Player Matchup

Fenrir
Fenrir
DJ wy wy
Fenrir
Level 14
God Stats
8W - 9L
1,500 SR
Queue Stats
47W - 83L
1,313 Elo+
Solo
Cthulhu
Cthulhu
Devious Dieu
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
NoxLupusNovem
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Virulent-Killer-
Hercules
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
38W - 33L
1,191 Elo+
Solo
Scylla
Scylla
butterfly19
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,401 Elo+

VS

Team Averages
Level 24
1,373 SR
1,432 Elo+
Cernunnos
Cernunnos
Bashlock2
Cernunnos
Level 29
God Stats
77W - 100L
1,515 SR
Queue Stats
423W - 457L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
CynikalDemon
Tsukuyomi
Level 47
God Stats
21W - 11L
1,682 SR
Queue Stats
86W - 91L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OiTzBk
Cu Chulainn
Level 12
God Stats
6W - 6L
1,128 SR
Queue Stats
6W - 6L
1,222 Elo+
Party 2
Olorun
Olorun
Sarthol
Olorun
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,559 Elo+
Solo
Janus
Janus
Seven62God_
Janus
Level 15
God Stats
1W - 2L
1,042 SR
Queue Stats
61W - 51L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJ wy wy
Fenrir
5
0 / 3 / 0
5,167
304
740
4,921
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Devious Dieu
Cthulhu
10
0 / 15 / 5
6,696
394
5,652
20,087
14,676
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 17 / 2
7,708
453
5,910
25,865
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

12
3 / 8 / 5
8,344
491
8,066
20,337
18,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
11
3 / 12 / 2
7,390
435
2,661
10,364
2,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bashlock2
Cernunnos
16
15 / 1 / 8
10,903
641
13,735
10,691
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
CynikalDemon
Tsukuyomi
13
15 / 3 / 9
9,795
576
19,361
11,911
4,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
OiTzBk
Cu Chulainn
13
7 / 5 / 9
9,277
546
8,364
8,802
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Sarthol
Olorun
14
11 / 0 / 20
9,763
574
12,631
7,284
3,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
7 / 7 / 12
9,016
530
8,198
9,014
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
9
Kills
55
55
Deaths
16
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bashlock2
Cernunnos
15
1
8
19
W
Tsukuyomi
CynikalDemon
Tsukuyomi
15
3
9
6.5
L
Fenrir
DJ wy wy
Fenrir
0
3
0
0
L
Cthulhu
Devious Dieu
Cthulhu
0
15
5
0.17
L
3
17
2
0.24
W
Cu Chulainn
OiTzBk
Cu Chulainn
7
5
9
2.3
W
Olorun
Sarthol
Olorun
11
0
20
21
W
7
7
12
1.86
L
3
8
5
0.69
L
Scylla
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
62,289
81,574
Taken
47,702
50,474
Mitigated
20,426
4,554
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bashlock2
Cernunnos
13,735
7,490
219
4,896
10,691
4,332
6,165
4,201
6,490
0
63,079
W
Tsukuyomi
CynikalDemon
Tsukuyomi
19,361
7,954
983
3,075
11,911
4,166
849
2,338
9,573
0
46,335
L
Fenrir
DJ wy wy
Fenrir
740
344
0
205
4,921
1,279
0
0
4,921
0
10,147
L
Cthulhu
Devious Dieu
Cthulhu
5,652
1,196
50
395
20,087
14,676
0
5,864
14,161
23,355
0
L
5,910
1,421
0
537
25,865
13,095
0
5,587
20,136
14,525
0
W
Cu Chulainn
OiTzBk
Cu Chulainn
8,364
3,592
0
142
8,802
5,987
466
1,435
7,367
0
30,469
W
Olorun
Sarthol
Olorun
12,631
8,204
2,028
5,043
7,284
3,197
4,457
4,552
2,732
29,761
0
W
8,198
2,719
0
82
9,014
2,744
663
1,697
7,317
22,780
0
L
8,066
3,174
70
3,025
20,337
18,633
0
6,327
13,818
0
26,267
L
Scylla
2,661
818
0
272
10,364
2,791
0
2,553
7,709
16,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
48,754
131
Minions Killed
297
0
Camps Cleared
0
1,126,206
Distance Traveled
1,574,773
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,903
641
121
7
0
298,926
0
W
Tsukuyomi
9,795
576
46
3
0
350,519
1
L
Fenrir
5,167
304
17
1
0
133,615
0
L
Cthulhu
6,696
394
36
2
0
242,490
1
L
Ares
7,708
453
12
1
0
257,211
0
W
Cu Chulainn
9,277
546
56
3
0
341,723
0
W
Olorun
9,763
574
39
2
0
278,724
0
W
Janus
9,016
530
35
2
0
304,881
0
L
Hercules
8,344
491
40
2
0
249,022
0
L
Scylla
7,390
435
26
2
0
243,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role