Player Matchup

Danzaburou
Danzaburou
AceHopeHigh
Danzaburou
Level 24
God Stats
10W - 5L
1,500 SR
Queue Stats
407W - 388L
1,512 Elo+
Party 1
Ra
Ra
RATED-RKO-31
Ra
Level 27
God Stats
12W - 18L
1,471 SR
Queue Stats
597W - 588L
1,521 Elo+
Party 1
Loki
Loki
XeRo-_-ChrisYT
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Bellona
Bellona
ragnar62500
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
tender_stroller
Hel
Level 17
God Stats
2W - 6L
1,497 SR
Queue Stats
6W - 10L
1,479 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,542 Elo+

VS

Team Averages
Level 16
1,448 SR
1,455 Elo+
Guan Yu
Guan Yu
BL4CKP1NK-Jisoo_
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 76L
1,372 Elo+
Solo
Olorun
Olorun
DarkoDerTryhard7
Olorun
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,431 Elo+
Solo
Cernunnos
Cernunnos
FabianGR03
Cernunnos
Level 22
God Stats
22W - 25L
1,481 SR
Queue Stats
54W - 59L
1,400 Elo+
Solo
Cthulhu
Cthulhu
GoldenKami
Cthulhu
Level 29
God Stats
1W - 5L
1,261 SR
Queue Stats
12W - 19L
1,571 Elo+
Solo
Kukulkan
Kukulkan
JPXIV
Kukulkan
Level 1
God Stats
11W - 18L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceHopeHigh
Danzaburou
7
2 / 1 / 0
4,086
584
2,541
4,769
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 0
4,247
607
108
2,550
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 1
3,282
469
382
1,676
295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
ragnar62500
Bellona
1
0 / 4 / 0
2,843
406
379
2,774
1,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 0
2,956
422
260
2,034
510
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,498
643
88
2,628
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
2 / 0 / 0
3,688
527
858
1,133
263
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
FabianGR03
Cernunnos
7
1 / 2 / 1
4,213
602
2,029
3,009
700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GoldenKami
Cthulhu
6
1 / 0 / 0
4,005
572
1,256
2,989
1,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
JPXIV
Kukulkan
7
0 / 1 / 1
3,990
570
2,551
1,318
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
5
7
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AceHopeHigh
Danzaburou
2
1
0
2
W
1
0
0
1
W
2
0
0
2
W
Cernunnos
FabianGR03
Cernunnos
1
2
1
0.75
W
Cthulhu
GoldenKami
Cthulhu
1
0
0
1
W
Kukulkan
JPXIV
Kukulkan
0
1
1
0.5
L
1
0
0
1
L
0
0
1
0.5
L
Bellona
ragnar62500
Bellona
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,670
Damage
6,782
13,803
Taken
11,077
4,309
Mitigated
4,151
4,789
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AceHopeHigh
Danzaburou
2,541
933
0
2,501
4,769
1,266
0
1,063
3,706
0
15,128
W
88
33
0
1,265
2,628
1,734
0
0
2,628
0
18,191
W
858
513
0
431
1,133
263
782
178
930
8,099
0
W
Cernunnos
FabianGR03
Cernunnos
2,029
1,281
0
171
3,009
700
774
0
3,009
0
15,952
W
Cthulhu
GoldenKami
Cthulhu
1,256
95
0
1,630
2,989
1,078
29
0
2,969
9,405
0
W
Kukulkan
JPXIV
Kukulkan
2,551
514
0
0
1,318
376
112
190
1,103
18,557
0
L
108
0
24
1,578
2,550
725
126
1,092
1,284
20,347
0
L
382
72
0
297
1,676
295
0
230
1,410
0
5,423
L
Bellona
ragnar62500
Bellona
379
160
0
75
2,774
1,513
0
648
2,076
0
4,596
L
260
178
59
255
2,034
510
0
1,268
662
3,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,414
Gold Earned
20,394
101
Minions Killed
140
0
Camps Cleared
0
524,030
Distance Traveled
548,410
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,086
584
28
4
0
113,176
0
W
Guan Yu
4,498
643
49
7
0
115,089
0
W
Olorun
3,688
527
10
1
0
89,110
0
W
Cernunnos
4,213
602
38
5
0
118,041
0
W
Cthulhu
4,005
572
10
1
0
117,133
1
W
Kukulkan
3,990
570
33
5
0
109,037
0
L
Ra
4,247
607
47
7
0
125,732
2
L
Loki
3,282
469
18
3
0
94,319
0
L
Bellona
2,843
406
4
1
0
97,158
0
L
Hel
2,956
422
4
1
0
93,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role