Player Matchup

Anhur
Anhur
LaKToZ_FR
Anhur
Level 24
God Stats
1W - 4L
1,258 SR
Queue Stats
311W - 295L
1,312 Elo+
Party 1
Jormungandr
Jormungandr
LeBaronDu54
Jormungandr
Level 10
God Stats
15W - 13L
1,550 SR
Queue Stats
17W - 19L
1,358 Elo+
Solo
Hercules
Hercules
MicRo_GaMeR65
Hercules
Level 23
God Stats
11W - 9L
1,490 SR
Queue Stats
351W - 363L
1,370 Elo+
Party 1
Nemesis
Nemesis
ageless_catnap
Nemesis
Level 7
God Stats
4W - 14L
1,152 SR
Queue Stats
33W - 63L
1,225 Elo+
Solo
Merlin
Merlin
hilado_graneado
Merlin
Level 25
God Stats
9W - 15L
1,220 SR
Queue Stats
82W - 123L
1,269 Elo+
Solo
Team Averages
Level 18
1,334 SR
1,307 Elo+

VS

Team Averages
Level 17
1,399 SR
1,357 Elo+
Nemesis
Nemesis
Legacy-Breeze13
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Liechos
Amaterasu
Level 17
God Stats
12W - 15L
1,336 SR
Queue Stats
58W - 76L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
MaD x V1P3R5
Danzaburou
Level 18
God Stats
5W - 3L
1,487 SR
Queue Stats
71W - 91L
1,367 Elo+
Party 2
Ymir
Ymir
The Fake Rog
Ymir
Level 22
God Stats
6W - 11L
1,344 SR
Queue Stats
137W - 177L
1,267 Elo+
Party 2
Izanami
Izanami
rodrigoda
Izanami
Level 28
God Stats
9W - 5L
1,327 SR
Queue Stats
59W - 51L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LaKToZ_FR
Anhur
15
4 / 3 / 6
9,535
454
12,726
13,408
5,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LeBaronDu54
Jormungandr
14
1 / 4 / 0
8,962
427
9,251
14,200
12,883
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
MicRo_GaMeR65
Hercules
14
8 / 3 / 2
9,373
446
10,313
15,547
10,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 9 / 1
7,444
354
284
12,388
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 8 / 2
9,224
439
4,513
12,033
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
6,884
328
843
3,459
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
Liechos
Amaterasu
19
11 / 0 / 0
12,984
618
16,805
21,490
16,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
MaD x V1P3R5
Danzaburou
16
3 / 4 / 6
10,895
519
12,011
13,605
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 0
10,339
492
6,273
14,555
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
rodrigoda
Izanami
20
10 / 2 / 2
13,376
637
13,504
14,068
5,960
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
14
Kills
26
27
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
LaKToZ_FR
Anhur
4
3
6
2.33
L
Jormungandr
LeBaronDu54
Jormungandr
1
4
0
0.25
W
0
4
1
0.13
W
Amaterasu
Liechos
Amaterasu
11
0
0
11
W
Danzaburou
MaD x V1P3R5
Danzaburou
3
4
6
1.5
L
Hercules
MicRo_GaMeR65
Hercules
8
3
2
3
W
2
4
0
0.5
L
0
9
1
0.06
L
1
8
2
0.25
W
Izanami
rodrigoda
Izanami
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,087
Damage
49,436
67,576
Taken
67,177
36,023
Mitigated
38,068
11,411
Healing
24,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
LaKToZ_FR
Anhur
12,726
4,403
0
3,236
13,408
5,033
0
4,020
9,388
0
51,318
L
Jormungandr
LeBaronDu54
Jormungandr
9,251
2,591
0
1,201
14,200
12,883
0
0
14,200
49,759
0
W
843
132
0
56
3,459
681
66
975
2,484
0
5,249
W
Amaterasu
Liechos
Amaterasu
16,805
10,865
0
14,404
21,490
16,473
3,415
7,227
14,263
0
82,704
W
Danzaburou
MaD x V1P3R5
Danzaburou
12,011
3,567
0
2,375
13,605
4,093
2,644
4,189
9,416
0
62,684
L
Hercules
MicRo_GaMeR65
Hercules
10,313
4,056
0
2,810
15,547
10,975
628
2,253
13,294
0
28,874
W
6,273
705
0
601
14,555
10,861
649
0
14,555
35,081
0
L
284
202
0
1,980
12,388
3,339
0
0
12,388
0
28,786
L
4,513
796
0
2,184
12,033
3,793
1,785
0
12,033
50,544
0
W
Izanami
rodrigoda
Izanami
13,504
7,216
0
6,629
14,068
5,960
728
1,373
12,695
0
125,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
54,478
369
Minions Killed
517
0
Camps Cleared
0
1,633,661
Distance Traveled
1,669,514
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,535
454
81
4
0
358,991
2
L
Jormungandr
8,962
427
86
4
0
394,674
0
W
Nemesis
6,884
328
8
0
0
144,842
0
W
Amaterasu
12,984
618
158
8
0
420,165
0
W
Danzaburou
10,895
519
106
5
0
385,301
1
L
Hercules
9,373
446
44
2
0
382,559
2
W
Ymir
10,339
492
56
3
0
332,207
0
L
Nemesis
7,444
354
61
3
0
255,523
0
L
Merlin
9,224
439
97
5
0
241,914
0
W
Izanami
13,376
637
189
9
0
386,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role