Player Matchup

Athena
Athena
FLAMEWOLF_NOVA
Athena
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
195W - 218L
1,426 Elo+
Solo
Anhur
Anhur
JadDaN619
Anhur
Level 65
God Stats
7W - 8L
1,448 SR
Queue Stats
42W - 50L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Mammita929
Nu Wa
Level 109
God Stats
21W - 23L
1,477 SR
Queue Stats
493W - 582L
1,411 Elo+
Party 1
Thanatos
Thanatos
POTICK-SMALER
Thanatos
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 103L
1,357 Elo+
Solo
Osiris
Osiris
PrisonBrake87
Osiris
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
760W - 895L
1,415 Elo+
Party 1
Team Averages
Level 89
1,485 SR
1,402 Elo+

VS

Team Averages
Level 88
1,560 SR
1,446 Elo+
King Arthur
King Arthur
HAMID_REXAR
King Arthur
Level 105
God Stats
13W - 13L
1,571 SR
Queue Stats
100W - 106L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
dragonpoo69
Sun Wukong
Level 64
God Stats
19W - 14L
1,371 SR
Queue Stats
843W - 872L
1,416 Elo+
Solo
Hera
Hera
lukaelmakako
Hera
Level 62
God Stats
1W - 1L
1,734 SR
Queue Stats
99W - 115L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
moi7611
Kuzenbo
Level 83
God Stats
15W - 14L
1,403 SR
Queue Stats
297W - 354L
1,461 Elo+
Solo
Janus
Janus
u6e2p
Janus
Level 127
God Stats
0W - 2L
1,720 SR
Queue Stats
59W - 60L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 12
6,775
452
3,340
8,734
5,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
JadDaN619
Anhur
12
4 / 3 / 4
7,239
483
6,023
9,209
2,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
13
2 / 2 / 7
7,598
507
7,775
7,583
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
POTICK-SMALER
Thanatos
13
10 / 2 / 5
8,105
540
8,032
12,788
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 1 / 3
8,247
550
8,060
8,725
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HAMID_REXAR
King Arthur
10
0 / 7 / 2
6,632
442
3,874
11,371
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
dragonpoo69
Sun Wukong
12
5 / 0 / 3
8,059
537
4,448
8,597
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 6 / 4
6,281
419
8,121
8,253
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
moi7611
Kuzenbo
11
3 / 9 / 2
7,337
489
4,673
14,025
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
u6e2p
Janus
11
1 / 5 / 2
6,928
462
6,941
7,801
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
11
11
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
King Arthur
HAMID_REXAR
King Arthur
0
7
2
0.14
W
Anhur
JadDaN619
Anhur
4
3
4
2
W
Nu Wa
2
2
7
2.75
W
Thanatos
POTICK-SMALER
Thanatos
10
2
5
6.25
W
8
1
3
9.5
L
Sun Wukong
dragonpoo69
Sun Wukong
5
0
3
6.5
L
2
6
4
0.67
L
Kuzenbo
moi7611
Kuzenbo
3
9
2
0.44
L
Janus
u6e2p
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
28,057
47,039
Taken
50,047
25,731
Mitigated
23,798
20,080
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,340
1,350
0
1,752
8,734
5,874
0
3,520
5,214
23,077
0
L
King Arthur
HAMID_REXAR
King Arthur
3,874
736
0
995
11,371
8,351
32
1,857
9,428
0
23,738
W
Anhur
JadDaN619
Anhur
6,023
3,515
0
3,733
9,209
2,913
481
3,554
5,630
0
39,484
W
Nu Wa
7,775
2,531
462
2,287
7,583
2,669
647
5,224
2,359
43,878
0
W
Thanatos
POTICK-SMALER
Thanatos
8,032
2,633
390
9,665
12,788
4,411
0
7,085
5,703
0
34,040
W
8,060
2,583
0
1,791
8,725
9,864
5
352
8,062
0
37,035
L
Sun Wukong
dragonpoo69
Sun Wukong
4,448
686
0
2,554
8,597
3,413
0
1,651
6,836
0
27,931
L
8,121
1,885
0
711
8,253
1,782
121
789
7,426
25,993
0
L
Kuzenbo
moi7611
Kuzenbo
4,673
1,398
87
1,419
14,025
8,939
174
2,310
11,548
21,360
0
L
Janus
u6e2p
Janus
6,941
156
0
1,508
7,801
1,313
312
3,767
3,694
45,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
35,237
318
Minions Killed
230
0
Camps Cleared
0
1,399,891
Distance Traveled
1,315,402
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,775
452
38
3
0
319,284
3
L
King Arthur
6,632
442
49
3
0
234,898
0
W
Anhur
7,239
483
70
5
0
251,525
0
W
Nu Wa
7,598
507
74
5
0
252,527
4
W
Thanatos
8,105
540
47
3
0
293,603
2
W
Osiris
8,247
550
89
6
0
282,952
0
L
Sun Wukong
8,059
537
49
3
0
313,308
0
L
Hera
6,281
419
21
1
0
284,798
2
L
Kuzenbo
7,337
489
30
2
0
255,862
1
L
Janus
6,928
462
81
5
0
226,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role