Player Matchup

Nu Wa
Nu Wa
DanielVurro
Nu Wa
Level 28
God Stats
13W - 14L
1,375 SR
Queue Stats
106W - 136L
1,363 Elo+
Solo
Danzaburou
Danzaburou
HarrySenft_ttv
Danzaburou
Level 14
God Stats
47W - 43L
1,500 SR
Queue Stats
136W - 144L
1,236 Elo+
Party 2
Ymir
Ymir
SIR-im-your-dad
Ymir
Level 8
God Stats
25W - 27L
1,128 SR
Queue Stats
49W - 53L
1,155 Elo+
Party 2
King Arthur
King Arthur
Valadon92
King Arthur
Level 23
God Stats
5W - 9L
1,465 SR
Queue Stats
102W - 98L
1,450 Elo+
Solo
Vamana
Vamana
sott1987
Vamana
Level 28
God Stats
1W - 2L
1,270 SR
Queue Stats
10W - 11L
1,371 Elo+
Solo
Team Averages
Level 20
1,347 SR
1,315 Elo+

VS

Team Averages
Level 22
1,442 SR
1,292 Elo+
Thor
Thor
Cratairx
Thor
Level 15
God Stats
17W - 12L
1,506 SR
Queue Stats
119W - 112L
1,319 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I I I I1032
Ah Muzen Cab
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 40L
1,230 Elo+
Party 1
Sol
Sol
INoTeRindas
Sol
Level 28
God Stats
2W - 6L
1,353 SR
Queue Stats
72W - 78L
1,392 Elo+
Solo
Amaterasu
Amaterasu
JeaneDarc9193
Amaterasu
Level 18
God Stats
1W - 3L
1,370 SR
Queue Stats
54W - 48L
1,102 Elo+
Party 1
Izanami
Izanami
Shinobi1Kin0bi
Izanami
Level 25
God Stats
28W - 23L
1,480 SR
Queue Stats
292W - 349L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 0
11,205
509
11,644
13,141
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HarrySenft_ttv
Danzaburou
13
0 / 7 / 1
8,354
380
6,912
13,382
4,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 12 / 1
7,565
344
5,210
22,420
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Valadon92
King Arthur
16
0 / 5 / 1
9,567
435
7,709
16,880
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
sott1987
Vamana
17
2 / 7 / 2
11,044
502
8,871
22,071
11,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 1 / 5
11,375
517
12,902
13,554
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
I I I I1032
Ah Muzen Cab
19
11 / 3 / 7
12,606
573
19,450
16,628
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 1 / 13
10,832
492
7,987
13,853
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
JeaneDarc9193
Amaterasu
17
8 / 0 / 11
12,376
563
9,280
16,165
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 10
11,950
543
13,086
16,598
6,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
6
Kills
35
35
Deaths
6
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thor
7
1
5
9.5
L
4
4
0
1
L
Danzaburou
HarrySenft_ttv
Danzaburou
0
7
1
0.07
W
Ah Muzen Cab
I I I I1032
Ah Muzen Cab
11
3
7
4.83
W
1
1
13
7.5
W
Amaterasu
JeaneDarc9193
Amaterasu
8
0
11
13.5
L
0
12
1
0.04
W
8
1
10
13
L
King Arthur
Valadon92
King Arthur
0
5
1
0.1
L
Vamana
sott1987
Vamana
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
62,705
87,894
Taken
76,798
48,207
Mitigated
38,462
12,098
Healing
33,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,902
2,520
0
2,242
13,554
5,437
204
2,972
10,557
0
53,106
L
11,644
2,629
116
1,535
13,141
5,234
2,168
2,488
10,653
61,302
0
L
Danzaburou
HarrySenft_ttv
Danzaburou
6,912
3,406
0
1,656
13,382
4,359
292
965
12,417
0
42,794
W
Ah Muzen Cab
I I I I1032
Ah Muzen Cab
19,450
8,181
0
7,236
16,628
7,396
5,445
4,820
11,608
0
78,896
W
7,987
2,565
0
8,340
13,853
4,663
2,856
2,661
11,142
58,957
0
W
Amaterasu
JeaneDarc9193
Amaterasu
9,280
5,139
0
5,680
16,165
14,205
660
3,342
12,639
0
39,458
L
5,210
1,387
0
602
22,420
12,987
205
861
21,559
21,736
0
W
13,086
8,688
0
10,250
16,598
6,761
5,864
3,109
13,439
0
74,875
L
King Arthur
Valadon92
King Arthur
7,709
1,866
0
2,997
16,880
13,837
816
2,287
14,593
0
55,756
L
Vamana
sott1987
Vamana
8,871
5,088
0
5,192
22,071
11,790
1,597
1,386
20,685
66
71,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
59,139
476
Minions Killed
492
0
Camps Cleared
0
1,829,707
Distance Traveled
1,881,156
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,375
517
101
5
0
350,667
0
L
Nu Wa
11,205
509
118
5
0
291,367
0
L
Danzaburou
8,354
380
75
3
0
351,299
0
W
Ah Muzen Cab
12,606
573
132
6
0
366,993
1
W
Sol
10,832
492
85
4
0
343,454
3
W
Amaterasu
12,376
563
65
3
0
471,116
0
L
Ymir
7,565
344
29
1
0
365,117
1
W
Izanami
11,950
543
109
5
0
348,926
1
L
King Arthur
9,567
435
111
5
0
410,509
3
L
Vamana
11,044
502
143
7
0
411,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role