Player Matchup

Ganesha
Ganesha
MonstyMon
Ganesha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
SupportedByEvil
Odin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
WtrprfNeptune
Loki
Level 15
God Stats
9W - 7L
1,638 SR
Queue Stats
80W - 101L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
aswainmain
Nu Wa
Level 29
God Stats
6W - 0L
1,790 SR
Queue Stats
84W - 92L
1,387 Elo+
Solo
Artemis
Artemis
nerolim
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,386 Elo+
Solo
Team Averages
Level 39
1,586 SR
1,446 Elo+

VS

Team Averages
Level 18
1,522 SR
1,498 Elo+
Medusa
Medusa
Bxtx147
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
CrimsonDio
Neith
Level 19
God Stats
3W - 2L
1,537 SR
Queue Stats
48W - 44L
1,411 Elo+
Solo
Cerberus
Cerberus
Psofan89
Cerberus
Level 21
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
slaxolotl
Scylla
Level 21
God Stats
0W - 1L
1,857 SR
Queue Stats
3W - 9L
1,679 Elo+
Party 1
Mulan
Mulan
sneg111
Mulan
Level 13
God Stats
1W - 2L
1,429 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MonstyMon
Ganesha
10
1 / 1 / 5
6,660
512
1,738
7,654
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 0 / 1
7,997
615
6,545
7,132
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 1 / 5
6,700
515
5,113
6,116
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
13
9 / 1 / 3
8,247
634
10,555
6,042
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
nerolim
Artemis
10
0 / 3 / 3
5,844
450
3,592
7,584
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bxtx147
Medusa
9
3 / 3 / 1
6,374
490
6,544
6,858
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
2 / 3 / 3
6,553
504
6,456
7,816
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Psofan89
Cerberus
10
1 / 2 / 0
6,321
486
2,210
6,817
2,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
slaxolotl
Scylla
11
0 / 2 / 1
6,612
509
3,158
6,277
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
sneg111
Mulan
8
0 / 10 / 0
5,331
410
3,930
12,390
4,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bxtx147
Medusa
3
3
1
1.17
L
Neith
2
3
3
1.17
W
Ganesha
MonstyMon
Ganesha
1
1
5
3.5
L
Cerberus
Psofan89
Cerberus
1
2
0
0.5
W
7
0
1
7.5
W
2
1
5
4.5
W
Nu Wa
9
1
3
10.5
W
Artemis
nerolim
Artemis
0
3
3
0.5
L
Scylla
slaxolotl
Scylla
0
2
1
0.25
L
Mulan
sneg111
Mulan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
22,298
34,528
Taken
40,158
13,380
Mitigated
13,908
9,062
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bxtx147
Medusa
6,544
3,573
0
1,025
6,858
2,053
30
1,321
5,430
0
24,131
L
Neith
6,456
2,694
0
2,697
7,816
2,385
588
1,397
6,349
0
27,489
W
Ganesha
MonstyMon
Ganesha
1,738
85
0
1,826
7,654
3,568
135
0
7,654
20,405
0
L
Cerberus
Psofan89
Cerberus
2,210
160
0
699
6,817
2,888
0
871
5,669
15,151
0
W
6,545
1,303
0
2,098
7,132
3,955
414
2,784
4,292
0
45,041
W
5,113
1,652
0
1,730
6,116
1,840
0
209
5,907
0
28,065
W
Nu Wa
10,555
1,991
0
1,255
6,042
1,759
352
2,181
3,723
41,102
0
W
Artemis
nerolim
Artemis
3,592
1,452
0
2,153
7,584
2,258
398
0
7,584
0
24,611
L
Scylla
slaxolotl
Scylla
3,158
467
0
250
6,277
1,730
13
2,186
3,749
31,936
0
L
Mulan
sneg111
Mulan
3,930
456
0
806
12,390
4,852
591
5,644
6,318
0
20,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
31,191
296
Minions Killed
221
0
Camps Cleared
0
1,233,770
Distance Traveled
1,128,708
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,374
490
43
3
0
212,057
0
L
Neith
6,553
504
51
4
0
205,430
0
W
Ganesha
6,660
512
12
1
0
264,107
0
L
Cerberus
6,321
486
28
2
0
264,757
0
W
Odin
7,997
615
90
7
0
270,860
0
W
Loki
6,700
515
44
3
0
282,856
0
W
Nu Wa
8,247
634
86
7
0
207,262
0
W
Artemis
5,844
450
64
5
0
208,685
4
L
Scylla
6,612
509
67
5
0
224,219
4
L
Mulan
5,331
410
32
2
0
222,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role