Player Matchup

King Arthur
King Arthur
KingBlarg
King Arthur
Level 29
God Stats
3W - 0L
1,744 SR
Queue Stats
14W - 18L
1,701 Elo+
Solo
Fenrir
Fenrir
Rising Salim
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,860 Elo+
Solo
Bakasura
Bakasura
Warhound525
Bakasura
Level 26
God Stats
3W - 2L
1,297 SR
Queue Stats
30W - 29L
1,618 Elo+
Solo
Hera
Hera
YOCBILLY
Hera
Level 27
God Stats
2W - 0L
1,768 SR
Queue Stats
67W - 62L
1,579 Elo+
Solo
Xbalanque
Xbalanque
xSteekz
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,499 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,651 Elo+

VS

Team Averages
Level 16
1,439 SR
1,625 Elo+
Ra
Ra
CursiveDruid736
Ra
Level 23
God Stats
0W - 2L
1,261 SR
Queue Stats
48W - 37L
1,622 Elo+
Solo
Jormungandr
Jormungandr
Flow_Jam
Jormungandr
Level 15
God Stats
0W - 3L
1,277 SR
Queue Stats
104W - 88L
1,684 Elo+
Solo
Achilles
Achilles
KIoKane
Achilles
Level 29
God Stats
16W - 13L
1,658 SR
Queue Stats
101W - 68L
1,643 Elo+
Solo
Thor
Thor
PeaceMaykuh
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
satelnino
Xbalanque
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingBlarg
King Arthur
10
6 / 1 / 2
6,303
630
3,299
6,454
2,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
9
3 / 0 / 7
5,845
585
3,396
4,970
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Warhound525
Bakasura
10
5 / 1 / 1
5,931
593
3,704
6,175
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
9
1 / 2 / 7
5,359
536
3,576
3,416
658
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
xSteekz
Xbalanque
9
2 / 2 / 3
5,178
518
2,012
5,567
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
4,308
431
1,407
2,687
628
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
Flow_Jam
Jormungandr
8
1 / 2 / 2
4,944
494
2,684
4,195
1,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
KIoKane
Achilles
7
0 / 3 / 0
4,762
476
916
5,564
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 6 / 1
4,659
466
1,785
5,943
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Xbalanque
satelnino
Xbalanque
8
1 / 4 / 1
4,892
489
5,386
7,214
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
6
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Jormungandr
Flow_Jam
Jormungandr
1
2
2
1
L
Achilles
KIoKane
Achilles
0
3
0
0
W
King Arthur
KingBlarg
King Arthur
6
1
2
7
L
2
6
1
0.42
W
Fenrir
3
0
7
6.5
W
Bakasura
Warhound525
Bakasura
5
1
1
5.5
W
Hera
1
2
7
2.25
L
Xbalanque
satelnino
Xbalanque
1
4
1
0.38
W
Xbalanque
xSteekz
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,987
Damage
12,178
26,582
Taken
25,603
10,534
Mitigated
8,750
8,106
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,407
100
0
539
2,687
628
30
409
2,170
10,498
0
L
Jormungandr
Flow_Jam
Jormungandr
2,684
551
0
370
4,195
1,945
0
0
4,013
18,323
0
L
Achilles
KIoKane
Achilles
916
147
0
978
5,564
1,808
486
459
5,073
0
19,930
W
King Arthur
KingBlarg
King Arthur
3,299
542
0
1,125
6,454
2,944
27
972
5,478
0
26,625
L
1,785
685
0
175
5,943
2,405
0
1,832
3,588
0
7,225
W
Fenrir
3,396
1,016
0
2,113
4,970
2,204
0
835
4,068
0
17,007
W
Bakasura
Warhound525
Bakasura
3,704
2,404
0
2,413
6,175
3,359
0
920
5,129
0
22,677
W
Hera
3,576
921
0
310
3,416
658
921
245
3,054
19,324
0
L
Xbalanque
satelnino
Xbalanque
5,386
2,430
0
1,877
7,214
1,964
116
432
6,570
0
25,447
W
Xbalanque
xSteekz
Xbalanque
2,012
871
0
2,145
5,567
1,369
245
893
4,593
0
16,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
23,565
225
Minions Killed
152
0
Camps Cleared
0
957,858
Distance Traveled
790,873
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,308
431
21
2
0
98,976
0
L
Jormungandr
4,944
494
24
2
0
189,286
2
L
Achilles
4,762
476
52
5
0
187,689
1
W
King Arthur
6,303
630
63
6
0
203,152
1
L
Thor
4,659
466
7
1
0
151,657
0
W
Fenrir
5,845
585
29
3
0
203,796
2
W
Bakasura
5,931
593
54
5
0
227,115
1
W
Hera
5,359
536
45
5
0
176,086
1
L
Xbalanque
4,892
489
48
5
0
163,265
2
W
Xbalanque
5,178
518
34
3
0
147,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role