Player Matchup

Janus
Janus
ArchACuster
Janus
Level 15
God Stats
4W - 4L
1,607 SR
Queue Stats
28W - 20L
1,558 Elo+
Solo
Anubis
Anubis
ElSagod
Anubis
Level 28
God Stats
26W - 11L
1,946 SR
Queue Stats
456W - 438L
1,614 Elo+
Solo
Hercules
Hercules
LieutenantFate
Hercules
Level 29
God Stats
12W - 12L
1,415 SR
Queue Stats
393W - 373L
1,614 Elo+
Solo
Cthulhu
Cthulhu
SIRSPIKE2
Cthulhu
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
376W - 341L
1,591 Elo+
Solo
Neith
Neith
SplinterTheRat1
Neith
Level 25
God Stats
6W - 3L
1,491 SR
Queue Stats
25W - 17L
1,631 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,602 Elo+

VS

Team Averages
Level 20
1,594 SR
1,566 Elo+
Scylla
Scylla
BringMeATyr
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 21L
1,825 Elo+
Solo
Arachne
Arachne
Qenstay
Arachne
Level 12
God Stats
2W - 2L
1,516 SR
Queue Stats
26W - 32L
1,602 Elo+
Solo
Anubis
Anubis
ghshhhsh0
Anubis
Level 28
God Stats
4W - 12L
1,552 SR
Queue Stats
81W - 100L
1,538 Elo+
Solo
Hachiman
Hachiman
sladin
Hachiman
Level 26
God Stats
2W - 1L
1,570 SR
Queue Stats
4W - 7L
1,412 Elo+
Party 1
Ymir
Ymir
viegobytilka
Ymir
Level 9
God Stats
1W - 1L
1,831 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,956
498
1,948
10,548
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
ElSagod
Anubis
18
12 / 6 / 5
11,882
660
24,289
17,720
8,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
5 / 4 / 10
9,215
512
8,492
18,789
16,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
SIRSPIKE2
Cthulhu
15
2 / 4 / 2
9,540
530
10,687
14,541
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 3 / 6
11,554
642
17,973
12,395
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
10 / 6 / 4
10,591
588
18,868
14,292
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Qenstay
Arachne
16
9 / 6 / 3
10,315
573
7,632
16,498
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ghshhhsh0
Anubis
17
2 / 4 / 4
10,258
570
14,142
16,267
7,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
sladin
Hachiman
13
2 / 8 / 7
9,030
502
6,358
15,143
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 9 / 6
7,344
408
4,576
18,464
7,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
32
Kills
23
23
Deaths
33
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
L
Scylla
10
6
4
2
W
Anubis
ElSagod
Anubis
12
6
5
2.42
W
Hercules
5
4
10
2.5
L
Arachne
Qenstay
Arachne
9
6
3
1.75
W
Cthulhu
SIRSPIKE2
Cthulhu
2
4
2
0.75
W
10
3
6
4.33
L
Anubis
ghshhhsh0
Anubis
2
4
4
1
L
Hachiman
sladin
Hachiman
2
8
7
0.69
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,389
Damage
51,576
73,993
Taken
80,664
44,773
Mitigated
28,312
24,740
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,948
387
0
3,492
10,548
3,111
231
3,017
7,411
50,416
0
L
Scylla
18,868
2,196
0
1,496
14,292
4,005
0
8,737
5,505
67,037
0
W
Anubis
ElSagod
Anubis
24,289
1,920
0
9,508
17,720
8,691
157
12,128
5,164
77,868
0
W
Hercules
8,492
3,794
0
6,056
18,789
16,770
0
6,914
11,663
0
30,101
L
Arachne
Qenstay
Arachne
7,632
6,240
0
6,235
16,498
5,095
0
6,051
10,447
0
54,091
W
Cthulhu
SIRSPIKE2
Cthulhu
10,687
230
0
1,987
14,541
11,623
184
9,803
4,684
59,464
0
W
17,973
9,258
0
3,697
12,395
4,578
1,975
4,784
7,485
0
74,238
L
Anubis
ghshhhsh0
Anubis
14,142
409
0
8,474
16,267
7,425
693
9,151
6,766
78,625
0
L
Hachiman
sladin
Hachiman
6,358
4,067
0
2,418
15,143
3,924
624
3,786
11,307
0
40,645
L
4,576
628
176
1,835
18,464
7,863
102
8,724
9,715
13,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,147
Gold Earned
47,538
483
Minions Killed
445
0
Camps Cleared
0
1,481,147
Distance Traveled
1,588,239
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,956
498
97
5
0
228,282
0
L
Scylla
10,591
588
123
7
0
326,413
2
W
Anubis
11,882
660
115
6
0
307,378
0
W
Hercules
9,215
512
32
2
0
334,879
5
L
Arachne
10,315
573
88
5
0
367,653
0
W
Cthulhu
9,540
530
103
6
0
292,603
3
W
Neith
11,554
642
136
8
0
318,005
2
L
Anubis
10,258
570
143
8
0
286,296
2
L
Hachiman
9,030
502
76
4
0
313,218
0
L
Ymir
7,344
408
15
1
0
294,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role