Player Matchup

Sol
Sol
GRIM-REAPER_2-15
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,672 Elo+
Party 1
Ra
Ra
IBTheGreatest1
Ra
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 222L
1,517 Elo+
Party 1
Achilles
Achilles
jordan06
Achilles
Level 9
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 4L
1,672 Elo+
Party 1
Team Averages
Level 54
1,567 SR
1,620 Elo+

VS

Team Averages
Level 11
1,445 SR
1,292 Elo+
Achilles
Achilles
XxrapidwcovexX
Achilles
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,174 Elo+
Party 2
Agni
Agni
iSatINpEE
Agni
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 109L
1,203 Elo+
Solo
Ra
Ra
payden_shirley
Ra
Level 6
God Stats
1W - 2L
1,336 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
12,282
682
11,796
17,704
4,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 6 / 5
12,693
705
15,793
15,506
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
jordan06
Achilles
9
0 / 8 / 4
9,841
547
1,852
11,481
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
9 / 2 / 8
13,527
752
11,560
12,664
10,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
16
6 / 6 / 8
12,126
674
13,408
14,020
5,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 6 / 11
12,615
701
9,895
11,700
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
20
21
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
8
6
5
1.75
W
Achilles
9
2
8
6.5
W
Agni
6
6
8
1.67
L
Achilles
jordan06
Achilles
0
8
4
0.25
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
34,863
44,691
Taken
38,384
16,460
Mitigated
21,468
7,302
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,796
2,676
0
3,777
17,704
4,794
229
10,090
7,364
39,113
0
L
15,793
620
590
2,601
15,506
6,161
473
8,917
6,514
62,244
0
W
Achilles
11,560
4,837
0
478
12,664
10,430
2,211
8,598
4,066
0
46,352
W
Agni
13,408
1,557
0
1,808
14,020
5,229
296
10,110
3,910
41,593
0
L
Achilles
jordan06
Achilles
1,852
682
0
334
11,481
5,505
0
3,928
7,453
0
14,263
W
9,895
946
2,018
2,924
11,700
5,809
1,001
8,919
2,781
36,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
38,268
154
Minions Killed
149
0
Camps Cleared
0
771,987
Distance Traveled
824,874
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,282
682
46
3
0
291,024
0
L
Ra
12,693
705
92
5
0
285,013
1
W
Achilles
13,527
752
54
3
0
301,338
1
W
Agni
12,126
674
46
3
0
286,138
0
L
Achilles
9,841
547
16
1
0
195,950
2
W
Ra
12,615
701
49
3
0
237,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role