Player Matchup

Hercules
Hercules
Bence19
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 77L
1,660 Elo+
Solo
Kukulkan
Kukulkan
CounterPaw
Kukulkan
Level 88
God Stats
50W - 44L
1,701 SR
Queue Stats
268W - 266L
1,547 Elo+
Party 2
Pele
Pele
DaWitcha
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 229L
1,566 Elo+
Party 2
Izanami
Izanami
DiosDelCaos666YT
Izanami
Level 142
God Stats
9W - 8L
1,507 SR
Queue Stats
79W - 67L
1,632 Elo+
Solo
Ra
Ra
Lindetta
Ra
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 44L
1,554 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,592 Elo+

VS

Team Averages
Level 100
1,371 SR
1,407 Elo+
Kukulkan
Kukulkan
ByronCDavies
Kukulkan
Level 113
God Stats
20W - 12L
1,285 SR
Queue Stats
224W - 236L
1,515 Elo+
Solo
Sylvanus
Sylvanus
DarkNessAce
Sylvanus
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 71L
1,355 Elo+
Party 1
Serqet
Serqet
Orejaloca
Serqet
Level 47
God Stats
0W - 2L
1,222 SR
Queue Stats
132W - 203L
1,350 Elo+
Party 3
Nu Wa
Nu Wa
brokensynapse
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
mariaderek
Hun Batz
Level 23
God Stats
4W - 11L
1,351 SR
Queue Stats
102W - 175L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bence19
Hercules
20
9 / 4 / 23
13,348
1,112
16,973
25,121
17,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
CounterPaw
Kukulkan
20
7 / 1 / 27
12,498
1,042
17,935
10,428
4,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
2 / 5 / 23
11,361
947
8,283
15,607
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
20 / 3 / 15
15,467
1,289
31,797
17,247
6,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 0 / 31
12,347
1,029
14,553
11,897
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ByronCDavies
Kukulkan
16
4 / 0 / 3
11,266
939
7,705
1,708
752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
DarkNessAce
Sylvanus
19
0 / 1 / 10
12,854
1,071
14,605
22,667
28,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Orejaloca
Serqet
16
1 / 15 / 4
10,238
853
5,986
22,310
11,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 7
12,018
1,002
25,823
15,130
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
mariaderek
Hun Batz
18
5 / 18 / 6
12,189
1,016
21,386
32,300
14,888
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
43
40
Kills
13
13
Deaths
40
119
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bence19
Hercules
9
4
23
5.13
L
Kukulkan
ByronCDavies
Kukulkan
4
0
3
5.5
W
Kukulkan
CounterPaw
Kukulkan
7
1
27
20.5
W
Pele
2
5
23
2.7
L
Sylvanus
DarkNessAce
Sylvanus
0
1
10
5
W
20
3
15
9.17
W
2
0
31
17.5
L
Serqet
Orejaloca
Serqet
1
15
4
0.2
L
3
6
7
1.08
L
Hun Batz
mariaderek
Hun Batz
5
18
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,541
Damage
75,505
80,300
Taken
94,115
40,134
Mitigated
62,087
25,093
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bence19
Hercules
16,973
5,712
0
7,902
25,121
17,329
0
15,126
8,946
0
21,496
L
Kukulkan
ByronCDavies
Kukulkan
7,705
853
0
0
1,708
752
0
918
730
28,317
0
W
Kukulkan
CounterPaw
Kukulkan
17,935
2,814
0
0
10,428
4,320
0
5,538
4,774
37,991
0
W
Pele
8,283
3,049
0
993
15,607
5,700
0
8,002
7,322
0
23,183
L
Sylvanus
DarkNessAce
Sylvanus
14,605
1,227
3,572
7,686
22,667
28,357
0
6,871
15,255
24,206
0
W
31,797
26,781
0
4,122
17,247
6,984
0
12,090
4,849
0
80,168
W
14,553
593
7,677
4,399
11,897
5,801
0
6,237
5,078
46,055
0
L
Serqet
Orejaloca
Serqet
5,986
1,629
0
0
22,310
11,638
0
11,288
10,627
0
5,997
L
25,823
4,770
0
360
15,130
6,452
0
2,302
12,526
74,303
0
L
Hun Batz
mariaderek
Hun Batz
21,386
6,831
0
0
32,300
14,888
0
10,167
21,610
0
35,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,021
Gold Earned
58,565
290
Minions Killed
225
8
Camps Cleared
6
1,225,819
Distance Traveled
956,245
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,348
1,112
4
0
1
239,703
3
L
Kukulkan
11,266
939
55
5
3
112,508
0
W
Kukulkan
12,498
1,042
64
5
2
258,053
3
W
Pele
11,361
947
38
3
1
231,533
0
L
Sylvanus
12,854
1,071
9
1
0
256,405
0
W
Izanami
15,467
1,289
107
9
2
215,623
0
W
Ra
12,347
1,029
77
6
2
280,907
1
L
Serqet
10,238
853
0
0
0
159,463
1
L
Nu Wa
12,018
1,002
137
11
1
208,446
0
L
Hun Batz
12,189
1,016
24
2
2
219,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role