Player Matchup

Serqet
Serqet
Gold II
AJ_MOARA_
Serqet
Gold II
Level 86
God Stats
10W - 5L
1,734 SR
Queue Stats
69W - 66L
1,667 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
KILL EVERY1ONE
Ah Muzen Cab
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,634 MMR
Solo
Sobek
Sobek
Gold V
Mas12
Sobek
Gold V
Level 153
God Stats
3W - 5L
1,549 SR
Queue Stats
19W - 15L
1,490 MMR
Party 1
Persephone
Persephone
Gold II
MorningRubouts
Persephone
Gold II
Level 80
God Stats
3W - 10L
1,260 SR
Queue Stats
101W - 101L
1,635 MMR
Solo
Ymir
Ymir
Platinum III
the SAXE
Ymir
Platinum III
Level 156
God Stats
4W - 5L
1,189 SR
Queue Stats
345W - 322L
1,813 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,446 SR
1,648 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,597 SR
1,649 MMR
Mercury
Mercury
Gold V
LTP_Death
Mercury
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,634 MMR
Solo
Xing Tian
Xing Tian
Silver I
Paarthurrnaax
Xing Tian
Silver I
Level 155
God Stats
1W - 1L
1,736 SR
Queue Stats
84W - 61L
1,679 MMR
Party 2
Aphrodite
Aphrodite
Platinum V
SeikoNakashima
Aphrodite
Platinum V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 174L
1,650 MMR
Party 2
Skadi
Skadi
Gold III
TheGrimmJaeger
Skadi
Gold III
Level 155
God Stats
8W - 6L
1,667 SR
Queue Stats
25W - 23L
1,630 MMR
Solo
Bellona
Bellona
Gold II
UMG RisKii
Bellona
Gold II
Level 124
God Stats
9W - 13L
1,583 SR
Queue Stats
89W - 76L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AJ_MOARA_
Serqet
20
8 / 10 / 10
14,090
542
12,422
24,397
11,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
KILL EVERY1ONE
Ah Muzen Cab
20
6 / 1 / 17
13,641
525
16,858
14,919
8,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Mas12
Sobek
19
4 / 1 / 15
13,625
524
17,469
21,536
28,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
MorningRubouts
Persephone
20
5 / 1 / 16
14,136
544
24,972
13,271
6,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
18
6 / 2 / 12
13,141
505
7,410
24,490
30,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetScyllaTsukuyomiCu ChulainnNu Wa

VS

Bans
DanzaburouJanusGebCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LTP_Death
Mercury
17
0 / 6 / 5
10,517
405
7,925
20,424
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Paarthurrnaax
Xing Tian
16
3 / 5 / 7
11,570
445
8,981
22,444
21,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
SeikoNakashima
Aphrodite
16
4 / 3 / 7
10,925
420
7,612
14,927
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 8 / 4
12,047
463
17,619
18,707
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
UMG RisKii
Bellona
17
3 / 7 / 2
11,471
441
10,961
26,590
27,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
29
Kills
14
15
Deaths
29
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
AJ_MOARA_
Serqet
8
10
10
1.3
W
Ah Muzen Cab
KILL EVERY1ONE
Ah Muzen Cab
6
1
17
14.5
L
Mercury
LTP_Death
Mercury
0
6
5
0.42
W
Sobek
Mas12
Sobek
4
1
15
11.5
W
Persephone
MorningRubouts
Persephone
5
1
16
13
L
Xing Tian
Paarthurrnaax
Xing Tian
3
5
7
1.3
L
Aphrodite
SeikoNakashima
Aphrodite
4
3
7
2.5
L
4
8
4
0.75
L
Bellona
UMG RisKii
Bellona
3
7
2
0.57
W
Ymir
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,131
Damage
53,098
98,613
Taken
103,092
85,090
Mitigated
69,199
36,576
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AJ_MOARA_
Serqet
12,422
1,969
0
2,421
24,397
11,235
206
4,420
19,881
0
92,963
W
Ah Muzen Cab
KILL EVERY1ONE
Ah Muzen Cab
16,858
8,893
0
8,715
14,919
8,572
4,417
2,851
12,068
0
106,977
L
Mercury
LTP_Death
Mercury
7,925
2,797
0
2,644
20,424
7,101
0
7,552
12,252
0
91,209
W
Sobek
Mas12
Sobek
17,469
1,224
0
11,674
21,536
28,927
2,868
3,837
17,028
76,601
0
W
Persephone
MorningRubouts
Persephone
24,972
990
0
4,714
13,271
6,062
1,257
3,332
9,864
95,114
0
L
Xing Tian
Paarthurrnaax
Xing Tian
8,981
944
0
1,555
22,444
21,068
126
11,604
10,327
22,835
0
L
Aphrodite
SeikoNakashima
Aphrodite
7,612
740
8,156
8,996
14,927
6,395
123
7,433
7,124
62,767
0
L
17,619
3,861
0
250
18,707
6,825
0
9,319
8,053
0
89,388
L
Bellona
UMG RisKii
Bellona
10,961
2,583
0
2,296
26,590
27,810
56
11,899
12,971
0
67,269
W
Ymir
7,410
1,394
0
9,052
24,490
30,294
660
4,253
20,137
50,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,633
Gold Earned
56,530
581
Minions Killed
590
0
Camps Cleared
0
2,524,240
Distance Traveled
2,355,692
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,090
542
121
5
0
498,350
2
W
Ah Muzen Cab
13,641
525
151
6
0
498,385
6
L
Mercury
10,517
405
146
6
0
513,762
1
W
Sobek
13,625
524
119
5
0
514,014
1
W
Persephone
14,136
544
148
6
0
518,060
8
L
Xing Tian
11,570
445
14
1
0
509,551
7
L
Aphrodite
10,925
420
134
5
0
462,105
13
L
Skadi
12,047
463
161
6
0
431,729
11
L
Bellona
11,471
441
135
5
0
438,545
2
W
Ymir
13,141
505
42
2
0
495,431
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role