Player Matchup

Sun Wukong
Sun Wukong
Crispylolol
Sun Wukong
Level 125
God Stats
26W - 9L
1,668 SR
Queue Stats
451W - 387L
1,624 Elo+
Party 1
Mercury
Mercury
Jiddle1999
Mercury
Level 120
God Stats
15W - 6L
2,030 SR
Queue Stats
298W - 276L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
PinkDogeRanger
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Prongul
Aphrodite
Level 140
God Stats
1W - 4L
1,154 SR
Queue Stats
343W - 296L
1,610 Elo+
Party 1
Izanami
Izanami
zXI Inferno x
Izanami
Level 38
God Stats
40W - 23L
1,876 SR
Queue Stats
156W - 109L
1,650 Elo+
Party 1
Team Averages
Level 106
1,646 SR
1,602 Elo+

VS

Team Averages
Level 87
1,509 SR
1,483 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FiftyFalzon
Ah Muzen Cab
Level 101
God Stats
8W - 11L
1,675 SR
Queue Stats
40W - 43L
1,526 Elo+
Party 3
Anubis
Anubis
Gromverg
Anubis
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 32L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Reeed94
Sylvanus
Level 126
God Stats
70W - 65L
1,583 SR
Queue Stats
176W - 172L
1,519 Elo+
Party 3
Serqet
Serqet
Wispercrow
Serqet
Level 42
God Stats
0W - 1L
1,287 SR
Queue Stats
70W - 77L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crispylolol
Sun Wukong
13
3 / 0 / 3
7,714
593
6,536
8,660
4,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Jiddle1999
Mercury
13
8 / 0 / 3
7,964
613
5,811
6,512
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
PinkDogeRanger
Jormungandr
11
2 / 0 / 7
6,516
501
6,364
7,505
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Prongul
Aphrodite
13
6 / 0 / 3
7,707
593
3,674
4,631
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
0 / 3 / 1
6,413
493
3,785
7,444
1,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 0
6,437
495
3,309
8,138
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
FiftyFalzon
Ah Muzen Cab
11
0 / 1 / 1
6,323
486
4,491
5,532
1,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Gromverg
Anubis
9
0 / 6 / 0
5,377
414
3,582
7,270
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Reeed94
Sylvanus
9
2 / 2 / 0
5,547
427
3,968
8,067
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
Wispercrow
Serqet
8
1 / 7 / 0
5,272
406
1,808
7,916
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
3
3
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Sun Wukong
Crispylolol
Sun Wukong
3
0
3
4.5
L
Ah Muzen Cab
FiftyFalzon
Ah Muzen Cab
0
1
1
0.5
L
Anubis
Gromverg
Anubis
0
6
0
0
W
Mercury
Jiddle1999
Mercury
8
0
3
9.5
W
Jormungandr
PinkDogeRanger
Jormungandr
2
0
7
5.5
W
Aphrodite
Prongul
Aphrodite
6
0
3
7.5
L
Sylvanus
Reeed94
Sylvanus
2
2
0
1
L
Serqet
Wispercrow
Serqet
1
7
0
0.14
W
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
17,158
34,752
Taken
36,923
12,942
Mitigated
16,474
13,982
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,309
1,112
0
3,191
8,138
2,718
260
640
7,473
0
41,016
W
Sun Wukong
Crispylolol
Sun Wukong
6,536
1,137
0
3,419
8,660
4,013
96
592
8,068
0
48,840
L
Ah Muzen Cab
FiftyFalzon
Ah Muzen Cab
4,491
2,026
0
2,917
5,532
1,501
426
1,948
3,404
0
41,173
L
Anubis
Gromverg
Anubis
3,582
55
0
1,032
7,270
3,057
0
2,984
4,065
25,064
0
W
Mercury
Jiddle1999
Mercury
5,811
1,931
0
823
6,512
2,123
710
680
5,832
0
44,393
W
Jormungandr
PinkDogeRanger
Jormungandr
6,364
1,431
0
515
7,505
3,682
195
3,366
4,139
24,088
0
W
Aphrodite
Prongul
Aphrodite
3,674
442
2,542
4,085
4,631
1,337
1,158
1,419
3,044
40,991
0
L
Sylvanus
Reeed94
Sylvanus
3,968
936
590
1,340
8,067
5,331
150
2,022
5,886
15,562
3,889
L
Serqet
Wispercrow
Serqet
1,808
352
0
305
7,916
3,867
0
1,770
6,057
0
21,184
W
Izanami
3,785
2,263
0
2,598
7,444
1,787
54
1,248
6,092
0
40,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
28,956
409
Minions Killed
311
0
Camps Cleared
0
1,280,381
Distance Traveled
1,050,691
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,437
495
95
7
0
197,260
1
W
Sun Wukong
7,714
593
90
7
0
257,804
3
L
Ah Muzen Cab
6,323
486
91
7
0
232,468
0
L
Anubis
5,377
414
47
4
0
214,175
0
W
Mercury
7,964
613
89
7
0
308,550
2
W
Jormungandr
6,516
501
44
3
0
254,346
1
W
Aphrodite
7,707
593
81
6
0
241,301
4
L
Sylvanus
5,547
427
33
3
0
183,696
0
L
Serqet
5,272
406
45
3
0
223,092
1
W
Izanami
6,413
493
105
8
0
218,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role