Player Matchup

Fenrir
Fenrir
BossPedro BR
Fenrir
Level 8
God Stats
6W - 2L
1,661 SR
Queue Stats
51W - 46L
1,305 Elo+
Solo
Erlang Shen
Erlang Shen
ITzWitchCraft
Erlang Shen
Level 14
God Stats
5W - 11L
1,359 SR
Queue Stats
108W - 102L
1,442 Elo+
Solo
Sol
Sol
Indra-Battousai
Sol
Level 28
God Stats
20W - 22L
1,505 SR
Queue Stats
78W - 77L
1,446 Elo+
Solo
Artemis
Artemis
SnakeS2
Artemis
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 66L
1,513 Elo+
Solo
Yemoja
Yemoja
scorpion1212544
Yemoja
Level 16
God Stats
1W - 3L
1,259 SR
Queue Stats
136W - 142L
1,408 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,423 Elo+

VS

Team Averages
Level 14
1,489 SR
1,417 Elo+
Anubis
Anubis
D3G4S_88-_-
Anubis
Level 28
God Stats
51W - 36L
1,427 SR
Queue Stats
96W - 81L
1,393 Elo+
Solo
Xbalanque
Xbalanque
Titakatsu
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,451 Elo+
Solo
Thanatos
Thanatos
XxClashRoyal
Thanatos
Level 11
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 3L
1,513 Elo+
Solo
Mercury
Mercury
cyberB1
Mercury
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,381 Elo+
Solo
Agni
Agni
marcusrfaria
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
6 / 3 / 1
6,894
627
2,429
6,937
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
ITzWitchCraft
Erlang Shen
12
5 / 2 / 7
7,380
671
7,065
6,980
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 1 / 1
6,757
614
2,927
5,968
1,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SnakeS2
Artemis
12
9 / 1 / 2
7,259
660
7,746
6,145
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 7
6,537
594
1,278
5,597
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
5 / 3 / 1
6,825
620
5,693
5,484
2,182
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Titakatsu
Xbalanque
8
0 / 6 / 0
4,713
428
2,930
7,647
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
XxClashRoyal
Thanatos
8
1 / 5 / 2
5,193
472
2,725
8,307
2,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
cyberB1
Mercury
7
0 / 6 / 1
4,704
428
1,594
6,923
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 1
4,693
427
2,691
4,776
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
24
Kills
6
7
Deaths
24
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
1
2.17
L
Anubis
5
3
1
1.83
W
Erlang Shen
ITzWitchCraft
Erlang Shen
5
2
7
4.25
W
2
1
1
2.5
W
Artemis
SnakeS2
Artemis
9
1
2
10
L
Xbalanque
Titakatsu
Xbalanque
0
6
0
0
L
Thanatos
XxClashRoyal
Thanatos
1
5
2
0.4
L
Mercury
cyberB1
Mercury
0
6
1
0.08
L
0
4
1
0.13
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
15,633
31,627
Taken
33,137
11,592
Mitigated
9,039
12,329
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,429
425
0
2,144
6,937
2,237
419
308
6,629
0
23,051
L
Anubis
5,693
138
0
1,540
5,484
2,182
272
130
5,354
30,943
0
W
Erlang Shen
ITzWitchCraft
Erlang Shen
7,065
2,947
0
2,116
6,980
3,218
0
3,656
3,324
0
32,174
W
2,927
729
0
2,368
5,968
1,499
694
2,926
3,042
29,550
0
W
Artemis
SnakeS2
Artemis
7,746
4,255
0
2,046
6,145
1,978
1,702
1,120
5,025
0
42,969
L
Xbalanque
Titakatsu
Xbalanque
2,930
1,095
0
1,054
7,647
1,493
0
726
6,921
0
18,102
L
Thanatos
XxClashRoyal
Thanatos
2,725
1,051
0
4,166
8,307
2,185
0
664
7,643
0
22,505
L
Mercury
cyberB1
Mercury
1,594
676
0
965
6,923
1,703
0
656
6,267
0
14,112
L
2,691
375
0
0
4,776
1,476
216
2,029
2,747
16,093
0
W
1,278
497
1,148
2,507
5,597
2,660
144
374
5,223
8,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
26,128
263
Minions Killed
183
0
Camps Cleared
0
987,493
Distance Traveled
997,950
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,894
627
41
4
0
207,947
1
L
Anubis
6,825
620
53
5
0
193,660
2
W
Erlang Shen
7,380
671
62
6
0
226,834
1
W
Sol
6,757
614
66
6
0
183,156
0
W
Artemis
7,259
660
83
8
0
159,400
0
L
Xbalanque
4,713
428
31
3
0
178,176
1
L
Thanatos
5,193
472
43
4
0
221,705
0
L
Mercury
4,704
428
31
3
0
234,227
0
L
Agni
4,693
427
25
2
0
170,182
1
W
Yemoja
6,537
594
11
1
0
210,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role