
0
3,844
23,455
22,284
0
7,422
15,678
23,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,291
Gold Earned
64,593
670
Minions Killed
651
0
Camps Cleared
0
2,062,534
Distance Traveled
2,213,427
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,579
481
181
8
0
399,061
10
L
Nemesis
10,150
461
134
6
0
460,864
6
W
Raijin
14,015
637
204
9
0
426,815
5
W
Baron Samedi
12,954
589
100
5
0
388,539
1
W
Artemis
12,703
577
156
7
0
375,758
8
W
Mercury
12,374
562
154
7
0
502,509
4
L
Bastet
11,369
517
133
6
0
403,240
4
L
Cupid
11,990
545
196
9
0
390,655
3
W
Guan Yu
12,547
570
37
2
0
519,806
9
L
Bacchus
9,203
418
26
1
0
408,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role